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Restored ToB Heads


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#21 Kaeloree

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Posted 02 June 2008 - 01:19 PM

The cutscenes aren't added by me--they were originally intended, as far as I can tell. If you uninstall the mod and check out Head1 > Head 5, there are cutscenes for each of them. All I did was add the dialogue back in and trigger them, heh.

Awesome, thanks for the corrections :D

#22 DavidWallace

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Posted 02 June 2008 - 03:37 PM

The cutscenes aren't added by me--they were originally intended, as far as I can tell. If you uninstall the mod and check out Head1 > Head 5, there are cutscenes for each of them. All I did was add the dialogue back in and trigger them, heh.


Yes, I saw them... but do you see what I mean? - the last line of each head's dialogue strongly suggests that you're supposed to be able to talk to the others. I actually wonder if they went through two iterations before deciding to resort to the current minimal version?

#23 Kaeloree

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Posted 02 June 2008 - 10:23 PM

That's actually what I was thinking. I would email one of the devs about it, but I'm not sure if its worth their time, really. If I have some time this weekend I'll do a different version where the player has to go around and actually ask them. :)

If anyone else wants to have a go, feel free!

#24 Radiant_Servant_of_Pelor

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Posted 05 June 2008 - 04:49 PM

Just loaded it and watched. I would definitely suggest making the player click on each head. Makes more sense based on the statements.

BTW:: That is really cool. I like stuff that adds flavor.   :cheers:

#25 Kaeloree

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Posted 06 June 2008 - 04:25 PM

Glad you enjoyed it.

Unfortunately, I think I might have to admit defeat with regards to making each had have its own spiel as the player wanders around the map. The only way I can think of doing it is to patch the area so that the info points all have different scripts, which is a bit beyond my meagre patching abilities!

I'm definitely capable of the scripting involved, just not the patching, so if someone wouldn't mind writing the necessary tp2 patch for the area (so that each info point has its own script) then I'd be happy to do it. I just can't do the actual patching myself!

#26 Bearwere

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Posted 07 June 2008 - 06:28 AM

COPY_EXISTING ~ar4000.are~ ~override~
  READ_SHORT 0x5a region_count
  READ_LONG 0x5c region_offset
  FOR (i=0;i<region_count;i=i+1) BEGIN
	WRITE_EVALUATED_ASCII (region_offset + i*0xc4 + 0x7c) ~kae_s%i%~ #8
  END
now every info point has its own script: kae_s0 - kae_s9

#27 Kaeloree

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Posted 07 June 2008 - 05:55 PM

Thanks, Bearwere! :D Will get onto this ASAP.

#28 -Giuseppe-

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Posted 21 July 2008 - 05:10 AM

Hello!

I have just finished to translate "Unfinished Business fo BG2" in italian. I saw that "ToB heads" will be added in UB, so I'd like to translate it too. Could you tell me if you plan to make file .TRA available?

Thanks for your attention
Giuseppe

#29 Kaeloree

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Posted 21 July 2008 - 02:44 PM

I'll make it available as soon as I can. :)

#30 -Giuseppe-

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Posted 21 July 2008 - 11:32 PM

Very well! :cheers:

Thank you!

#31 Giuseppe

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Posted 18 February 2009 - 04:09 AM

Hi K'aeloree!

Version 18 of Unfinished Business hasn't Throne of Bhaal Heads in its components. :crying:

(Sob) Any chance of having file .tra of your mini mod?

#32 Jarno Mikkola

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Posted 18 February 2009 - 04:28 AM

Version 18 of Unfinished Business hasn't Throne of Bhaal Heads in its components. :crying:

Use The Wheels of Prophecy, as it has the content of this mod.

Deactivated account. The user today is known as The Imp.


#33 Giuseppe

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Posted 18 February 2009 - 07:08 AM

I knew it, but in this way I'll have to translate the entire mod.

Anyway, thank you for the suggestion, Jarno!

#34 Kaeloree

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Posted 18 February 2009 - 11:42 AM

Wish I had more time to flesh this out more. What I'd actually suggest is getting DavidW to contribute his version to UB, as (in my opinion) it's far better than mine. :) But if you'd like this version, Giuseppe, I'd be happy to .TRAify it.

#35 Giuseppe

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Posted 19 February 2009 - 12:12 AM

But if you'd like this version, Giuseppe, I'd be happy to .TRAify it.


I *adore* it!

I can also imagine how you must be busy - make it available when you have some free time :)