Hello! Great game, really enjoying it, but wondering when to dual class, how much time to spend on leveling by fighting rest spawns, etc.
For example, take Candella - she seems to be made for dualling to mage, but should i do it at L5 (or is every 5 levels >> L6?) for the first swashbuckler bonus, or would it make sense to wait until L10 (L11?)? would i be able to reactivate her as a thief before the very end?
Expected level at the end of the existing modules?
Started by Aadieu, Jan 08 2009 11:58 AM
2 replies to this topic
#1
Posted 08 January 2009 - 11:58 AM
#2
Posted 08 January 2009 - 03:03 PM
Well I'm not sure, but my character is lvl 8 with ~200000 exp (250000 to lvl 9 I think). And I think I'm pretty close to the end. I've been playing with a full party almost the entire time.
Character is Kensai btw, I don't know if they require increased exp, but I don't think so. Interesting to note perhaps is that the rest of my party is around lvl 10-13.
Character is Kensai btw, I don't know if they require increased exp, but I don't think so. Interesting to note perhaps is that the rest of my party is around lvl 10-13.
Edited by Easthaven, 08 January 2009 - 03:05 PM.
#3
Posted 09 January 2009 - 06:42 PM
My last full run through got my fighter/mage/thief to an XP amount of 185,448. That was with doing some earlier mods with only Shadow (Sunless and Silver Princess - yes you can do both if you try).
The mod is designed to handle up to level 50, so you can try all sorts of dual/multi-class combinations. Once we finally can get many more mods included, you will probably want to avoid single class characters because they will become very boring after say level 20. There isn't much more they can do other than gain hit points. A multiclass character will become more useful but don't worry about that right now.
From what I see, after the slavers, you are at a higher XP level than the original BG1 game with TotSC. We have lots of room to continue growing this mod.
The mod is designed to handle up to level 50, so you can try all sorts of dual/multi-class combinations. Once we finally can get many more mods included, you will probably want to avoid single class characters because they will become very boring after say level 20. There isn't much more they can do other than gain hit points. A multiclass character will become more useful but don't worry about that right now.
From what I see, after the slavers, you are at a higher XP level than the original BG1 game with TotSC. We have lots of room to continue growing this mod.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website