Hello,
Is there any tutorial around that explains the links.tbl structure in detail? I'm going to experiment a couple of things with it and a pre-written how-to would really speed things up.
SRC_AREA SRC_NWSE TARGET_ARE ENTRY_NAME TRV_TIME DEF_ENTRY ENC1 ENC2 ENC3 ENC4 ENC5 ENC_PROB
Thanks.
SRC_AREA = Area you are starting from
SRC_NWSE = This comes into play regarding how the TARGET_ARE is flagged. If it is flagged as adjacent (2) then when you are in the source area when you travel to the edge of the map that is listed (NWSE) the adjacent area will appear. If you go to any other edge of the map, it won't.
TARGET_ARE = Area you are travelling to.
ENTRY_NAME = Specific name of the entrance in the .are file you will arrive at.
TRV_TIME = Time it takes to travel to an area in multiples of (4) hours.
DEF_ENTRY = Doesn't appear to do anything. It is supposed to stand for Defined Entries, I believe, but I haven't played with it a whole lot. I have seen it not match how many entries an area has defined and have no effect, so who knows. Perhaps it makes a difference if ENTRY_NAME is set to N for none.
ENC_1 - ENC_5 = Define the different options available to have as a random encounter area.
ENC_PROB = % possibility you will have a random encounter upon any given travel link. Note if you are travelling a great distance, Worldmap may actually route you along several different travel links on your way from one location to another.
Hope this helps.