It can auto-convert .wavc files to .wav during a Mass Export, but not, it seems, .bmu to .mp3.Yes, though NI doesn't batch convert stuff.Can's NearInfinity convert them to .mp3 when it extracts them?
Do they play at the proper speed in-game?One oddity I noticed with WAVC conversion is that they play about half-speed in NI, though the IESDP game says the engine plays them at double speed, which it seems to do (in other words, correctly). Just kind of odd how NI seems to play WAVCs provided with the game at the speed they should be but ones you've added at a slower speed.