Vault v7 Released
#1
Posted 01 March 2009 - 08:51 AM
http://www.shsforums...mp;showfile=657
It takes a village...
#2
Posted 01 March 2009 - 09:33 AM
#3
Posted 02 March 2009 - 11:30 AM
Edited by ilot, 02 March 2009 - 11:31 AM.
Italian mods tanslator!!!!
#4 --Reporter--
Posted 22 March 2009 - 09:44 AM
#5
Posted 22 March 2009 - 12:03 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#6
Posted 09 April 2009 - 12:26 AM
NO GUILSOP.BAM NO IBOOTFOX.BAM NO ICROWN.BAM NO IHAT01.BAMAll filenames have a space in it.
Greetings Leomar
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
#7
Posted 21 May 2009 - 09:03 AM
heres what i did so far.
my book got stolen on wyverns crossing, i tracked zernan (was it?) to beregost and again near the inn in nashkell where some message he dropped some paper indicating that he meets his employers in the carnival where i killed a bunch of goblins with lots of high level spells...still no sign of the book however
so, do i have to use createitem or what?
#8
Posted 21 May 2009 - 11:54 PM
maximus2001 has wrote a short one:this may sound rather silly, but does someone have a walkthrough for it, since i simply cant find that book and i cant seem to advance with the story otherwise.
http://www.shsforums...mp;#entry445867
Greetings Leomer
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
#9
Posted 22 May 2009 - 05:00 AM
#11
Posted 26 June 2009 - 07:21 PM
With "The Vault" I've a misspelled dialogue with the ghost of Ulcaster.
If I talk with him more then once (that must be do), he said the following:
"What it is with these mines? You cleared it of those little dogs weeks ago and now we've got a spider infestation!"
I think I should get this dialogue from someone in Nashkell...
Greetings Leomar
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
#12
Posted 26 June 2009 - 09:08 PM
Fixed locally...run the attached...it's only in english so you'll need to translate it for other language installs...A German gamer reported the following:
With "The Vault" I've a misspelled dialogue with the ghost of Ulcaster.
If I talk with him more then once (that must be do), he said the following:
"What it is with these mines? You cleared it of those little dogs weeks ago and now we've got a spider infestation!"
I think I should get this dialogue from someone in Nashkell...
Greetings Leomar
Attached Files
It takes a village...
#13
Posted 27 June 2009 - 03:05 AM
Fixed locally...run the attached...it's only in english so you'll need to translate it for other language installs...A German gamer reported the following:
With "The Vault" I've a misspelled dialogue with the ghost of Ulcaster.
If I talk with him more then once (that must be do), he said the following:
"What it is with these mines? You cleared it of those little dogs weeks ago and now we've got a spider infestation!"
I think I should get this dialogue from someone in Nashkell...
Greetings Leomar
Erebusant, can you insert italian translation?
English
// Ulcaster Translation File
@1 = ~...revenge... is... the key... to... the vault...~
Italian
// Ulcaster Translation File
@1 = ~...vendetta... é... la chiave... per... il sotterraneo...~
Italian mods tanslator!!!!
#14
Posted 28 June 2009 - 07:34 AM
I've already updated all of the traified translations in my local package from the portion of @164 that contains it. Once I finish playing through to check for other bugs I'll upload a new version. Players just need to translate the string in the patch until then.Fixed locally...run the attached...it's only in english so you'll need to translate it for other language installs...A German gamer reported the following:
With "The Vault" I've a misspelled dialogue with the ghost of Ulcaster.
If I talk with him more then once (that must be do), he said the following:
"What it is with these mines? You cleared it of those little dogs weeks ago and now we've got a spider infestation!"
I think I should get this dialogue from someone in Nashkell...
Greetings Leomar
Erebusant, can you insert italian translation?
English
// Ulcaster Translation File
@1 = ~...revenge... is... the key... to... the vault...~
Italian
// Ulcaster Translation File
@1 = ~...vendetta... é... la chiave... per... il sotterraneo...~
It takes a village...
#15
Posted 28 June 2009 - 02:11 PM
Italian mods tanslator!!!!
#16
Posted 05 July 2009 - 12:54 AM
Here is the french one, translated by Galathée :
@1 = ~...la vengeance... est... la clef... du... caveau...~
Edited by Graoumf, 05 July 2009 - 01:09 AM.
#17
Posted 08 July 2009 - 03:12 PM
If I refuse to give him the book, he steals it but there is no ambush, he just sits there. If I give him the book he leaves and I go to Candlekeep, meet Nandin, and he says to go find Zhurlong.
I go to Beregost, but Zhurlong has no relevant dialogue, and I can't find Zernan there.
Any suggestions?
BTW if you let Zernan steal the book, he sits there and you can kill him. He's carrying the note, but not the book, and if you do this there is no Nandin, and no Mysterious Man.
Thanks in advance
Vandervecken
EDIT: I should also add that you can present the wrong book at Candlekeep. There are two "I have the book you want" options. They look identical but the first fails and the second succeeds.
Edited by Vandervecken, 08 July 2009 - 04:09 PM.
#18
Posted 08 July 2009 - 07:20 PM
Can you post your WeiDU log please?I too am having trouble finding Zernan.
If I refuse to give him the book, he steals it but there is no ambush, he just sits there. If I give him the book he leaves and I go to Candlekeep, meet Nandin, and he says to go find Zhurlong.
I go to Beregost, but Zhurlong has no relevant dialogue, and I can't find Zernan there.
Any suggestions?
BTW if you let Zernan steal the book, he sits there and you can kill him. He's carrying the note, but not the book, and if you do this there is no Nandin, and no Mysterious Man.
Thanks in advance
Vandervecken
EDIT: I should also add that you can present the wrong book at Candlekeep. There are two "I have the book you want" options. They look identical but the first fails and the second succeeds.
It takes a village...
#19
Posted 08 July 2009 - 07:34 PM
Can you post your WeiDU log please?I too am having trouble finding Zernan.
If I refuse to give him the book, he steals it but there is no ambush, he just sits there. If I give him the book he leaves and I go to Candlekeep, meet Nandin, and he says to go find Zhurlong.
I go to Beregost, but Zhurlong has no relevant dialogue, and I can't find Zernan there.
Any suggestions?
BTW if you let Zernan steal the book, he sits there and you can kill him. He's carrying the note, but not the book, and if you do this there is no Nandin, and no Mysterious Man.
Thanks in advance
Vandervecken
EDIT: I should also add that you can present the wrong book at Candlekeep. There are two "I have the book you want" options. They look identical but the first fails and the second succeeds.
EDIT: Deleted my WeiDu log.
It seems that there are several ways to talk to Zernan initially. I haven't solved what happens when you give him the book and Nandin appears at Candlekeep.
I did however manage to hit upon the exact conversational path that lead to Zernan stealing the book AND getting 3000 xp AND him disappearing in an ambush just outside BG.
When this happens, you can track him down at FAI and Nashkell Inn.
I think for the next mod revision you need to check out the initial conversation tree. It doesn't seem to fire properly in all cases.
EDIT: Why do these "Vault Sentries appear every time someone hits with the Vampire sword?
Edited by Vandervecken, 09 July 2009 - 10:33 PM.
#20
Posted 26 August 2009 - 10:12 AM
I also got the bug with Zhurlong and I think it would be fixed if the following block (in vault.d) will be changed:
APPEND ~ZHURLO~
IF ~True() Global("HelpZhurlong","GLOBAL",1) Global("ReturnNashQuest","GLOBAL",6) Global("ReturnNashQuestZhurlo","GLOBAL",0)~ THEN BEGIN VLT69
SAY @167
IF ~~ THEN REPLY @168 DO ~TakePartyGold(10)~ GOTO VLT70 END
IF ~~ THEN BEGIN VLT70
SAY @169
IF ~~ THEN DO ~TakePartyGold(10) SetGlobal("ReturnNashQuestZhurlo","GLOBAL",1)~ JOURNAL @170 EXIT END
END
into:
ADD_TRANS_TRIGGER ~ZHURLO~ 5 ~!Global("ReturnNashQuest","GLOBAL",6)~ DO 0
EXTEND_BOTTOM ~ZHURLO~ 5
IF ~Global("HelpZhurlong","GLOBAL",1) Global("ReturnNashQuest","GLOBAL",6) Global("ReturnNashQuestZhurlo","GLOBAL",0)~ THEN REPLY @168 DO ~TakePartyGold(10)~ GOTO VLT70
END
APPEND ~ZHURLO~
IF ~~ THEN BEGIN VLT70
SAY @169
IF ~~ THEN DO ~TakePartyGold(10) SetGlobal("ReturnNashQuestZhurlo","GLOBAL",1)~ JOURNAL @170 EXIT END
END