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Minor Bug


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#1 Slyde

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Posted 14 January 2009 - 01:52 AM

I think this is the right place for this

When I do the challenges in the pocket plane the areas are the wrong way round.

This is what I mean. When you finish a challenge the area changes, such as the lava pits (where you face yourself, if you had been in Sarevok's place) to the oasis. But in my games, about 50% or so of the playthoughs I get the oasis first and then it changes to the Lava Pits. Any one else had this problem?

This has been happening since before I've used mods, after I've (official) patched it + before I use mod, while I'm using mods etc. So I don't think that is the problem. Any Ideas?
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#2 Kaeloree

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Posted 14 January 2009 - 02:35 AM

What the areas change to depends on alignment, as I recall? Might be something to do with that.

#3 sucrecandie

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Posted 14 January 2009 - 11:25 AM

I had this bug in one of my game too, it SHOULD not be harmful to your game, you can continue playing as if nothing happened ^^

#4 Leomar

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Posted 16 January 2009 - 11:47 AM

I think K'aeloree is right, because all in the pocket plane depends on the alignment, so it is no bug.

The second test (Exchanged fates):
Before the test, the player character is told about their real mother and how the young Sarevok was in the same place that Gorion saved them from. The test that follows involves an "evil" or reversed version of the player character, who states that they had an unfortunate fate like Sarevok's and that they hate the player character for their easy beginning at life, before attacking along with a party that includes a version of Tamoko. If the player character answered "correctly" to the Solar earlier, proving themselves "good" in that respect, the cavern where the test takes place has pleasant, natural surroundings, with pools of healing father; if the opposite, it will be barren and littered with scalding pools of lava. In the latter case, the reverse version of the player character will also be different, with a paladin's weapon, but with the same murderous dialogue.

From here.

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#5 Cal Jones

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Posted 04 February 2009 - 03:28 PM

Yes. Give the moronic answers and you get the nice oasis. Tell the truth about your lying foster parent and you get hellfire and brimstone. Figures. :whistling:

#6 GeN1e

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Posted 04 February 2009 - 03:48 PM

Give the moronic answers and you get the nice oasis. Tell the truth about your lying foster parent and you get hellfire and brimstone.

Aha, so I'm not alone thinking that way ^_^

IIRC only two first challenge chambers have different layouts. The rest are all the same.

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