Restored Drowned Nations

Qwinn
Posted 22 November 2008 - 11:26 AM
Posted 23 November 2008 - 02:24 AM
Edited by Qwinn, 23 November 2008 - 02:38 AM.
Posted 23 November 2008 - 10:31 PM
Posted 24 November 2008 - 02:45 AM
Edited by Qwinn, 24 November 2008 - 02:51 AM.
Posted 24 November 2008 - 04:15 AM
Posted 24 November 2008 - 04:42 AM
Posted 24 November 2008 - 04:53 AM
Posted 24 November 2008 - 01:34 PM
Edited by Qwinn, 24 November 2008 - 01:42 PM.
Posted 25 November 2008 - 02:44 AM
Posted 25 November 2008 - 02:58 AM
Edited by Qwinn, 25 November 2008 - 03:00 AM.
Posted 25 November 2008 - 04:14 AM
Posted 25 November 2008 - 04:43 AM
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Now that you mention Soego, I remember experiencing a bug with him in the dead nations. If I decided to betray him to Hargrimm when he confronted Soego the the game would lock. IIRC the lock happened during the "cutscene" where he appeared with some other skeletons in Soego's chamber. So the only viable solution was to kill Soego.
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Another minor issue I've come across is that sometimes I can't talk to certain party members (it has happed with Morte and Nordom), I just click on them and nothing happens. If I reload or restart the game, everything goes back to normal.
Posted 25 November 2008 - 06:34 AM
Edited by Qwinn, 25 November 2008 - 09:36 AM.
Posted 25 November 2008 - 09:22 AM
Edited by Qwinn, 25 November 2008 - 09:26 AM.
Posted 25 November 2008 - 09:38 AM
Posted 25 November 2008 - 09:42 AM
Edited by Qwinn, 25 November 2008 - 10:13 AM.
Posted 25 November 2008 - 09:58 AM
Qwinn, on Nov 25 2008, 02:42 PM, said:
I see a great deal of effort in the floating lines of the most meaningless creature in the game, it's THAT awesome. So this in particular doesn't sway me.It strikes me as "fix" rather than "tweak" material because a great deal of effort is gone to to create different paths through the tenement. The fighter type can just barrel their way through the main room, the mage type can climb up the stairs and duke it out with the mage on the 3rd floor to take his key, or the thief type can just sneak through that secret door.
Qwinn, on Nov 25 2008, 02:42 PM, said:
Doesn't Annah tell you about that secret door (meaning she knows about it)? Also, IIRC, didn't she pass that way when she felt something that called her towards finding your body? That could also mean she was the last person to use it (do the thugs even know about it for sure?). In that case, it's perfectly understandable that the door shows up immediately and is neither trapped nor locked.O wait. Except that "secret" isn't even remotely a secret, as it becomes instantly visible to absolutely positively everybody within seconds of walking in, and which just lets you walk right out. And it's not locked. Or trapped. So basically, everybody can just casually skip the locked doors requiring keys, the big gang of mobs, and just walk right out with zero effort. It doesn't even take metagaming knowledge. That says "broken" to me.
Edited by Daulmakan, 25 November 2008 - 09:58 AM.
Posted 25 November 2008 - 10:06 AM
Edited by Qwinn, 25 November 2008 - 10:08 AM.