Alright, I've given it some thought; I'd really prefer if it was left how it is.
Reason #1 is unless you cheat, every time you play you'll see Khalid, so there's not a point to such a fix.
Reason #2 is that I don't want multiple versions of my mods going around, where there is different behavior for different players. I don't mind fixes going into the BiG World Fixpack when I can't get them into mods straight away, but I don't want my mods to be different in a BWP vs. normal install. It just makes it more difficult for me to keep track of.
Cheers,
Liam/K'aeloree
Hi K'aeloree,
the problem is if you not cheat, but you have installed a low time Banter Accelarator, the dialog appears to low in the first stage of the dungeon...
If you have installed NeJ, the dialog appears in Icewind Dale, because you have to walk through this Mod first, before coming to the second Area of Chateau Irenicus...
But I have a new Idea, how about checking the Chapter Variable?
Like !Global("Chapter","Global",1)
greetz
White Agnus
Edited by White Agnus, 03 May 2009 - 12:26 AM.