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Crash inside Tazok's Tent in Bandit Camp


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#1 Leo_TR

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  • 20 posts

Posted 10 January 2009 - 01:01 PM

I've made an installation of the listed mods below and was playing with no big trouble (various CtD during save/load + once a corrupted save game) untill i am inside Tazok's Tent in Bandit Camp. Right after i kill the last man standing (even before he drops dead) game freezes (not a CtD). those Might be something to do with the prisoner (Ender Sai) kept there. I ll try to talk to Ender Sai and open the chest before killing those (Venkt, Raemon, Britik, Hakt). (Update : this worked for me. Anyone else have this bug post here so we can see if it a common one or not.)

Any suggestions what to do or how to spot the source of the problem?

Install routine:

1.3. BG2 Fixpack-v6
1.4. Baldurdash Weidu v166
1.5. One Pixel Productions v2.62
1.6. One Pixel Productions v3: Avatar Fixes
1.8. Spell Revisions v2
1.9. Rogue ReBalancing by aVENGER v4.02

2.2. Dark Ritual v1.02
2.3. Oversight v12

4.1. The Darkest Day v.1.12
4.2. Shadows Over Soubar v1.13
4.3. Check the Bodies v1.11
4.4. Tortured Souls TS-BP v6.10
4.6. Ascension v1.4.23

5.1. Baldur?s Gate Trilogy ? WeiDU BGT-WeiDU v1.07 WIP-08-12-19
5.2. Restored Textscreen Music v7

6.1. Dark Side of the Sword Coast DsotSC4BGTv2.05a
6.2. Northern Tales of the Sword Coast NTotSC4BGTv160a patched to v163
6.3. Secret of Bonehill v2.31 patched to v2.35

7.0. The Vault v6.4 (modified for BGT)
7.1. BG1 Mini Quests and Encounters v4.1
7.2. The Grey Clan Episode I: In Candlelight v1.8T1
7.3. The Lure of the Sirine's Call v8

8.1. Herbs and Potions Add-in for Baldur's Gate 1
8.2. ThalantyrItemUpgradeMod v3.3
8.3. Lost Items Version Revised 2

9.1. BG1NPC Project v16
9.2. BG1NPC Music Pack v5
9.3. Indira _v10.4_BGT
9.4. Mur'Neth v7
9.6. Xan's friendship path for BG1 v5
9.8. Ajantis BG1 Expansion 2.1

10.1. BG1 Unfinished Business v6 for BG1Tutu and BGT
10.4. Ding0's QuestPack v2.3
10.5. Sword Coast Stratagems v9

11.1. Expanded Thief Stronghold v2.15
11.2. Ajoc's Minimod v1.6.1
11.4. Every Mod and Dog V EMaDv3_260605
11.5. Planar Sphere 2.6c
11.6. The Bigg Quest Pack v2.02
11.8. Adalon's Blood (Silberdrachenblut) v3
11.9. Spellhold Gauntlet Version 1.10
11.11. Dungeon Crawl v4
11.13. Fading Promises v1

12.0. Azengaard Tactical Encounter MOD v4.0
12.1. CoM Encounters v1.02
12.2. Deeper Shadows of Amn v2.2.1 (DSoA)
12.3. Domains of Dread-WeiDU
12.4. Improved Asylum .92

13.1. Alex Macintosh v3
13.3. Ribald's Genie v2.7
13.4. Boards of Magick item pack v 2.0
13.6. Dark Ritual v1.02
13.7. Exnem's Addon = Exnem Vault v5
13.8. Freedom's Reign / Reign of Virtue v4
13.10. Herbs and Potions Add-in for Baldur's Gate 2
13.12. Improved Volcano! Pack Version 1.8
13.16. Rolles_v3
13.17. RTT Item Pack
13.18. Ruad Ro'fessa Item Upgrade v20
13.19. The Magnificient Magic Shop
13.20. The Unusual Oddities Shop - AbyStore v.3
13.21. Underrepresented Items (From Icewind Dale 2) v5
13.22. Weimer's Item Upgrade v37
13.27. Food and Herbal Mod v 1.01 (Foodmod)
13.28. Rupert the Dye Merchant v1.0
13.30. Realm of the Bhaalspawn Armor Set v1.0
13.31. Stuff of the Magi v2.4
13.32. Rod of Refuge
13.33. The Butter Knife of Balduran

14.11. Goo the Disembodied Floating Eyeball v 2.0
14.19. Neh'taniel Alpha 2.73

16.5. Romantic Encounters v4
16.6. Banter Pack v9
16.7. IEP Extended Banter v2

16.8. Mid_Biff v2.1

17.1. Shed's Mods
17.2. Turnip Golem v1
17.3. Mordan's Christmas Minimod v1.0
17.5. Quallo v1.1
17.6. Cal-Culator v1.0.4
17.7. Questor - Mike'sQuestMod
17.8. The Slithering Menace (Snakes) v 3.3
17.9. igi?s Facing the Shade Lord again
17.10. K'aeloree's BWL Contest Items
17.12. ShardsOfIce-v4 = Shards of Ice

19.2. Unfinished Business for BGII v17
19.3. Victor's Improvements Pack v1.9 = BGII Improvements Mod
19.8. Teleport v12

20.1. Resource Fixer v1
20.2. BIG PICTURE V1.77a
20.3. Ascension v1.4.23
20.4. Turnabout v1
20.5. Ding0's QuestPack v2.3
20.6. The Longer Road v1.5.1
20.7. The Wheels of Prophecy v1
20.8. P&P Celestials v5
20.9. Grimuars v3.1

21.1. Solaufein NPC v1.03
21.2. Solaufein Flirt Pack v4.0
21.4. Kelsey SoA 2.1 / Kelsey ToB 2.2
21.6. Keto v3
21.9. NPCFlirt Pack v1.02
21.10. Revised Battles v6.3
21.11. Ding0's QuestPack v2.3
21.12. Gibberlings Three Anniversary v5
21.13. The MTS Crappack v2

22.1. Song and Silence v3
22.2. Oversight v12
22.3. Divine Remix v5
22.4. Tower Of Deception v3.1
22.5. Sword and Fist v3
22.6. Rogue ReBalancing by aVENGER v4.02
22.7. BG2 Tweaks v6
22.8. Refinements v3.11
22.9. Rogue ReBalancing by aVENGER v4.02
22.10. Ashes of Embers v27
22.12. The Bigg Tweak Pack v2.10

23.1. Zyraen's Miscellaneous Mods v2
23.2. Sword Coast Stratagems II v8
23.2a. Spell Revisions v2
23.3. BGT-WeiDU Tweakpack BGTTweak_v7
23.4. BG2 Tweaks v6
23.5. Ding0's Tweak Pack v20
23.6. The MTS Crappack v2
23.7. Item Revisions v2
23.10. Mix Mod v5
23.12 BP Series v3
23.13. P5Tweaks v2
23.15. BP-Balancer-v0.33a

24.1. Unique Containers (Beta 2)
24.2. BGT_NSC Portraits v1.3
24.3. End_Biff v2.1
24.4. BP_BGT_Worldmap_v7.0a
24.5. Experience Corrections v1
24.6. Enable conversations with charmed/dominated creatures v2
24.7. Baldur?s Gate Trilogy - Music
24.8. BGT Graphical User Interface
24.10. Widescreen Mod v2

Edited by Leo_TR, 10 January 2009 - 01:37 PM.


#2 Leomar

Leomar
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  • 1720 posts

Posted 10 January 2009 - 07:57 PM

In your BG2 game directory is a WeiDU.log. Open it with a textprogram and copy the content here. With it we better can see what you have installed and with which components. Thanks.

Greetings Leomar

Edited by Leomar, 10 January 2009 - 07:59 PM.

A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#3 Leo_TR

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  • 20 posts

Posted 12 January 2009 - 10:04 AM

In your BG2 game directory is a WeiDU.log. Open it with a textprogram and copy the content here. With it we better can see what you have installed and with which components. Thanks.

Greetings Leomar


Well, i can't. I kinda deleted all mod related files and backup in a DVD that seems unaccessible now. Tried to recover that file with undelete but not successfull.

Edited by Leo_TR, 12 January 2009 - 10:05 AM.


#4 Leomar

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Posted 12 January 2009 - 11:26 PM

Look if you can find the DVD. It is not so important for this bug, because you can play further, but if you encounter a new bug, where you can't get a solution, you need the modfolders and modfiles to find and fix your problem. Without these it is not easy for us to help you.

Greetings Leomar

Edited by Leomar, 12 January 2009 - 11:27 PM.

A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#5 Ascension64

Ascension64
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  • 5983 posts

Posted 14 January 2009 - 04:30 AM

I just deleted the redundant posts. Sorry, I cannot help much here.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#6 tomacatawata

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  • 7 posts

Posted 22 March 2010 - 04:15 PM

This is happening to me too. I downloaded the Tactic version of the Big World Mod. So bump.

#7 Miloch

Miloch

    Barbarian

  • Modder
  • 6579 posts

Posted 24 March 2010 - 05:58 PM

This appears to be a "freeze" not a crash from the description, so I doubt baldur.err would report much, but you may as well post the contents of that. Also, do a change-log on various suspect files (such as ar8701.bcs, ender.cre, ender.dlg). See the pinned megamod FAQ if you need more info on how to produce those logs.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#8 APhantasm

APhantasm
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  • 10 posts

Posted 01 October 2012 - 07:41 PM

I hate to revive an old thread. But I am having this exact same problem.

The game is CtD in Tazok's tent, twice now.

I managed a work around by doing ctrl y all the hostile npcs inside the tent.

After leaving the tent I started freezing regularly, no crashes, both in the bandit camp and in cloakwood. Each time it froze it would last only a few seconds, release me and then do it again.

My Baldur.err is blank, it has nothing to show.

My Weidu Log is as follows

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1001 // BG2 Fixpack - Game Text Update -> GTU Classic (from Baldurdash, by Kevin Dorner): v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.15 (11 Jun 12)
~SETUP-BGSPAWN.TP2~ #0 #0 // BGSpawn system based on levels & party members (NOTE: Baldur's Gate Trilogy - BGT required): 1.11
~SETUP-BGSPAWN.TP2~ #0 #1 // Choose the time between re-spawns: 1.11
~SETUP-BGSPAWN.TP2~ #0 #2 // Vampiric Wolf Lord (inspired to DavidW Wolf of Ulcaster) NOTE: this changes some Vampiric Wolf in the game. It's used by BGSpawn-system: 1.11
~SETUP-BGSPAWN.TP2~ #0 #3 // BGSpawn random encounters between areas (NOTE: Baldur's Gate Trilogy - BGT required): 1.11
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v20
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v20
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v20
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v20
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v20
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v20
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v20
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v20
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v20
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v20
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v20
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v20
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v20
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v20
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v20
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v20
~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v20
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script: v20
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v20
~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v20
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v20
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v20
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections: v13_120121
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: v13_120121
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #20 // Change Imoen's Avatar to Mage: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #80 // Restore SoA Load Screen Logo (ToB Only): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3020 // Identify All Items: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 100% (Luiz): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs are never angry about reputation: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3210 // Minimum Stats Cheat: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4030 // Consistent Stats: Edwin -> Use BG Values: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4040 // Consistent Stats: Jaheira -> Use BG Values: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4060 // Consistent Stats: Minsc -> Use BG Values: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4070 // Consistent Stats: Viconia -> Use BG Values: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4080 // Make Khalid a Fighter-Mage (Domi): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr): v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 7
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v8
~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v8
~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v8
~GAVIN/GAVIN.TP2~ #0 #5 // Gavin: Alternate Portraits -> Dawnbringer, by Amaurea: v8
~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v8
~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BGT-WeiDU
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v11
~MUR'NETH/MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU: v10
~MUR'NETH/MUR'NETH.TP2~ #0 #1 // Remove Rare selection sounds: v10
~SETUP-BONEHILLV275.TP2~ #0 #0 // Secret of BoneHill (Requires BGT or Tutu): v2.75a
~SETUP-SCS.TP2~ #0 #10 // Initialise (required by almost all other mod components): v21
~SETUP-SCS.TP2~ #0 #1050 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): v21
~SETUP-SCS.TP2~ #0 #1055 // Slightly weaken insect plague spells, and let fire shields block them: v21
~SETUP-SCS.TP2~ #0 #1060 // Cosmetic change: stop Stoneskins from changing your character's colour: v21
~SETUP-SCS.TP2~ #0 #1070 // Make spell sequencers, spell triggers, and contingencies learnable by all mages: v21
~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v21
~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v21
~SETUP-SCS.TP2~ #0 #3010 // Faster Bears: v21
~SETUP-SCS.TP2~ #0 #3020 // Allow player to choose NPC proficiencies and skills: v21
~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v21
~SETUP-SCS.TP2~ #0 #3060 // Allow Yeslick to use axes: v21
~SETUP-SCS.TP2~ #0 #3070 // Move NPCs to more convenient locations: v21
~SETUP-SCS.TP2~ #0 #3080 // Improved shapeshifting: v21
~SETUP-SCS.TP2~ #0 #3090 // Prevent party members from dying irreversibly: v21
~SETUP-SCS.TP2~ #0 #3110 // More realistic wolves and wild dogs: v21
~SETUP-SCS.TP2~ #0 #4010 // Remove blur effect from displacer cloak: v21
~SETUP-SCS.TP2~ #0 #4020 // Stackable ankheg shells, winterwolf pelts and wyvern heads: v21
~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v21
~SETUP-SCS.TP2~ #0 #4050 // Ease-of-use player AI: v21
~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v21
~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v21
~SETUP-SCS.TP2~ #0 #5015 // More sensible choices of weapon proficiencies and kits for fighters (also fixes some errors in fighter stats): v21
~SETUP-SCS.TP2~ #0 #5020 // Potions for NPCs -> All of the potions dropped by slain enemies are recoverable: v21
~SETUP-SCS.TP2~ #0 #5031 // Smarter mages -> Mages use spells from BG1 and BG2; mages do not pre-buff: v21
~SETUP-SCS.TP2~ #0 #5041 // Smarter priests -> Priests use spells from BG1 and BG2; priests do not pre-buff: v21
~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v21
~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v21
~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v21
~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v21
~SETUP-SCS.TP2~ #0 #6005 // Harder giant and phase spiders: v21
~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v21
~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v21
~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v21
~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v21
~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v21
~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v21
~SETUP-SCS.TP2~ #0 #6070 // Improved Durlag's Tower: v21
~SETUP-SCS.TP2~ #0 #6080 // Improved Demon Cultists: v21
~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v21
~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v21
~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v21
~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v21
~SETUP-SCS.TP2~ #0 #6130 // Improved Undercity party: v21
~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v21
~SETUP-THALAN.TP2~ #2 #0 // Thalantyr - ItemUpgrade
~SETUP-VAULT.TP2~ #0 #0 // The Vault (erebusant's rework for BGT compatibility): v7
~ROSE/SETUP-ROSE.TP2~ #0 #0 // Rose NPC for BG:T: v0.03 OPEN BETA


I'm not sure I even have megamod, from the looks of the log I don't. installed but when googling the crash this is the only thread that came up.

Edited by APhantasm, 01 October 2012 - 07:47 PM.


#9 Jarno Mikkola

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Posted 01 October 2012 - 08:27 PM

I hate to revive an old thread. But I am having this exact same problem.

But still, it's not a good reason to resurrect thread that's older than a month or 3 years. One can always link in the thread...

I'm not sure I even have megamod, from the looks of the log I don't. installed but when googling the crash this is the only thread that came up.

Well you technically don't... I would advice to utilize it's tools, like the Generalized biffing, your override folder is .. well full of larger than regular AI scripts... meaning you'll encounter large lags. To get rid of that, try these advices.

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#10 Choo Choo

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Posted 01 October 2012 - 10:26 PM

Please don't necropost. Thank you.

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#11 Lollorian

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Posted 02 October 2012 - 01:24 AM

Could you please try running this? :) (grab the second attachment in this post and overwrite it before running that to prevent freakiness with Watcher's Keep)

Would probably work best if you have a save from before you entered Tazok's tent/ Bandit Camp :P

Also, you might wanna run this while you're at it :D

Edited by Lollorian, 02 October 2012 - 01:28 AM.

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#12 APhantasm

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Posted 02 October 2012 - 05:19 AM

Well you technically don't... I would advice to utilize it's tools, like the Generalized biffing, your override folder is .. well full of larger than regular AI scripts... meaning you'll encounter large lags. To get rid of that, try these advices.


Ok then quick question is Megamod compatible with Baldur's Gate Trilogy?


Please don't necropost. Thank you.


Sorry new here, ok. Its hard to know what forums admin usually want till after the fact. Some would prefer you revive dead threads than start new ones. I've been on forums where they will actually merge threads even if the one its related to has been dead for a couple years, because they don't want tons of redundant threads on the same topic. Others well like this one would rather you start a new thread. I know now that this one wants ya to start a new thread, so next time that's what I will do.

Could you please try running this? :) (grab the second attachment in this post and overwrite it before running that to prevent freakiness with Watcher's Keep)

Would probably work best if you have a save from before you entered Tazok's tent/ Bandit Camp :P

Also, you might wanna run this while you're at it :D


I will have a look at those thanks.

Edited by APhantasm, 02 October 2012 - 05:25 AM.