Viconia Friendship Bug Reports
#21
Posted 11 March 2010 - 08:23 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#22
Posted 11 March 2010 - 09:46 PM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#23
Posted 12 March 2010 - 03:24 AM
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST
GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod
#24 -Jaxsbudgie-
Posted 06 September 2010 - 02:12 PM
In my previous play through, I had Nalia and Jaheira fighting over me, where I chose Nalia (from the Nalia romance mod), Viconia then comes onto me, I turn her down, but she started her friendship talks almost instantly.
Am I doing anything wrong? Do I have to wait for something to trigger it? I've done Trademeet and the Umar Hills since I sided with Jaheira (amongst various other quests).
#25
Posted 06 September 2010 - 03:32 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#26 -Jaxsbudgie-
Posted 06 September 2010 - 04:49 PM
There's no trigger for it apart from starting approximately 2 hours after you turn her down. Continue for a while, and then if it's still not taking send me your savegame and I can take a look at the variables.
Okey dokey, shall I upload it in a .rar onto sendspace?
Also, probably worth mentioning, I used those 4 variables you posted in the previous page ...
Thanks for getting in touch so quickly, I was enjoying the mod in the previous game but didn't get very far.
#27 -Jaxsbudgie-
Posted 06 September 2010 - 05:23 PM
There's no trigger for it apart from starting approximately 2 hours after you turn her down. Continue for a while, and then if it's still not taking send me your savegame and I can take a look at the variables.
Okey dokey, shall I upload it in a .rar onto sendspace?
Also, probably worth mentioning, I used those 4 variables you posted in the previous page ...
Thanks for getting in touch so quickly, I was enjoying the mod in the previous game but didn't get very far.
Here it is:
http://www.sendspace.com/file/gd9x4b
#28 -Virgocat-
Posted 14 September 2010 - 11:12 AM
When I go to run the setup .exe I continuously get the same error message. It tells me it can't find the DIALOGUE.TLK
Anyone know what this is and how I can fix it?
Thanks so much.
#29
Posted 14 January 2011 - 06:49 PM
I'm running BGT & there is no problem in SOA but once I start TOB, Viconia stops responding properly.
I'm not sure if this is what you call lag or stuttering, or some thing else. When I click to move the team, Viconia takes 3 steps then stops.
If I get her to open something, it flashes up for a second & them closes.
Getting lost following links I don't understand, I installed LSTEST, & now I get this
Any easy to follow suggestions would be welcome.
Force talking to her gets "viconia has nothing to say to you"
Attached Files
Edited by olnorton, 14 January 2011 - 06:51 PM.
#30
Posted 14 January 2011 - 06:54 PM
in the CLUA Console, enter:
CLUAConsole: SetGlobal("I#ViconiaToBTalks","GLOBAL",1)
That will fix the problem. I'll put a maintenance release up over the next few weeks fixing this problem.
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#31
Posted 14 January 2011 - 07:08 PM
It worked like a charm.
#32
Posted 14 January 2011 - 07:09 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#33
Posted 14 January 2011 - 08:27 PM
My pleasure, I hope you've enjoyed the friendship so far!
I spoke too soon.
I got to Yaga Shura's home & she froze again. (surprizingly warm place to freeze, but there you go)
Back to continually running block 0 of VICO25.BCS
I only have 3 TOB global variables
I#VICONIATOBSTART 1
I#VICONIATOBTALKS 1
I#VICONIATOBTIMER 1606029
#34
Posted 14 January 2011 - 08:35 PM
I'm not sure there's much we can do to salvage the friendship in this run due to the way it's coded. I think your best bet would be to shut off the friendship, by entering:
CLUAConsole:SetGlobal("I#ViconiaFriendship","GLOBAL",3)
Sorry about this, I really will get a new version fixing the problem up ASAP.
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#35
Posted 14 January 2011 - 08:44 PM
#36
Posted 05 February 2012 - 02:45 PM
vicon25j.tra:
@1 = ~Obviously you're asking my help because the drow are so renowned for their sense of nobility. So be it, <CHARNAME>. I will join with you for the time being. I hope you have not been terribly distressed in my absence.~
asking my help -> asking for my help
viconij.tra:
@326 = ~I'm don't want to hear the rest.~
I'm -> I
@352 = ~I, at least, have to no wish to be led to the slaughter.~
have to no -> have no
@460 = ~I myself have had four husbands, and killed each as I lost interest. Marriage in the Underdark is a transient union, usually born of gratification and indulgence. The male?s role is merely to service the female's needs and supply insemination or recreation--depending upon a woman?s disposition.~
male?s -> male's, woman?s -> woman's
#37 -Noban-
Posted 09 April 2012 - 01:03 PM
in Saradush my game started stuttering, a stutter test revealed Block 12 of Vico25.bcs as the source:
if
InParty(Myself)
Global("I#ViconiaFriendship","Global",2)
Global("I#ViconiaToBStart","Global",1)
RealGlobalTimerExpired("ViconiaToBTimer","Global")
Then
Response #100
SetGlobal("I#ViconiaToBTalks","Global",1)
End
Obviously this block was running endlesly and the game never found an exit.
As a first attempt I manually set the "I#ViconiaToBTalks"=2, game was still stuttering.
My second attempt was adding a line: Global("I#ViconiaToBTalks","Global",0)
to that block, hoping it may become untrue eventually and the game may proceed.
That seemed to work, Viconia now told me something about Thetyr and it's bureaucracy.
Leaves the question, did I do something dangerous or is that little change harmless and a valid fix for the problem?
#38
Posted 10 April 2012 - 03:17 AM
#39 -Casper-
Posted 21 May 2012 - 06:53 PM
Can we have a fix?
#40
Posted 13 July 2012 - 04:16 AM
P.S. Oh, so it was reported already... Yet not solved...
Edited by Jab, 13 July 2012 - 04:17 AM.