Totally Unfinished Business
#1
Posted 14 December 2008 - 06:02 AM
Everybody who is in love with this Game read the Interviews with Chris Avellone for sure. In many of these, if there were questions concerning PST, he said that he would have liked it, if Grace get kidnapped by the Evil Wizard Construct.
As well it was planned to show more of background stories of Vhailor and Ignus. There are some other things I cant remember right now, but my question is, if it is possible to implement these things as part of unfinished busines or would it be too much work? I think it would be, but Quinn youve showed great skills in copying the style of PST, seen for example in the scale of souls tweak. Ever thought about?
Intourette
#2
Posted 14 December 2008 - 06:10 AM
Chris said he'd be less busy and more available to discuss things in a few months, so hopefully I can get an actual continuous conversation with him rather than a monthly email, and see if anything can be worked out.
And thanks for your kind words If you like what has come so far, I think you'll really like the next version about to come out. My test run has gone extremely smoothly so far, with lots of neat new stuff. Once that's out, though, I will (gladly) have to share all the kind words and praises with scient, he's done tremendous work so far.
Qwinn
Edited by Qwinn, 14 December 2008 - 06:13 AM.
#3
Posted 14 December 2008 - 06:23 AM
#4
Posted 14 December 2008 - 06:56 AM
The Expanded Deionarra's Truth mod is my Christmas present... I think it came out great, and I really hope you guys like it.
Qwinn
#5
Posted 14 December 2008 - 07:57 AM
Edited by ghostdog, 14 December 2008 - 07:57 AM.
#6
Posted 18 October 2009 - 02:07 AM
Chris Avellone [...] said that he would have liked it, if Grace get kidnapped by the Evil Wizard Construct.
Can you picture lady Grace as a damsel-in-disress? I'm having serious trouble!
(Sorry for the thread necro it just me laugh)
Edited by Markus Ramikin, 18 October 2009 - 02:08 AM.
#7
Posted 09 May 2010 - 11:11 AM
I would like especially learn about the Vhailor's backstory. I like this character very much and it would be pleasant to know what Mr. Avellone thought up regarding how this uncompromised machine of justice came to existence.
Also I am curious if was there originally any extra dialog intended with Mercykillers at Smoldering Corpse Bar when you have Vhailor in your party.
Edited by Fodo Satoru, 09 May 2010 - 04:17 PM.
#8
Posted 09 May 2010 - 05:18 PM
Qwinn
#9
Posted 09 May 2010 - 10:24 PM
I know you can ask one of the Mercykillers about Vhailor once you know about him - I don't think you need him to be in the party for it.
Qwinn
Yes, you can ask about Vhailor each one of Mercykillers, but I think it is not coherent that not an one of them reacts seeing floating, ancient Mercykiller's armour set with red burning "eyes" within its helmet.
Edited by Fodo Satoru, 09 May 2010 - 10:25 PM.
#10
Posted 10 May 2010 - 01:52 PM
Qwinn
#11
Posted 19 January 2013 - 03:28 PM
Apologies for the thread necro, but it seems better than posting a redundant new topic.
What's the deal with Old Copper Eyes? The unused Dustman Contract he was probably intended to give you, along with him not triggering the "recovered memory" sound (and reward of XP or cash) suggests that he was ultimately overlooked and unfinished. He just seems like an excellent starting point for something interesting, or possibly a way to hook in any disconnected unfinished content or a quest or something.
[Old Copper Eyes] was supposed to be the proxy of some god of death, like Charon, but all he ended up being was some silent guy with copper eyes and 32000 hit points. Just another normal day in development.