
1) Restored Mebbeth!
Poking around, I discovered that quite a bit of Mebbeth's dialogue can't be gotten to in game. One chunk of dialogue is several lines worth and is supposed to occur after you sleep in her hut via her dialogue option to do so, and actually leads to a new journal entry. Another block of dialogue is "Mebbeth's Tale of Ravel", which you will be able to get from her before you leave for Ravel's maze, and it also leads to a new journal entry. Sound interesting? It is

2) Expanded Deionarra's Truth!
The present version of the Deionarra's Truth component (based on SKARDAVNELNATE's version of same) restores a few unreachable dialogue lines regarding Deionarra's ultimate fate with a few characters (the Mourners, Vhailor, and when opening the portal to the final area of the game), but only those where the dialogue was rather vague as to the specifics, because in the unmodded game you can't learn the specifics until you've reached the final area of the game and there's no way to get back to the characters in Sigil who have unreachable dialogue that makes mention of those specifics (primarily her father, but that conversation leads to some new dialogue with Yves as well).
This mod will contain a significant amount of new content, written by yours truly. It will create a path whereby you can learn of her ultimate fate before leaving for the final area of the game. It will not be trivially easy to find, and you will need to talk to several existing characters and take several steps to learn the Truth. You will also be required to have completed several existing side quests that aren't otherwise really necessary to complete the game (thus giving them some additional purpose that they were sadly lacking). I have what I think are some pretty good ideas for how to go about this, and I think you'll all enjoy it.
Because it creates a lot of new content, and is only partly "unfinished business", I won't include it as one of the "Recommended" components. The recommended components of UB are presently those where I do the absolute minimum to restore original content, and I intend to keep them that way. The Expanded versions of some of the recommended mods will be installable -after- and separately from the "Recommended" mods, and in the Expanded versions I will take a freer hand in fleshing out the content with my own writing, such as what I just described. There may be an Expanded Pendant of Yemeth quest along the lines in the future (though I don't really have any good ideas for it yet, so don't wait for it) and if I ever decide to flesh out the Xixi quest, which in the unmodded game has so little material that doesn't really lead anywhere that I didn't bother to restore it at all, it'll be considered an Expanded quest as well. (Frankly, though, I'd be just as happy if someone else takes their hand to restoring and fleshing out the Xixi content as a separate standalone mod, so if you want to, go for it

Qwinn
Edited by Qwinn, 02 September 2008 - 12:16 AM.