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Certain shops in both BG1&2 don't have any items


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#1 Archangel

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Posted 12 June 2008 - 03:49 PM

I've been playing BGT for some time, installing it through the SMM Auto Installer, and have noted what may be a bug. It's not a major problem, but I noticed that certain shops in both BG1 and BG2:SoA do not have any items. They sell "ground items" for 0GP and once they are bought, they can't be dropped.

I first noticed this in Bonehill in BG1, and thought it was mod-specific. But then I saw it again in a halfling merchant in the wilderness south of Candlekeep, as well as in a merchant in the Cloakwood Mines area. I then saw the problem when I moved to BG2, this time in Arlax (in the Region of Terror mod) with a few of the merchants in the streets and again in Riatavin (don't know which mod this is from...).

As I said, it's not a critical problem, but I just wanted to see if this was a known issue.

Attached is my Weidu log. It's the SMM Auto Installation (except for the Black Rose mod which I couldn't download) with some NPC mods.

Thank you.

Attached Files



#2 Leomar

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Posted 12 June 2008 - 08:22 PM

I've been playing BGT for some time, installing it through the SMM Auto Installer, and have noted what may be a bug. It's not a major problem, but I noticed that certain shops in both BG1 and BG2:SoA do not have any items. They sell "ground items" for 0GP and once they are bought, they can't be dropped.

I first noticed this in Bonehill in BG1, and thought it was mod-specific. But then I saw it again in a halfling merchant in the wilderness south of Candlekeep, as well as in a merchant in the Cloakwood Mines area. I then saw the problem when I moved to BG2, this time in Arlax (in the Region of Terror mod) with a few of the merchants in the streets and again in Riatavin (don't know which mod this is from...).

As I said, it's not a critical problem, but I just wanted to see if this was a known issue.

Attached is my Weidu log. It's the SMM Auto Installation (except for the Black Rose mod which I couldn't download) with some NPC mods.

Thank you.

Here is a thread about your problem and a solution.
http://www.shsforums...amp;hl=no items

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#3 Archangel

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Posted 12 June 2008 - 08:35 PM

Thank you for the information, but the patch in the thread didn't install for me. It gave me an error during the install, so the installer just rolled back to make no changes   :crying: . It seems to have installed for other people though... Any suggestions on my next course of action?

Also, I thought that the thread was talking specifically about the problem in Bonehill. Does the patch also solve the problem for Arlax and other locations in BG2?

#4 Leomar

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Posted 12 June 2008 - 10:09 PM

Thank you for the information, but the patch in the thread didn't install for me. It gave me an error during the install, so the installer just rolled back to make no changes :crying: . It seems to have installed for other people though... Any suggestions on my next course of action?

Also, I thought that the thread was talking specifically about the problem in Bonehill. Does the patch also solve the problem for Arlax and other locations in BG2?

Sorry, but I know only the thread.
Perhaps somebody else could help you.

Greeting Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#5 melkor_morgoth75

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Posted 18 June 2008 - 10:50 PM

What version of BG2 fixpack have u installed?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#6 Archangel

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Posted 22 June 2008 - 11:07 PM

Oops  :o . I apologize for the late reply, mm75. I assumed that nobody would be adding any more replies. If you ever see this, I used version 6.