Jump to content


Photo

Summoned Hobgoblin Elites are...hostile


  • Please log in to reply
8 replies to this topic

#1 abdwef

abdwef
  • Member
  • 7 posts

Posted 16 September 2008 - 08:34 PM

I'm not sure what the problem could be. I intentionally refrained from removing the summoning cap or using BG1-style summoning spells. Yet my Wand of Monster summoning gives me six or more monsters. It bears mentioning that Ogres, etc. are NOT hostile--it only seems to be the hobgoblin elites. BTW, this error occurs when I start a Throne of Bhaal game, too. Right now, I'm in the BG1 portion.

Here's my Weidu log:

[codebox]// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (ToB Required)
~SETUP-OVERSIGHT.TP2~ #0 #1 // Alignment Correction
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #3 // Altered Spells
~SETUP-OVERSIGHT.TP2~ #0 #4 // Improved Continuity
~SETUP-OVERSIGHT.TP2~ #0 #5 // Cleric Kits
~SETUP-OVERSIGHT.TP2~ #0 #6 // Monk High Level Abilities
~SETUP-OVERSIGHT.TP2~ #0 #7 // Holy Liberator
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.06
~SETUP-TACTICS.TP2~ #0 #0 // Improved Ilyich (requires ToB)
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
~SETUP-TACTICS.TP2~ #0 #8 // "Kuroisan", the Acid Kensai
~SETUP-TACTICS.TP2~ #0 #9 // "Red Badge" Poison-Based Encounter
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
~SETUP-TACTICS.TP2~ #0 #14 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
~SETUP-TACTICS.TP2~ #0 #20 // Improved Golems
~SETUP-TACTICS.TP2~ #0 #26 // Fighter-Class Archer Kit
~SETUP-TACTICS.TP2~ #0 #27 // Anti-Paladin Kit
~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
~SETUP-TUTUSOUNDS.TP2~ #0 #0 // Casting Sounds -> Restored BG1 Casting Sounds And Special Effects
~SETUP-TUTUSOUNDS.TP2~ #0 #2 // Restored BG1 Combat Sounds
~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1
~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #0 // 1PP: Flame Short Swords core [beta]
~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #1 // 1PP: Flame Short Swords core item patches [beta]
~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #2 // 1PP: Flame Short Swords mod item patches [beta]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #0 // 1PP: Colourable Quarterstaves core [beta]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #1 // 1PP: Colourable Quarterstaves core item patches [beta]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #2 // 1PP: Colourable Quarterstaves mod patches [caution advised.]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #3 // 1PP: Extra goodie.. fix buckler items if d1.legacy is installed
~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries
~SETUP-D0TWEAK.TP2~ #0 #3 // Reintroduce Dimension Door
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies
~SETUP-D0TWEAK.TP2~ #0 #7 // PnP Celestial Fury
~SETUP-D0TWEAK.TP2~ #0 #9 // Kill Cespenar
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-D0TWEAK.TP2~ #0 #21 // NPCs/Summons Set Off Traps -> Only green-circles and enemy summons can set off traps
~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities
~SETUP-REFINEMENTS.TP2~ #0 #30 // Shapeshifting fix -> Heal on shifting back to human (Default)
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-IMPASYLUM.TP2~ #0 #0 // Improved Asylum Mod for BG2:ToB
~SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #22 // Justifier Kit
~SETUP-UB.TP2~ #0 #23 // Feralan Kit
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v1
~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5
~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc
~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts
~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles
~SETUP-SCS.TP2~ #0 #40 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis
~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing
~SETUP-SCS.TP2~ #0 #60 // Faster Bears
~SETUP-SCS.TP2~ #0 #95 // Better NPC management
~SETUP-SCS.TP2~ #0 #120 // Smarter general AI
~SETUP-SCS.TP2~ #0 #130 // Better calls for help
~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs
~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins
~SETUP-SCS.TP2~ #0 #200 // Smarter deployment
~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders
~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade
~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads
~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers
~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks
~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers
~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards
~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters
~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster
~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle
~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower
~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists
~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters
~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle
~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle
~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle
~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle
~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle
~SETUP-SCS.TP2~ #0 #390 // Improved final battle
~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI
~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom
~SETUP-BGTTWEAK.TP2~ #0 #3 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection
~SETUP-BGTTWEAK.TP2~ #0 #4 // Major locations explored upon visit
~SETUP-BGTTWEAK.TP2~ #0 #9 // Random activated traps in the pirate cave -> Game-time randomisation
~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast
~SETUP-BGTTWEAK.TP2~ #0 #13 // Arkion reacts to player's reputation
~SETUP-BGTTWEAK.TP2~ #0 #15 // More bandit scalps
~SETUP-BGTTWEAK.TP2~ #0 #17 // Altered item shattering -> Make armor and shields shatter
~SETUP-BGTTWEAK.TP2~ #0 #19 // Salk's Pen-and-Paper ruleset corrections
~SETUP-BGTTWEAK.TP2~ #0 #20 // Import all NPCs into Shadow of Amn
~SETUP-BGTTWEAK.TP2~ #0 #24 // Exotic Weapons For Taerom
~SETUP-BGTTWEAK.TP2~ #0 #25 // Item BG1-ification
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1210 // Use BG Walking Speeds (BETA)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4030 // Consistent Stats: Edwin -> Use BG Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4040 // Consistent Stats: Jaheira -> Use BG Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4060 // Consistent Stats: Minsc -> Use BG Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4070 // Consistent Stats: Viconia -> Use BG Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2000 // Allow Spellstrike to take down a Protection from Magic scroll: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2020 // Antimagic attacks penetrate improved invisibility: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2041 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy and player Harm spells both do 150 hp of damage: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2060 // Revert Greater Restoration back to only affecting one creature: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2100 // Make Minute Meteors into +2 weapons: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2111 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at their level (not twice their level): v8
~SCSII/SETUP-SCSII.TP2~ #0 #3010 // Remove the invisibility power of the Staff of the Magi: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3020 // Move Vhailor's Helm into Throne of Bhaal: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3030 // Move the Cloak of Mirroring: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3040 // Move the Robe of Vecna into Throne of Bhaal: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3060 // Remove unrealistically helpful items from certain areas: v8
~SCSII/SETUP-SCSII.TP2~ #0 #3072 // Remove unrealistically convenient ammunition from certain areas -> Remove all ammo from random containers: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4004 // Increase the price asked by Gaylan Baele -> Gaylan wants 120,000 gold pieces: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4020 // Make Watchers' Keep accessible between SoA and ToB: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v8
~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8
~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> About half of all unused potions on dead enemies are retrievable by the party (the rest are assumed to break): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6100 // Smarter dragons -> Dragons have fast, uninterruptable innate magic: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6110 // Smarter beholders -> Give beholder rays some chance to "burn through" spell protections: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6123 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6140 // Enemy mages use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages): v8
~SCSII/SETUP-SCSII.TP2~ #0 #6151 // Smarter Mages -> Mages only cast short-duration spells instantly at start of combat if they are created in sight of the PC: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6161 // Smarter Priests -> Priests only cast short-duration spells instantly at start of combat if they are created in sight of the PC: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6170 // Add high-level abilities (HLAs) to ToB mages -> Only selected ToB mages get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6180 // Add high-level abilities (HLAs) to ToB priests -> Only selected ToB priests get HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6210 // Smarter Illasera: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6220 // Smarter Yaga-Shura: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6240 // Smarter Gromnir: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6260 // Give Ascension demons SCSII scripts and abilities: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6270 // Give Ascension versions of Irenicus and Sendai SCSII scripts and abilities: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7010 // Spellcasting Demiliches: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7020 // More resilient trolls: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7030 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7051 // Improved d'Arnise Keep ("Tactics Remix") -> Enhanced spirit trolls (as in Tactics): v8
~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7071 // Improved Bodhi (Tactics Remix) -> Original Tactics Improved Bodhi with SCSII scripting: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7075 // Party's items are taken from them in Spellhold: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7090 // Improved Beholder hive (adapted from Quest Pack): v8
~SCSII/SETUP-SCSII.TP2~ #0 #7100 // Prevent resting in the Illithid city: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7110 // Slightly Improved Drow -> Upgrade Ust Natha's defences: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7120 // Slightly Improved Watcher's Keep: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7130 // Improved Fire Giant temple: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7140 // Enhanced Sendai's Enclave: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7150 // Improved Abazigal's Lair: v8
~SCSII/SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v8
~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music
~TUTUGUI/SETUP-TUTUGUI.TP2~ #0 #0 // Baldurs Gate I GUI for Tutu, SoA/ToB, or BGT
[/codebox]

#2 melkor_morgoth75

melkor_morgoth75

    Lord

  • Modder
  • 1509 posts

Posted 16 September 2008 - 11:02 PM

Definitely not a BGT bug ... dunnow if the order of installing AI mods is correct anyway. I always installed d0questpack and tweaks after SCS installation,

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#3 Kalindor

Kalindor

    Nerd of Lordly Calibur

  • Member
  • 142 posts

Posted 19 September 2008 - 01:30 PM

Actually, I had this problem a while back too. It was a year or so ago and I don't remember many details. I do have a list of the mods I had installed, but on many of these I used only a couple components. If anyone has rectified this bug, I would be interested in the method so that I can fix it for the next time I play BG2.

Mods in common with above install:
BGT-WeiDU
SCS1
SCS2
BG2Tweaks
Ding0Tweak
BGTTweak
UB
Ding0QuestPack
Refinements
BG1NPC
BG1UB
Ascension WeiDU

#4 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 20 September 2008 - 05:04 PM

Could you go to 'Run...' and type in cmd.
Then navigate to your BGT-WeiDU installation directory.

Make a copy of one of the Setup-<bla>.exe files and name it WeiDU.exe

Then type in

WeiDU --change-log HOBGOBSU.CRE >> log.txt

When it is finished, can you post the textual contents of your log.txt file?

I imagine one of the AI mods is affecting the enemy-ally status of the summoned hobgoblin elite.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#5 abdwef

abdwef
  • Member
  • 7 posts

Posted 20 September 2008 - 08:11 PM

Hi Ascension,

Here is the file you asked for:

[codebox][weidu] WeiDU version 20800
[./CHITIN.KEY] 258 BIFFs, 47962 resources
[./dialog.tlk] 109817 string entries
[weidu] Using scripting style "BG2"
[bg2fixpack/english/setup.tra] has 101 translation strings
[BGT/Language/English/prompts.tra] has 45 translation strings
[BGT/Language/English/setup.tra] has 71 translation strings
[BGT/Language/English/dialog.tra] has 31 translation strings
[BGT/Language/English/journal.tra] has 319 translation strings
[BGT/Language/English/scripts.tra] has 24 translation strings
[1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2] parsed
[1PP_FS_SHORT/1PP_FS_SHORT.TP2] parsed
[QS_COLOUR/SETUP-QS_COLOUR.TP2] parsed
[SETUP-D0TWEAK.TP2] parsed
[SETUP-REFINEMENTS.TP2] parsed
[SETUP-D0QUESTPACK.TP2] parsed
[SETUP-IMPASYLUM.TP2] parsed
[SETUP-UB.TP2] parsed
[WHEELS/SETUP-WHEELS.TP2] parsed
[CELESTIALS/SETUP-CELESTIALS.TP2] parsed
[SETUP-SCS.TP2] parsed
[scs/tra/english/english.tra] parsed
[scs/tra/english/english.tra] has 433 translation strings
[SETUP-BGTTWEAK.TP2] parsed
[BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2] parsed
[SCSII/SETUP-SCSII.TP2] parsed
[SETUP-BGTMUSIC.TP2] parsed
[TUTUGUI/SETUP-TUTUGUI.TP2] parsed



Mods affecting HOBGOBSU.CRE:
00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 0 0 // BG2 Fixpack - Core Fixes
00001: ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core
00002: /* from game biffs */ ~SETUP-SCS.TP2~ 0 120 // Smarter general AI[/codebox]

It looks like SCS' Smarter general AI may be the culprit...

#6 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 21 September 2008 - 04:58 AM

I think you are right...
If you know how to use NearInfinity, you can see if you can modify the Enemy-Ally status of HOBGOBSU.CRE to CONTROLLED rather than ENEMY. If that doesn't work, you could modify the scripts for that creature, where race script is HOBGOBA.BCS and default script is WTARSGT.BCS, with all the scripts empty.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#7 Leomar

Leomar
  • Member
  • 1720 posts

Posted 23 September 2008 - 07:58 AM

So, I've a test installation and the same problem with the hobgoblin elites. If I summoned them, there are hostile and attacks my group.

Here's the WeiDU.log:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-TP.TP2~ #0 #0 // BG2 Text-Patch | Version 2.4
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #0 // BG2 Fixpack - Hauptteil reparieren: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #3 // BETA Berichtigungen des Hauptteils (schaut bitte in die Lies-mich Datei!): 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #100 // Die Gruppe bekommt Erfahrungspunkte dafür, dass Ihr Keldorn wegschickt, um sich mit Maria zu versöhnen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #101 // Verbesserte Zauber-Animationen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #102 // Cromwell braucht zum Schmieden wirklich einen Tag: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #103 // Uneinheitlichenr Gebrauch des Dolches berichtigen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #104 // Ghreyfains Heiliges Symbol berichtigen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #106 // Riesen erhalten Abzüge, wenn sie Halblinge, Zwerge und Gnome angreifen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #107 // Entfernt Beschränkungen von zweiklassigen Bogenschützen und Pirschern: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #108 // Entfernt den zweiten zugewiesenen Bonus für den Schlechten Weg bei den Prüfungen in der Hölle: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #109 // Korrigiertes Verhalten herbeigerufener Dämonen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #110 // Zusätzliche Korrekturen der Skripte: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #111 // Berichtigte Bardenlieder: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #112 // Magierkiller bewirkt Irreführung bei Angriffen mit Fernkampf-waffen: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #113 // Zusätzliche Berichtigung der Gesinnung: 6.1
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #114 // Ändere Handlungsfreiheit in Schutz vor Betäubung: 6.1
~SETUP-TDD.TP2~ #3 #0 // Der Dunkelste Tag, v1.12
~SETUP-SOS.TP2~ #2 #0 // Shadows Over Soubar, v1.12
~SETUP-BGT.TP2~ #4 #0 // Baldur's Gate Trilogy - Hauptteil: 1.06
~SETUP-BGT-NPCSOUND.TP2~ #0 #0 // Baldurs Gate Trilogie NPC Sound
~TXTMUSIC/TXTMUSIC.TP2~ #3 #0 // Wiederherstellen der Musik w?hrend der Textbildschirme fr BG1TuTu, EasyTutu und BGT-WeiDU.
~SETUP-DSOTSC.TP2~ #2 #0 // DSotSC für BGT-Weidu v2.00 Mod
~SETUP-ZEELAFIX.TP2~ #0 #0 // Fix Zeela
~SETUP-NTOTSC.TP2~ #3 #0 // NTotSC für BGT-BP v1.55 Mod
~SETUP-NTOTSCV162.TP2~ #1 #0 // Fix NTotSC Issues v1.62
~SETUP-BONEHILL.TP2~ #1 #0 // Bone Hill-Mod v2.31 (Setzt BGT-Weidu oder Tutu voraus),
~SETUP-BONEHILLV235.TP2~ #1 #0 // Bone Hill Mod v2.35 upgrade (Requires BGT-WeiDU or Tutu)
~BGQE/SETUP-BGQE.TP2~ #1 #0 // Installation von BG1 Mini-Quests und Begegnungen Modifikation: 3
~SETUP-TGC1E.TP2~ #2 #0 // Der Graue Clan Episode Eins: Im Kerzenlicht, BGT-WeiDU Ausgabe v1.8  -> Normale Ausgabe
~SETUP-SIRINESCALL.TP2~ #3 #0 // Die Verlockung des lieblichen Gesangs der Sirenen
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #1 #4 // Alternatives Porträt für Branwen: überarbeitete BioWare Version von XVIII: v2
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #1 #13 // Alternatives Porträt für Faldorn: von XVIII: v2
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #1 #23 // Alternatives Porträt für Safana: überarbeitete BioWare Version von XVIII: v2
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1
~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v3.1
~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v3.1
~GAVIN/GAVIN.TP2~ #0 #5 // Gavin: Alternate Portraits -> Dawnbringer, by Amaurea: v3.1
~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v3.1
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Restaurierung des zweiten Eisinsel Levels: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // Da geheimnissvolle Fläschen.: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Zusätzliche Begegnung mit Elminster: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Der Safana Flirt: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Angemessene Belohnung von Albert und Rufie: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Schicke Entar Silberschild nach Hause: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar und Sashenstars Tochter: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, der Kleriker: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, der Bewerber für die Händlerliga: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Verstärkung für Söldner der Flamenden Faust: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Korrekturen von Kreaturen: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Wiederherstellung von Kreaturen: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Wiederherstellung von Namen der Kreaturen : BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Wiederherstellung von kleineren Dialogen: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Wiederherstellung von Tönen: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Fixes und Wiederherstellungen von Läden, Tavernen und Wirtshäusern: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Korrekturen und Wiederherstellungen von Gegenständen: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Wiederherstellung und Korrekturen von Gebieten: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Beständige Leichnahme: BWP v6 Fix
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elfischer Anmut und rassische Schlaf Immunität: BWP v6 Fix
~SETUP-SCS.TP2~ #2 #10 // Korrektur verschiedener Fehler bei Rasse, Klasse, usw.: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #20 // Elementarschaden-Pfeile entsprechen mehr ihren BG2 Gegenstücken: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #30 // Schutz vor normalen Geschossen blockt auch Magische Geschosse ab: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #50 // Wiedereinführung von Extrastarken Heiltränken: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #95 // Besseres NPC-Management: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #120 // Generell verbesserte KI: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #130 // Bessere Hilfeschreie: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #140 // Tränke für NPCs: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #160 // Intelligentere Magier: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #180 // Intelligentere Kleriker: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #200 // Intelligentere Aufstellung: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #210 // Härtere Riesen und Phasenspinnen: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #220 // Auf Dark Side basiernede Kobold-Verbesserung: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #230 // Intelligentere Sirenen und Dryaden: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #240 // Etwas härtere Aaskriecher: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #250 // Intelligentere Basilisken: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #260 // Verbesserte Doppelgänger: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #270 // Härtere Schwarze Krallen und Eisenthron-Wachen: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #280 // Umplatzierte Kopfgeldjäger: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #290 // Verbessertes Ulcaster: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #300 // Verbesserte Werwolfsinsel: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #310 // Verbesserter Durlags Turm: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #320 // Verbesserte Dämonen Kultisten: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #330 // Verbesserte sonstige Begegnungen: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #340 // Härterer Kapitel-2-Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #350 // Härterer Kapitel-3-Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #360 // Härterer Kapitel-4-Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #370 // Härterer Kapitel-5-Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #380 // Härterer Kapitel-6-Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #390 // Verbesserter Endkampf: Unofficial Hotfix
~SETUP-SCS.TP2~ #2 #440 // Ease-of-use Spieler KI: Unofficial Hotfix
~SETUP-C#SILBERDRACHENBLUT.TP2~ #0 #0 // Silberdrachenblut - Questmod von Gandalf the white
~DC/SETUP-DC.TP2~ #2 #0 // Dungeon Crawl, v4
~TOD/SETUP-TOD.TP2~ #5 #0 // Der Turm der Täuschung (Benötigt Thron des Bhaal)
~TOD/SETUP-TOD.TP2~ #5 #1 // Verbesserter Wächter des Astralsplitters
~TOD/SETUP-TOD.TP2~ #5 #2 // Begegnung mit Ustrain
~SETUP-BANTERPACK.TP2~ #2 #0 // Pocket Plane Banter Pack für BG2: Schatten von Amn
~SETUP-BANTERPACK.TP2~ #2 #2 // Pocket Plane Banter Pack für BG2: Thron des Bhaal
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // NPC Conflict Revisions
~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista: v8.1
~SETUP-KIVAN.TP2~ #0 #2 // Select Deheriana's Class -> Wild Mage: v8.1
~SETUP-KIVAN.TP2~ #0 #6 // Select Kivan's Portrait -> Install Herd's Alternative Portrait for Kivan.: v8.1
~SETUP-KIVAN.TP2~ #0 #7 // Install ToB Portion of the Mod: v8.1
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v1
~SCSII/SETUP-SCSII.TP2~ #3 #1000 // Auffindbare Zauber und Wirkungen (erforderlich für die meisten anderen Komponenten): v8
~SCSII/SETUP-SCSII.TP2~ #3 #2000 // Zauberschlag erlauben, einen Schutz von Magischen Schriftrollen abzunehmen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2010 // Konsequentere Bresche-Zauber (beeinflusst immer Leichname und Rakshasas; durchdringt nicht Zauber zurückwerfen): v8
~SCSII/SETUP-SCSII.TP2~ #3 #2020 // Antimagische Angriffe durchdringen verbesserte Unsichtbarkeit: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2030 // Eisenhaut verhält sich wie Steinhaut (kann durch Bresche gesenkt werden): v8
~SCSII/SETUP-SCSII.TP2~ #3 #2040 // Schaden-Zauber verändern, so dass er wirklich Schaden anrichtet, anstatt Ziel auf 1 Trefferpunkt zu reduzieren -> Feindliche Schaden-Zauber reduzieren Ziel auf 1 Treffer-Punkt; Schaden-Zauber des Spielers verursachen 150  Schadenspunkte: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2050 // Stellt individuelle Versionen der Zauber-Immunität bereit, so dass Spieler sie in Notfallzaubern usw. verwenden können: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2060 // Kehrt Genesung um, dass sie nur ein Wesen beeinflusst: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2070 // Klingenbarriere und Klingenkugel beeinflussen nur feindliche Wesen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2080 // Begrenze Schaden durch Schädelfalle bei 12W6 : v8
~SCSII/SETUP-SCSII.TP2~ #3 #2090 // Erzeuge Wort der Macht: Blende einzelnes Ziel: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2100 // Aus magischen Meteoriten +2 Waffen machen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #2110 // Vermindere die Macht von Magie bannen des Inquisitors -> Inquisitoren bannen mit 1,5 mal ihre Stufe (nicht zweimal ihre Stufe): v8
~SCSII/SETUP-SCSII.TP2~ #3 #3000 // Baldurans Schild vom Spiel entfernen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3010 // Unsichtbare Macht vom Stecken der Magister entfernen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3020 // Vhailors Helm nach Thron des Bhaal mitnehmen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3030 // Spiegelumhang nach Thron des Bhaal mitnehmen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3040 // Vecnas Robe nach Thron des Bhaal mitnehmen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3050 // Magische +1 Waffen durch bessere ersetzen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3060 // Unrealistisch hilfreiche Gegenstände aus bestimmten Gebieten entfernen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3070 // Unrealistisch zweckmäßige Munition aus bestimmten Gebieten entfernen -> Only remove nonmagical ammo from random containers: v8
~SCSII/SETUP-SCSII.TP2~ #3 #3080 // Schnellere Bären: v8
~SCSII/SETUP-SCSII.TP2~ #3 #4000 // Erhöht den Preis, der von Gaylan Baele verlangt wird -> Gaylan verlangt 40.000 Goldstücke: v8
~SCSII/SETUP-SCSII.TP2~ #3 #4010 // Freiheits-Schriftrollen früher bereitstellen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #4020 // Wachende Festung zwischen SvA und TdB zugänglich machen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #4030 // Fallengelassene Gegenstände aus der Hölle wiedererlangen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #4040 // Gruppenmitglieder davon abhalten, unabänderlich zu sterben.: v8
~SCSII/SETUP-SCSII.TP2~ #3 #5000 // Bedienkomfort Gruppen-KI: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6000 // Klügere allgemeine KI: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6010 // Bessere Hilferufe: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6021 // Tränke für NPCs -> Ungefähr Hälfte aller unbenutzten Tränke von toten Feinden kann von der Gruppe wiedererlangt werden (es wird angenommen, dass die restlichen brechen): v8
~SCSII/SETUP-SCSII.TP2~ #3 #6030 // Verbesserte Spinnen: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6040 // Gibt Scheusalen mehr bleibende Kraft durch Erhöhung ihrer Trefferpunkte (Komponente hat keine Wirkung, wenn Verbesserte Scheusale installiert sind): v8
~SCSII/SETUP-SCSII.TP2~ #3 #6050 // Verbesserte Scheusale -> Scheusale haben schnelle, unterbrechungsfreie angeborene Magie: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6060 // Klügere Genies -> Genies haben schnelle, unterbrechungsfreie angeborene Magie: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6070 // Give Celestials slightly more staying power: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6080 // Klügere Himmlische -> Himmlische haben schnelle, unterbrechungsfreie angeborene Magie: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6090 // Give dragons more staying power by increasing their hit points: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6100 // Klügere Drachen -> Drachen haben schnelle, unterbrechungsfreie angeborene Magie: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6110 // Klügere Betrachter -> Give beholder rays some chance to "burn through" spell protections: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6121 // Klügere Gedankenschinder -> Illithiden haben nur Widerstände des ursprünglichen Spiels; Illithiden können durch Unsichtbarkeit sehen.: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6130 // Verbesserte Vampire: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6135 // Klügerer Githyanki: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6152 // Klügere Magier -> Magier wirken niemals sofort bei Kampfbeginn kurzzeitige Zauber: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6161 // Klügere Priester -> Priester wirken nur dann bei Kampfbeginn einige kurzzeitige Zauber, wenn sie in Sichtweite des HCs erschaffen werden: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6170 // Füge den TdB Magiern hochstufige Fähigkeiten (HLAs) hinzu -> Nur ausgewählte TdB Magier erhalten HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6180 // Füge den TdB Priestern hochstufige Fähigkeiten (HLAs) hinzu -> Nur ausgewählte TdB Priester erhalten HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6190 // Füge den SvA Magiern hochstufige Fähigkeiten (HLAs) hinzu -> Nur ausgewählte SvA Magier erhalten HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6200 // Füge den SvA Priestern hochstufige Fähigkeiten (HLAs) hinzu -> Nur ausgewählte SvA Priester erhalten HLAs: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6230 // Smarter Abazigal: v8
~SCSII/SETUP-SCSII.TP2~ #3 #6250 // Smarter Melissan: v8
~SETUP-BGTTWEAK.TP2~ #3 #0 // Eldoth erinnert an das L?segeld von Skie
~SETUP-BGTTWEAK.TP2~ #3 #3 // Fge Semajs Umhang und Koveras verbesserten Schutzring hinzu
~SETUP-BGTTWEAK.TP2~ #3 #4 // Hauptgegenden wurden w?hrend des Besuches erforscht
~SETUP-BGTTWEAK.TP2~ #3 #8 // Zuf?llig aktivierte Fallen in der Piratenh?hle -> Zuf?lligkeit anhand der Installationszeit
~SETUP-BGTTWEAK.TP2~ #3 #10 // Die Taschen der Schwertkste
~SETUP-BGTTWEAK.TP2~ #3 #13 // Arkion reagiert auf den Ruf des Spielers
~SETUP-BGTTWEAK.TP2~ #3 #17 // Ge?nderstes Zerbrechen von Gegenst?nden -> Rstungen und Schilde sollen zerbrechen
~SETUP-BGTTWEAK.TP2~ #3 #19 // Salks Pen-and-Paper Regelkorrekturen
~SETUP-BGTTWEAK.TP2~ #3 #24 // Exotic Weapons For Taerom
~SETUP-BGTTWEAK.TP2~ #3 #26 // Disable hostile reaction after charm
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #40 // Aendere Viconia's Hautfarbe zu Dunkelblau
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #60 // Aennderungen von Waffenanimationen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #100 // Buergerliche tragen gedeckte Farben
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #110 // Symbol Verbesserungen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #120 // Avatar aendern, wenn er Roben oder Ruestungen traegt (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #130 // Alle Dialoge pausieren das Spiel
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1010 // Mehr Interjektionen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1020 // Trefferpunkt-Ausloeser für die Dialoge verwundeter NPCs ändern
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1040 // Verbesserte Stadtwache von Athkatla
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1050 // Allmaehlicher Zerfall von Drowgegenstaenden
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1080 // Nimmervollen Beutel hinzufügen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1090 // Exotische Gegenstaende
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1120 // Geschaefte verkaufen groessere Stapel von Gegenstaenden
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1130 // Ruf zuruecksetzen in BG2 (nur BGT)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1140 // Edelsteine und Traenke muessen erst identifiziert werden
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1161 // Mehrere Festungen/Gilden gleichzeitig leiten -> Klassbeschränkungen behalten
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1170 // Zusaetzliche Haendler (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1180 // Weibliche Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1220 // Cromwell erlauben, Gegenstände aus der Wachenden Festung zu verbessern
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2020 // Zweihaendige Bastardschwerter
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2030 // Zweihaendige Katanas
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2040 // Keulen fuer alle Charakterklassen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2080 // Verzoegerte Faehigkeiten der Hohen Level
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2090 // Geaenderte Grenze für Erfahrungspunkte -> Entfernen der für Erfahrungspunkt-Grenze
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2100 // Diebesfertigkeiten und Schleichen in Schwerer Ruestung erlauben
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2120 // Magierzauber in Schwerer Ruestung erlauben
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2140 // Erweiterte Mehrklassenoptionen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2192 // Begrenzte Faehigkeiten der Haendler, Gegenstaende zu identifizieren -> Mischform beider Methoden
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2300 // dreiklassige HLA Tabellen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3000 // Mehr Trefferpunkte beim Stufenaufstieg -> Maximale Trefferpunkte beim Stufenaufstieg
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3012 // Maximale Trefferpunkte für NPCs (the bigg) -> Nur fuer NPC, die der Gruppe beitreten können
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3125 // Neutrale Charaktere machen zufrieden Bemerkungen bei einem mittelmäßigem Ruf
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4000 // Reaktionen der rekrutierbaren NPCs mit boeser Gesinnung anpassen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4010 // Verbessertes Herbeirufen von Schicksalsgeistern
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4031 // Gleichbleibende Eigenschaften von: Edwin -> Verwendung der BG2 Werte
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4041 // Gleichbleibende Eigenschaften von: Jaheira -> Verwendung der BG2 Werte
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4061 // Gleichbleibende Eigenschaften von: Minsc -> Verwendung der BG2 Werte
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4071 // Gleichbleibende Eigenschaften von: Viconia -> Verwendung der BG2 Werte
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #4110 // Gib Kagain eine rechtmäßige Konstitution von 19
~SETUP-NSCPORTRAITS.TP2~ #0 #0 // NSC Portraits
~SETUP-BP-BGT-WORLDMAP.TP2~ #1 #0 // ?berarbeitete Weltkarte fr Baldurs Gate v7.0 - Big Picture und kompatible Modifikationen mit farbigen Baldurs Gate Kartenicons -> Installiere neue Weltkarte fr die Megamodifikation
~SETUP-BP-BGT-WORLDMAP.TP2~ #1 #2 // Karte fr Thron des Bhaal -> Benutze die Weltkarte ebenso fr Thron des Bhaal
~SETUP-A6CHARMPATCH.TP2~ #0 #0 // Enable conversations with charmed/dominated creatures (EXE patch)
~SETUP-A6XPPATCH.TP2~ #0 #0 // Correct reporting of experience (EXE patch)
~SETUP-A6XPPATCH.TP2~ #0 #1 // Remove 110% scaling of some experience (EXE patch)
~SETUP-BGTMUSIC.TP2~ #3 #0 // Baldurs Gate Trilogie - Musikstcke -> Vollstndige Baldurs Gate und die Legenden der Schwertkste Musikstcke
~SETUP-GUI.TP2~ #0 #4 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"

The change-log of hobgobsu.cre
[weidu] WeiDU version 20800
[weidu] Using scripting style "BG2"

Mods affecting HOBGOBSU.CRE:
00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 3 0 // BG2 Fixpack - Hauptteil reparieren
00001: ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 3 3 // BETA Berichtigungen des Hauptteils (schaut bitte in die Lies-mich Datei!)
00002: /* from game biffs */ ~SETUP-BGT.TP2~ 4 0 // Baldur's Gate Trilogy - Hauptteil
00003: /* from game biffs */ ~SETUP-SCS.TP2~ 2 120 // Generell verbesserte KI
00004: ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ 3 2020 // Zweihaendige Bastardschwerter

Taimon and I have tried to find out the problem, but we have not find a solution, yet.

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#8 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 27 September 2008 - 05:53 PM

Any luck with changing the HOBGOBSU.CRE file in NearInfinity as I mentioned earlier?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#9 Taimon

Taimon
  • Member
  • 387 posts

Posted 28 September 2008 - 12:44 AM

At least in Leomar's case HOBGOBSU.CRE was fine. I tried it along with the associated scripts from his install, but had no luck reproducing the issue. (i.e. CreateCreature("hobgobsu") did summon a friendly hobgoblin)
EA was on CONTROLLED.