This is the point. Even running the same code without EQUIP will cause the same corruption.Open the exported CRE above in Near Infinity and check the selected weapon slot near the bottom of the Edit tab. It has a 4 there, which is illegal. It should be 0. (The first weapon slot.)Actually it has nothing to do with using EQUIP on the item, however I'll figure out a workaround and release a new .tp2 in a couple of days.
I'm quite sure this is cause by the EQUIP in REPLACE_CRE_ITEM. (In conjunction with the wrong item type like quiver.)
ADD_CRE_ITEM actually checks if the item is a candidate for being selected (equiped), but sadly REPLACE_CRE_ITEM does not. (will most likely be done in WeiDU v209)
CTD entering Iron Throne Level 5 AR7615
Started by vandalt, Aug 05 2008 04:52 PM
22 replies to this topic
#21
Posted 22 August 2008 - 09:38 AM
It takes a village...
#22
Posted 22 August 2008 - 11:05 AM
Because of the EQUIP on the armor directly above the arrows. (Sorry, forgot to mention this in the PM.)
Basically, EQUIP should only be used on weapon[1-4].
Basically, EQUIP should only be used on weapon[1-4].
#23
Posted 22 August 2008 - 06:43 PM
Gotcha. I'll revise the .tp2 to take this into account and see how it works.Because of the EQUIP on the armor directly above the arrows. (Sorry, forgot to mention this in the PM.)
Basically, EQUIP should only be used on weapon[1-4].
It takes a village...