Bug in Ascension?
#1
Posted 10 June 2008 - 07:36 PM
Currently I'm encountering a minor issue with the Ascension mod. It includes the "restored" Bhaalspawn powers one gets after completing the challenges in the pocket plane. Alright, everything okay. Almost. There are good and evil powers. Alright. Only two powers aren't special abilities. One of those is the good one for the fourth challenge... which I don't get as it seems. I'm supposed to gain +5% magic resistance and permanent negative plane protection but I don't. I'm currently using Ascension v1.4.21 as according to the readme the only changes in the versions afterwards were about translations which aren't important for me anyway. I suspect there might be a typo or something in the AR4500.bcs causing the issue or something like that. So what I'm wondering about is whether anyone here is able to reproduce it or if it's something related to my own installation. I doubt it though as I only have Baldurdash, Ascension, Ease of Use, Itemupgrade and some Tactics stuff installed.
#2
Posted 10 June 2008 - 11:04 PM
#3
Posted 10 June 2008 - 11:40 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#4
Posted 12 June 2008 - 01:26 AM
Well I've looked through the Ascension forum and didn't really find anything helpful. Okay, actually I found a fix for Yaga-Shura's not-really-lowering-resistances but nothing concerning my problem. Anyone got ideas?
Edited by Arkain, 12 June 2008 - 01:30 AM.
#5
Posted 12 June 2008 - 01:05 PM
#6
Posted 16 June 2008 - 10:12 AM
Maybe I found the problem. It seems as if the Ascension AR4500.bcs and that included in the standalone version of "Restored Bhaalspawn Powers" differ when it comes to the passive abilities (the good one of the Cyric challenge and the evil one of the Ravager challenge, respectively). I took a look at it and figured that instead of (for example) "ActionOverride(Player1,ApplySpellRES("BHAAL3A",[ANYONE])) // No such index" it should be "ActionOverride(Player1,ApplySpellRES("BHAAL3A",Myself)) // No such index" as the latter was in the standalone version (which worked by the way). I changed it and it worked. Whee, I fixed a script without any scripting knowledge. Or something like that
But it's actually quite interesting that it didn't work (anymore). I checked my previous runthrough and the character had the correct physical resistance bonus for the (evil) Ravager challenge. Reloading and redoing Balthazar resulted in nothing, as the script is apparently messed up. It appears as if Ascension's AR4500.bcs is suddenly bugged for me for whatever reason. After I finished that run I made a clean installation which apparently resulted in the "wrong" script (although the only change is a "reinstallation" of the game's relevant files and the mods I wanted to use). It's not something related to mod incompatibility as it seems because it happens even if only Ascension is installed. So my question would be: why the sudden change? It doesn't make any sense to me.
Edited by Arkain, 16 June 2008 - 10:18 AM.