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baldur's gate 2 game crashing...(new problem)


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#21 darlarosa

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Posted 25 July 2008 - 10:01 AM

Well then I'll just uninstall the fix pack, unless you have any other suggestions

and use the fix, cause now I'm a 100% sure what you two meant.l.
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#22 darlarosa

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Posted 17 August 2008 - 12:25 PM

update on problem
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"Feeling unknown
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#23 saka-rauka1

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Posted 30 January 2010 - 10:29 AM

Sorry to bump this thread but I'm having the same problem and this seems to be the only solution available. I tried what Taimon suggested but it didn't work for me. I got the message:

"<Setup.Ascension.exe> Queried <pid = 156> version = 21100 query done
<SETUP-FIXPACK-AREA.EXE.DEBUG> Queried <pid = -1>"

#24 Miloch

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Posted 30 January 2010 - 12:01 PM

Sorry to bump this thread but I'm having the same problem and this seems to be the only solution available. I tried what Taimon suggested but it didn't work for me. I got the message:

"<Setup.Ascension.exe> Queried <pid = 156> version = 21100 query done
<SETUP-FIXPACK-AREA.EXE.DEBUG> Queried <pid = -1>"

Delete Setup-Ascension.exe, download the latest WeiDU.exe which is v213 (or copy it from another mod - it should be ~600kb) and rename it Setup-Ascension.exe then try it again. There was a glitch with earlier WeiDU versions auto-updating.

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Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
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BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
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#25 Jarno Mikkola

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Posted 30 January 2010 - 12:03 PM

"<Setup.Ascension.exe> Queried <pid = 156> version = 21100 query done
<SETUP-FIXPACK-AREA.EXE.DEBUG> Queried <pid = -1>"

Hmm, you need to remove the .DEBUG end from the SETUP-FIXPACK-AREA.EXE file, so it can actually be ran.

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#26 saka-rauka1

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Posted 30 January 2010 - 01:00 PM

Sorry to bump this thread but I'm having the same problem and this seems to be the only solution available. I tried what Taimon suggested but it didn't work for me. I got the message:

"<Setup.Ascension.exe> Queried <pid = 156> version = 21100 query done
<SETUP-FIXPACK-AREA.EXE.DEBUG> Queried <pid = -1>"

Delete Setup-Ascension.exe, download the latest WeiDU.exe which is v213 (or copy it from another mod - it should be ~600kb) and rename it Setup-Ascension.exe then try it again. There was a glitch with earlier WeiDU versions auto-updating.


I tried that but it then displayed the same message but with the bg2fixpack added. Then after I repeated what you said (but this time for the fixpack), it added the bg2 tweakpack. Then it simply displayed the original as if I had done nothing.

"<Setup.Ascension.exe> Queried <pid = 156> version = 21100 query done
<SETUP-FIXPACK-AREA.EXE.DEBUG> Queried <pid = -1>"

Hmm, you need to remove the .DEBUG end from the SETUP-FIXPACK-AREA.EXE file, so it can actually be ran.


There's no debug part at the end. After running the exe however a debug file gets created. Deleting that get me nowhere. Neither does leaving it.

Edited by saka-rauka1, 30 January 2010 - 01:01 PM.


#27 Jarno Mikkola

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Posted 30 January 2010 - 01:16 PM

There's no debug part at the end. After running the exe however a debug file gets created. Deleting that get me nowhere. Neither does leaving it.

Are you sure your file extensions are exposed? To finally fix the issue, just delete all the setup-*modname*.exe's, re export the WeiDU.exe v213 from the archive(the Windows Binary from here), and rename it as the setup-fix-area.exe, and run it. Hmm, why is the Setup.Ascension.exe in that format, and not in Setup-Ascension.exe?

Edited by Jarno Mikkola, 30 January 2010 - 01:18 PM.

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#28 saka-rauka1

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Posted 30 January 2010 - 01:28 PM

That didn't work either. It just queried the setup-fixpack_area.

#29 Miloch

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Posted 30 January 2010 - 02:39 PM

Just delete Setup.Ascension.exe - its name isn't in the right format anyway, as Jarno said.

Make sure your files are setup-fixpack_area.tp2 and setup-fixpack_area.exe and that the latter was copied from a WeiDU v213 *not* v211. The names should match exactly too. Post the exact message here if it hangs again.

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BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
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#30 saka-rauka1

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Posted 30 January 2010 - 05:15 PM

[H:\Program Files\Black Isle\BG2 - SoA\setup-fixpack_area.exe.exe] WeiDU versio
n 21300
<setup-bg2fixpack.exe> Queried <pid = 160> version = 21100
<SETUP-FIXPACK AREA.EXE.DEBUG> Queried <pid = -1>

#31 Miloch

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Posted 30 January 2010 - 05:33 PM

<SETUP-FIXPACK AREA.EXE.DEBUG> Queried <pid = -1>

This suggests you named your files wrong. Instead of setup-fixpack area.exe.exe or setup-fixpack_area.exe.tp2, they need to be named as I indicated. So delete the 2nd .exe extension, delete the DEBUG for it and try again.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#32 Jarno Mikkola

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Posted 30 January 2010 - 05:48 PM

Enable windows file extensions.

Edited by Jarno Mikkola, 30 January 2010 - 05:50 PM.

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#33 saka-rauka1

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Posted 31 January 2010 - 04:30 AM

Okay I amended the ends of both the files and I now get a new error:

Parse error (state 674) at ~~

[SETUP-FIXPACK_AREA.TP2] PARSE ERROR at line 6 column 1-9
Near Text: new
GLR parse error

[SETUP-FIXPACK_AREA.TP2] ERROR at line 6 column 1-9
Near Text: new
Parsing.Parse_error
ERROR: parsing [SETUP-FIXPACK_AREA.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [SETUP-FIXPACK_AREA.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error

Press ENTER to exit.

#34 Jarno Mikkola

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Posted 31 January 2010 - 04:38 AM

Your setup-fixpack_area.tp2 is not correct, as it fails on the 6th line, for some reason yours doesn't have the //'s in it, as that mark quotes out the line 6, open the file with Notepad, and replace the code with the code from the previous page, this:
BACKUP temp

AUTHOR me



BEGIN ~Fixpack area entrances~



// adds new entrance points to wmp areas that don't have one already (second half of wmp fixes)

COPY_EXISTING ~ar1700.are~ ~override~

                          ~ar1800.are~ ~override~

                          ~ar2500.are~ ~override~

                          ~ar2600.are~ ~override~

  READ_LONG 0x54 "actor_off"

  READ_LONG 0x5c "info_off"

  READ_LONG 0x60 "spawn_off"

  READ_LONG 0x68 "ent_off"

  READ_LONG 0x6c "ent_num"

  READ_LONG 0x70 "cont_off"

  READ_LONG 0x78 "item_off"

  READ_LONG 0x7c "vert_off"

  READ_LONG 0x84 "amb_off"

  READ_LONG 0x88 "var_off"

  READ_LONG 0xa0 "bmp_off"

  READ_LONG 0xa8 "door_off"

  READ_LONG 0xb0 "anim_off"

  READ_LONG 0xb8 "tiled_off"

  READ_LONG 0xbc "song_off"

  READ_LONG 0xc0 "rest_off"

  READ_LONG 0xc4 "note_off"

  PATCH_IF ("ar1700" STRING_COMPARE_CASE ~%SOURCE_RES%~ = 0) BEGIN

        SET "x_coord" = 3375

        SET "y_coord" = 142

  END ELSE

  PATCH_IF ("ar1800" STRING_COMPARE_CASE ~%SOURCE_RES%~ = 0) BEGIN

        SET "x_coord" = 1325

        SET "y_coord" = 56

  END ELSE

  PATCH_IF ("ar2500" STRING_COMPARE_CASE ~%SOURCE_RES%~ = 0) BEGIN

        SET "x_coord" = 404

        SET "y_coord" = 125

  END ELSE

  PATCH_IF ("ar2600" STRING_COMPARE_CASE ~%SOURCE_RES%~ = 0) BEGIN

        SET "x_coord" = 3856

        SET "y_coord" = 115

  END

  WRITE_LONG 0x6c ("%ent_num%" + 1)

  INSERT_BYTES "%ent_off%" 0x68

        WRITE_ASCII "%ent_off%" ~CDExit~ // entrance name

        WRITE_SHORT ("%ent_off%" + 0x20) "%x_coord%"

        WRITE_SHORT ("%ent_off%" + 0x22) "%y_coord%"

  PATCH_IF NOT ("%actor_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x54 ("%actor_off%" + 0x68)

  END

  PATCH_IF NOT ("%info_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x5c ("info_off" + 0x68)

  END

  PATCH_IF NOT ("%spawn_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x60 ("spawn_off" + 0x68)

  END

  PATCH_IF NOT ("%cont_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x70 ("cont_off" + 0x68)

  END

  PATCH_IF NOT ("%item_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x78 ("item_off" + 0x68)

  END

  PATCH_IF NOT ("%vert_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x7c ("vert_off" + 0x68)

  END

  PATCH_IF NOT ("%amb_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x84 ("amb_off" + 0x68)

  END

  PATCH_IF NOT ("%var_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0x88 ("var_off" + 0x68)

  END

  PATCH_IF NOT ("%bmp_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xa0 ("bmp_off" + 0x68)

  END

  PATCH_IF NOT ("%door_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xa8 ("door_off" + 0x68)

  END

  PATCH_IF NOT ("%anim_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xb0 ("anim_off" + 0x68)

  END

  PATCH_IF NOT ("%tiled_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xb8 ("tiled_off" + 0x68)

  END

  PATCH_IF NOT ("%song_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xbc ("song_off" + 0x68)

  END

  PATCH_IF NOT ("%rest_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xc0 ("rest_off" + 0x68)

  END

  PATCH_IF NOT ("%note_off%" < "%ent_off%") BEGIN

        WRITE_LONG 0xc4 ("note_off" + 0x68)

  END

  BUT_ONLY_IF_IT_CHANGES

Edited by Jarno Mikkola, 31 January 2010 - 04:39 AM.

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#35 saka-rauka1

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Posted 31 January 2010 - 04:59 AM

Thanks it worked.

#36 -DeN_DarK-

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Posted 04 March 2010 - 01:27 PM

Great thanks, it really worked!
I have this problem too.
Reinstall BGT again and again. And now it works!
I still can not believe in it... Т__Т

#37 -Superdude-

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Posted 06 July 2010 - 07:00 PM

You guys totally rock!!! I was just having this same problem but the solution worked perfectly.


Thanks!!!

#38 -Grimble-

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Posted 08 February 2011 - 01:04 PM

Hello!

I know this is an old thread, but I bump it anyways. I've tried everything said here, but I can't get it to work anyways.

Error message:

** ERROR ** [SETUP-FIX-AREA.TP2] not found.

Blablabla.


I've tried removing the .TP2, making a new one and so on.

What should I do? I just want to finish this game.........

#39 Jarno Mikkola

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Posted 08 February 2011 - 01:32 PM

Error message:
** ERROR ** [SETUP-FIX-AREA.TP2] not found.

Make sure you have the extensions up, remove the previous attempt files from the game directory... start a program called Notepad, then copy the code from my last post... to the Notepads file, then use the File -> Save As... replace the "*.txt" with "setup-fixpack_area.tp2", both without the quote marks... go to the directory you saved the file in and copy the file to the BG2 game folder, then copy one of the other setup-*modname*.exe's and rename that as the setup-fixpack_area.exe, and then run that .exe ...

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#40 -Grimble-

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Posted 08 February 2011 - 02:15 PM

Thanks! That worked.

I can now enter the Small Teeth Pass, but I can't enter the Underdark Exit area? The same problem happens when I try to enter that one now, lol.

I have to go there to speak to the elf leader after defeating Bodhi, right?

How do I fix it?