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(Minor) Balance - Familiar Spell


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#1 Slyde

Slyde
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Posted 17 January 2009 - 10:42 PM

Firstly, If this isn't the right place for this please move it.

Aes - Chain Creature (name still negotiable)

ATM I only need to finish the animations and the spell.

The creature's attack/ability is similar to the Druid entangle spell (the one with the green vines). The creature wraps around the enemy impeding movement and doing constriction damage.

I need a balanced value for the damage the constriction does and how it will be handled ie saves and stuff. The creature needs to be powerful enough to be useful at the end of SOA but not overpowered. Suggestions?


EDIT: This site is becoming so useful for this mod. Its for an assasin vine (?)
Constrict (Ex): An assassin vine deals 1d6+7 points of damage with a successful grapple check.
Entangle (Su): ) (Ref DC 13 partial). The effect lasts until the vine dies or decides to end it (also a free action). The save DC is Wisdom-based. The ability is otherwise similar to entangle (caster level 4th).


Would this be balanced?

PS. It's an odd feeling when you find out you're a supervillain :o

Edited by Slyde, 18 January 2009 - 04:14 AM.

RUSTMONSTERS FTW

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