You sure she just isn't off screen or behind something? Did you try ctrl-Y on everyone except her (preferably before the battles starts) and you still get this?
When you say "at the first spell she becomes visible as a ghast" do you mean when she casts Animate Dead? Are you sure she just isn't off screen and summons a ghast? Though if it's a standard Animate Dead, it should be skeletons.
The more I look deeper into this problem the more confused I get... she is not invisible, she just isn't there until the battle starts... I went invisible and killed off Lamalha and Natalka (she truly was invisible, hiding, being a thief, but I guess that is normal), and then came with the rest of the group and nobody attacked them, and when I cast detect invisible there was no one there, and once there was no one there to do the casting there was no CTD. Only after I talked to Lamalha the casting of Zeela appeared, and immediately the ghast showed up, that seems to be her, because all the blesses start from it, like it was casting... and of course the CTD.
I guess you could do a 'weidu --change-log sppr301.spl' and a 'weidu --change-log zeela.cre'.
Mods affecting zeela.cre:
00000: /* from game biffs */ ~SETUP-
BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core 1.05b
00001: /* from game biffs */ ~SETUP-
DSOTSC.TP2~ 0 0 //
DSotSC for
BGT-
Weidu v1.95 Mod
00002: /* from game biffs */ ~SETUP-
SCS.TP2~ 0 120 // Smarter general AI
00003: ~SETUP-
SCS.TP2~ 0 130 // Better calls for help
00004: ~SETUP-
SCS.TP2~ 0 180 // Smarter priests
00005: ~SETUP-BPV177.TP2~ 0 0 // Big Picture AI/Enhancement Mod, version 177
weidu (beta)
00006: ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ 0 0 // Divine Remix Core Components (Required for Everything)
00007: ~SETUP-XPMOD.TP2~ 0 1 // Reduce to 50%
00008: ~SETUP-BP-BALANCER.TP2~ 0 18 // Also remove SOME (partly random) overpowered custom items from other Mods
Mods affecting sppr301.spl:
00000: /* from game biffs */ ~SETUP-BG2FIXPACK.TP2~ 0 0 //
BG2 Fixpack - Core Fixes
00001: /* from game biffs */ ~SETUP-
SCS.TP2~ 0 10 // Correct various errors on race, class etc
00002: ~ADPACK/SETUP-ADPACK.TP2~ 0 1 // Divine spells lvl 1-8
00003: ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ 0 0 // Divine Remix Core Components (Required for Everything)
I also attached my
weidu log, although it's a pretty standard install using Big World Project instructions and installers, and this is the only CTD causing bug that I've encountered so far and I've went through almost half of the
BG1 content.
Edited by dreamer2007, 07 June 2008 - 12:15 AM.