Esiriak, the Abjurer -v0.093-
#21
Posted 30 October 2008 - 02:01 PM
I'll start from the beginning. *deep breath*
To all things concerning his voice: I was aiming for an echo'y Solar voice. As he can't speak and such.
His class: Damn. I was hoping just to stick with a Bioware kit to try and make him look as 'natural' as possible when molding into Faerun, instead of having his own original kit. But hey, if it can't be helped, so be it.
The robe: I like it! A nice thing to add into banters and bio's would be about how he got his hands on an Illithid Robe. But then, both the ideas of an outcast Illithid that can relate to Viconia AND a mage wearing a cursed Illithid robe are both great ideas. Trouble is figuring out which one to use
His evilness: I chose Neutral Evil as he doesn't mind traveling with others (as he enjoys screwing with their minds, mwaahaha ). He does, however, have the every-man-for-himself view, making him somewhere between CE and CN. Confuzzled? Me too.
Abilities: Nope, he won't have this-wait a minute, A vegetarian Illithid? Lost his taste for brains and was cast out of Illithid society? I suppose to stop plot ruining, either the storyline people for most if not all of the quests will have strong mental blocks, enough to keep him out, OR, He will be ttoo evil to disclose any info he finds out with CHARNAME. Makes him more evil, no?
Thanks again everyone! I also was thinking about a great quest involving Boo, Esiriak, and a pair of Giant Space Hamsters, UNMINITURIZED. Roar.
I'll explain.
~~~
The quests will be named (something along the lines of) 'Boo's Mental Problems'
It all starts out when Esiriak decides it will be funny to possess Boo with his Mind Powah and make him speak all manners of devilish incantations to Minsc's dismay and Esiriak's pleasure. Somehow this triggers a sort of tracker in Boo, bringing his parents - a pair of GIANT SPACE HAMSTERS to the rescue. The hamsters see what has happened to Boo and abduct Minsc and Esiriak (ALIEN ABDUCTION!) and take them to the space plane of the GSH. There you must try to diplomize your way through the city of the GSH and get Boo, Minsc, and (grudgingly) Esiriak back! GHS will have the difficulty level of killing at about a TOB Fire Giant - in SoA, thats a hard monster. And there will be a city full of them.
Hey, its a draft. Any comments?
#22
Posted 30 October 2008 - 02:09 PM
The idea of an illithid NPC has been raised before, so it will be interesting to see how you handle it.
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#23
Posted 30 October 2008 - 02:16 PM
There is a subrace mod, which having a look at might be worth something.
Personally I prefer a serious, real Illithid/Alhoon, to something silly.
VS. the brains issue, having a melee attack which drains 5 INT points, is really overpowered. There is a reason you have a duration on Shapechange. A funny banter could happen if you talk to a bartender (somebody you will always talk to, like the guy in the Copper Coronet) with something like "Any chance of a fresh brain, but looking around, I guess not.", and that sort of humour could be REALLY funny with Edwin.
Icen
Edited by Icendoan, 30 October 2008 - 02:21 PM.
#24
Posted 30 October 2008 - 02:22 PM
Icen, I agree. With the exception of Jan I prefer the serious NPC's. I'm on MSN right now if you wish to talk more.
Edit: My MSN is clankthedude[at]hot mail . com
No comment. I was young.
Edited by Ithilian Delorio, 30 October 2008 - 02:25 PM.
#25
Posted 30 October 2008 - 03:01 PM
Icen
Edited by Icendoan, 30 October 2008 - 03:23 PM.
#26
Posted 30 October 2008 - 03:34 PM
Anyway - good luck to you, Ithilian.
theacefes: You have to be realistic as well, you can't just be Swedish!
#27
Posted 30 October 2008 - 05:07 PM
Otherwise, I would still teach you it and check your code, but it would progress much slower.
Icen
#28
Posted 30 October 2008 - 05:36 PM
#29
Posted 30 October 2008 - 09:03 PM
VS. the brains issue, having a melee attack which drains 5 INT points, is really overpowered. There is a reason you have a duration on Shapechange.
Sorry to double post, but I noticed this edit. Easily solved. Make the ability take only 1 INT point, and that it only works 65% of the time.
#30
Posted 30 October 2008 - 11:32 PM
Yeah, let's nerf Esiariak so he has no chance in life...Sorry to double post, but I noticed this edit. Easily solved. Make the ability take only 1 INT point, and that it only works 65% of the time.VS. the brains issue, having a melee attack which drains 5 INT points, is really overpowered. There is a reason you have a duration on Shapechange.
Attached Files
Edited by Jarno Mikkola, 31 October 2008 - 06:08 AM.
Deactivated account. The user today is known as The Imp.
#31
Posted 30 October 2008 - 11:51 PM
#32
Posted 31 October 2008 - 12:10 AM
Normal .rar file, use winrar to unpack, put it to override folder, and CLUAConsole:CreateItem("ij#esirc") the item to yourself, and put it on to Esiariak and...Whazzat? What I open it with?
Edited for later update on post #30.
Edited by Jarno Mikkola, 31 October 2008 - 03:47 AM.
Deactivated account. The user today is known as The Imp.
#33
Posted 31 October 2008 - 12:53 AM
I suck, I know.
#35
Posted 31 October 2008 - 01:01 AM
Did I mention your awesome? In swear I did.
#36
Posted 31 October 2008 - 02:54 AM
COPY ~Esirinak/itm~ ~override~
And put the item in the folder, under the Itm subfolder.
Me, I would have stolen the flayer's normal weapon, nerf it and make it usable by the pc, although it would be cursed so thieves can't steal it.
WeiDU will install them for you.
Icen
Edited by Icendoan, 31 October 2008 - 02:58 AM.
#38
Posted 31 October 2008 - 05:10 AM
COPY ~##Esirinak/Itm/weapon.itm~ ~override/##wep.itm~ SAY NAME1 ~Illithid Tentacles SAY NAME2 ~Esirinak's Tentacles~ //Identified name SAY UNIDENTIFIED_DESC ~A set of tentacles, usually attached to a Mind Flayer~ SAY DESC ~Esirinak's tentacles are....~ //Identified description
Which copies your item and gives it a name and description.
Icen
#39
Posted 31 October 2008 - 03:52 PM
#40
Posted 01 November 2008 - 12:07 AM
Icen