If BG3 was made...
#21
Posted 05 June 2008 - 06:12 PM
#22
Posted 05 June 2008 - 10:50 PM
I like BG series as it is... I really love infinity engine and I can't imagine playing BG series in different engine! A couple of ppl have made BG1 as nwn1 and 2 mod. I've played it and I have to say, although they've done fantastic job, it just doesn't feel right IMO.
O_o you mean they've actually finished that? Okay, that means I have to go buy NWN right now. Do you have the download link?
-Cernd
I hate Elminster!
(Proud Member of the We Hate Elminster Club)
The Maesters of Yevon: Putting the Spira back into 'conspiracy'.
Four Ways To Describe Sigil: The Cage, The Center of the Multiverse, The City of Doors, Doughnut on a Stick.
#23
Posted 06 June 2008 - 12:03 AM
http://nwvault.ign.c...l...ail&id=3243
http://nwvault.ign.c...l...ail&id=3485
http://nwvault.ign.c...M...tail&id=112
#24
Posted 06 June 2008 - 12:04 AM
http://nwvault.ign.c...l...ail&id=3243
http://nwvault.ign.c...l...ail&id=3485
http://nwvault.ign.c...M...tail&id=112
#25
Posted 06 June 2008 - 12:09 AM
No, no. Not whole game. But they've made prelude of BG1 for both NWN1 and NWN2. Here you go:
http://nwvault.ign.c...l...ail&id=3243
http://nwvault.ign.c...l...ail&id=3485
http://nwvault.ign.c...M...tail&id=112
Cool. I hear they're going along pretty far in the full conversion though. I checked the forums and saw that they were calling for 3-D modelers. So I PM'ed the guy in charge. I've been an animation student for 3 years now and I'm actually pretty good at 3-D CGI models.
-Cernd
I hate Elminster!
(Proud Member of the We Hate Elminster Club)
The Maesters of Yevon: Putting the Spira back into 'conspiracy'.
Four Ways To Describe Sigil: The Cage, The Center of the Multiverse, The City of Doors, Doughnut on a Stick.
#26
Posted 06 June 2008 - 05:14 PM
#27
Posted 06 June 2008 - 10:17 PM
We fell in love with the charming and the detestable characters. We love their individual dilemmas and flaws, complete with their own quests and goals. We sank into the world of Faerun itself and pondered our own choices, whether in conversation selections or how we completed quests. We enjoyed 2nd edition. We felt accomplished when we leveled, or when we found a new spell. Nothing would bring me more sadness in gaming than to see another great game's memory tainted. I say, leave it alone. The ending left me fulfilled. When nostalgia creeps in, I miss the characters and their world, and I return frequently. But we do not need a third BG; we need a new world, akin to our old one, to lose our senses in.
#28
Posted 06 June 2008 - 10:34 PM
DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
#29
Posted 07 June 2008 - 12:46 AM
The story is ended, the cycle has been completed, it's done, it's finished, no matter how unsatisfactory we found ToB, the story is said and done.
We can't add anything else, and I sure don't want to go adventuring with the PC's children!!!
Check out my DeviantArt account, as well as my scribbling on FanFiction.net
#30
Posted 09 June 2008 - 12:11 AM
DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
#31
Posted 09 June 2008 - 12:23 AM
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
#32
Posted 09 June 2008 - 12:31 AM
So what *I* want is a game *like* the Baldur's Gate games. I am happy with how the Baldur's Gate series went and ended - it's a perfect example of how a story should be told. So instead of a third game, I just want another game that tells its story just as perfectly and without footnotes at the end that go and spoil that happily content feeling (and also the feeling of emptyness, because now that the story is over, something seems to be missing. It's a sign of a good story, to get that feeling at the end of it.). Unless they have a good plot that makes *sense* to add at the end, and to give it the name "Baldur's Gate 3". Unless they have *that*, they should leave the whole thing alone - or we'll have something like "Dark Alliance" all over again.
-
I Hate Elminster!
(proud member of the We Hate Elminster club)
#33
Posted 09 June 2008 - 03:50 AM
That is one plotline I felt didn't receive much deserved attention when I first played ToB, and I still do to this point feel the same way. Either way, to add them in now would be a sure mistake on any writer or developer's hands. (I know I might even regret saying that someday)
But essentially, the title Baldur's Gate isn't entirely about the Bhaalspawn, or his/her companions/siblings/rivals etc etc - whilst Dark Alliance didn't quite deliver what was wanted, there is still plenty of material in which to pick up on which involves the city.
For example - think of the political nature Baldur's Gate would be caught in, they're a member of the Lords Alliance, and therefore have many enemies mostly the Zhentarim but also Thay, Luskan (whom they also rely on imports from surprisingly) and Amn.
Essentially, Baldur's Gate itself would remain open to new plotlines, but the Bhaalspawn saga is pretty much ended given the somewhat open-ended nature ToB closed on - of course if a loophole is discovered, it can be exploited - but the PC of BG1 and BG2, is essentially sealed to his/her fate.
Aw, now my SoC fiction is all heartbroken. Oh well.We can't add anything else, and I sure don't want to go adventuring with the PC's children!!!
And no, this isn't an advertising attempt - if it was that, I'd have a monkey with a banana, and some christmas trees singing "waltzing on the moon" until I decided to sack them and replace them with Oogie Jr.
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
~***~***~***~
When in doubt, lockpick a mudcrab!
Beware the nug conspiracy!
#34
Posted 09 June 2008 - 05:12 AM
Longing for the old pen and paper modules of the 70?s and 80?s. Experience AD&D?s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage
#35
Posted 09 June 2008 - 05:17 AM
We'll never know..
theacefes: You have to be realistic as well, you can't just be Swedish!
#36
Posted 09 June 2008 - 06:40 AM
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
#37
Posted 09 June 2008 - 07:01 AM
I thought they might be other Bhaalspawn getting ready to gang up on Charname. Maybe one of them is Balthazar, lurking in the background. They look like monks.At First I thought for a second they were the 6 people in the council of Amn but I noticed there were at least 7 maybe more when the movie ends so there is no way it could be them
See, it helps not to believe all the stuff that philosophers spout.
#38
Posted 09 June 2008 - 07:09 AM
For my PC, a sequel would pretty much consist of her and Anomen having lots of sex in between small quests all over Faerun. Sounds like the makings of a bad porn movie.
#39
Posted 09 June 2008 - 08:05 AM
Longing for the old pen and paper modules of the 70?s and 80?s. Experience AD&D?s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage
#40
Posted 09 June 2008 - 08:23 AM
The PC's name must be Debbie, then. I tried to meet her in Dallas but couldn't find her.What? "<Charname> Does the Heartlands?"
See, it helps not to believe all the stuff that philosophers spout.