NWN2 - Is it really any good?
#41
Posted 23 November 2009 - 10:33 AM
DA follows the standard Bioware formula of visiting 4 places to fetch 4 macguffins, and at each place having to solve some unrelated problem which conveniently occurs just as you arrive, in order to obtain said macguffin. The sidequests are plain awful (Fetch/Kill 4 of these shinies). Nwn2 is nothing spectacular, but to its credit never falls back on such a lazy formula, (The Ammon Jerro quest actually subverts it quite neatly),and is far more inspired than DA. MotB is even better, far more original and well written than its predecessor, and blows DA completely out of the water.
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#42
Posted 01 December 2009 - 12:14 PM
Berelinde - must ask how the Casavir romance expansion is shaping up because I do quite like the guy.
#43
Posted 01 December 2009 - 02:16 PM
I should warn you, if you use it expecting Casavir to become Mr. "All Hands" Communication, he doesn't. But if you're finding that you enjoy his understated interest in your KC, you might like him being a little more talkative.
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
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#44
Posted 01 December 2009 - 02:50 PM
DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
#45
Posted 01 December 2009 - 09:35 PM
NWN2 wasn't too bad....my concern was the bugginess of it, the bad voiceovers, and the quality of the graphics in relation to the hardware they were asking for.
Yes - that's why I've only just been able to play it. My old PC couldn't run it and since getting the new one I've had a long list of games that I've been working my way through.
The graphics are secondary to me - after all, I did play Ultima Online for 7 years. But the rest has worked fine, so far anyway.
Berelinde - thanks. Will try that on a future playthrough.