Okay I had the friendly stalkers spawn in, while playing part of I think it's the Vault, mod where the book incident happens and you have to go chasing the guy down who took the book from you prior to going to Candlekeep.
At that time, on the way south to Friendly Arms inn chasing him, I know he summons these guys, none of my guys did, and I reported they were showing friendly, as part of my group. Well I finished out that one, went on to Candlekeep then get the quest to go back to Bonehill. At least a week if not more shows going by, I finish out part two of bonehill, I am once again on the same road, to go back and pick up a party member that I had dropped to take Fabio in the bonehill mod. As I am walking down the road, I meet up with my 'old friends' the Invisible Stalkers, three of them, who have have gone with me to the FA.
This is just a bug report, nothing more. I don't really care one way or the other if they are there, I assume they'll stay there when I go on .. just an FYI

More Information on Invis Stalkers
Started by LadyRolePlay, Nov 07 2008 10:28 AM
3 replies to this topic
#1
Posted 07 November 2008 - 10:28 AM
#2
Posted 08 November 2008 - 05:48 AM
Thanks then just for your information.
Could it be, that LadyRolePlay is right and Vault has something to do with the invesible stalkers?
Greetings Leomar

Could it be, that LadyRolePlay is right and Vault has something to do with the invesible stalkers?
Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
#3
Posted 11 November 2008 - 09:23 AM
Moderators: can we get this thread merged into the original thread? Makes tracking/solving the problem simpler.
I'm not sure why this separate thread was created.
I'm not sure why this separate thread was created.
#4
Posted 12 November 2008 - 01:23 AM
Moderators: can we get this thread merged into the original thread? Makes tracking/solving the problem simpler.
I'm not sure why this separate thread was created.
Well this character is now at the final part of the game. While in the thieve's guild maze, I ran into more invisible stalkers, that were once again showing green, as if in the party, and in fact followed the part the rest of the way into the UC. It would seem where there are Stalkers then, this is going to be the case. So I suspect something wrong with their coding. From reading one walk through there are supposed to be these guys, in the maze, but as an enemy one fights.