
Umar Hills Unreachable?
#1
Posted 11 February 2009 - 02:18 PM
i have bg2, tob+patch, tdd 1.12, and worldmap 7.1
#4
Posted 11 February 2009 - 03:02 PM

[EDIT] I mean, I do a question and when I read the answer, I just think that I've tried all the most elaborate things forgetting the simplest one. I thought it could be the case. [/EDIT]
Another dumb suggestion: have you tried to CLUAConsole the party in the hills, then start a travel from there? It worked for me (since the game registers you are in the area, should also allow travels from and to that area), but for another reason/area.
Edited by kthxbye, 11 February 2009 - 03:04 PM.
#5
Posted 11 February 2009 - 03:04 PM
kthxbye, on Feb 11 2009, 03:02 PM, said:
I myself have finished vanilla BG several times, and still do a lot of silly questions.
Another dumb suggestion: have you tried to CLUAConsole the party in the hills, then start a travel from there? It worked for me (since the game registers you are in the area, should also allow travels from and to that area), but for another reason/area.
what is cluaconsole?
#6
Posted 11 February 2009 - 03:16 PM
#7
Posted 11 February 2009 - 08:52 PM
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#8
Posted 12 February 2009 - 11:20 AM
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
#9
Posted 12 February 2009 - 04:22 PM
Lethe_Himself, on Feb 12 2009, 11:20 AM, said:
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
No, don't do that. Just copy and paste the contents of your weidu log in a post here. Also, did you install the original or the revised travel times for worldmap?
It takes a village...
#10
Posted 13 February 2009 - 06:45 AM
erebusant, on Feb 12 2009, 04:22 PM, said:
Lethe_Himself, on Feb 12 2009, 11:20 AM, said:
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
No, don't do that. Just copy and paste the contents of your weidu log in a post here. Also, did you install the original or the revised travel times for worldmap?
i installed the original, didnt really know what is the difference
#11
Posted 13 February 2009 - 09:04 AM
Lethe_Himself, on Feb 13 2009, 06:45 AM, said:
Try installing the Worldmap with the "Revised Travel Time" component, and load a save prior to talking with Delon and see if you can get to Umar through the City Gates.erebusant, on Feb 12 2009, 04:22 PM, said:
Lethe_Himself, on Feb 12 2009, 11:20 AM, said:
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
No, don't do that. Just copy and paste the contents of your weidu log in a post here. Also, did you install the original or the revised travel times for worldmap?
i installed the original, didnt really know what is the difference
It takes a village...
#12
Posted 13 February 2009 - 10:56 AM
erebusant, on Feb 13 2009, 09:04 AM, said:
Lethe_Himself, on Feb 13 2009, 06:45 AM, said:
Try installing the Worldmap with the "Revised Travel Time" component, and load a save prior to talking with Delon and see if you can get to Umar through the City Gates.erebusant, on Feb 12 2009, 04:22 PM, said:
Lethe_Himself, on Feb 12 2009, 11:20 AM, said:
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
No, don't do that. Just copy and paste the contents of your weidu log in a post here. Also, did you install the original or the revised travel times for worldmap?
i installed the original, didnt really know what is the difference
thx, i solved that problem, mentioned earlier in the topic. its just that someone said i could have problems later with some other maps due to intalling bg2fix after the darkest day and worldmap mod, and not before - as the installation suggests.
#13
Posted 13 February 2009 - 12:01 PM
Lethe_Himself, on Feb 13 2009, 10:56 AM, said:
That's not fixing the problem, that's working around the problem, and it still exists. The part of BG2Fixpack that effects Worldmap travel works properly regardless of whether Fixpack is installed prior to Worldmap or after. Having to go to another location to reach a location that appears on your map, but is unreachable is not the correct way to rectify the problem. But hey, that's alright. Don't pay attention to what I'm attempting to impart to you. I probably don't know what I'm talking about anyway...erebusant, on Feb 13 2009, 09:04 AM, said:
Lethe_Himself, on Feb 13 2009, 06:45 AM, said:
Try installing the Worldmap with the "Revised Travel Time" component, and load a save prior to talking with Delon and see if you can get to Umar through the City Gates.erebusant, on Feb 12 2009, 04:22 PM, said:
Lethe_Himself, on Feb 12 2009, 11:20 AM, said:
Hoppy, on Feb 11 2009, 08:52 PM, said:
Without the Bg2 fixpack before TDD and the Worldmap you may have some strange travel oddities. You may even run into some crash to desktops, but lets keep our fingers crossed and cross that bridge when we come to it.
I think Forest of Tethyr, North Forest and Small Teeth Pass may give a CTD so you can CLUA to area as mentioned by kthxbye.
well, will everything be ok if i copypaste my savegame folder and uninstall worldmap, uninstall tdd => then reinstall bg2 fix, and reinstall tdd and worldmap?
knowing the fact that these mods often get bugged if you dont know the exact orded of installs....
No, don't do that. Just copy and paste the contents of your weidu log in a post here. Also, did you install the original or the revised travel times for worldmap?
i installed the original, didnt really know what is the difference
thx, i solved that problem, mentioned earlier in the topic. its just that someone said i could have problems later with some other maps due to intalling bg2fix after the darkest day and worldmap mod, and not before - as the installation suggests.

It takes a village...