Undispellable berserking
#1
Posted 17 June 2003 - 11:25 PM
I encountered a major problem with one of the mods (Weimer's Ritual mod). In that quest there is an amulet (Lillith Amulet), which gives the wearer vampiric protections. This is a cursed item, and its downside is that it makes the wearer to go berserk every time he/she is attacked. I checked the .itm and .spl files responsible for this effect, and everything says it works "while equipped". The major problem is that when I managed to remove the cursed item with a Remove Curse spell, the berserk effect was still there! This means that every time my character is being attacked (or even is one of the party members is attacked) he goes berserk, and attacks every creature, including party members. The effect seems to be permanent, I tried to wait until it expires, but it won't (the character goes back to "green", but every time a new combat starts, he goes back "yellow").
I already tried almost everything I've had in my mind, but everything is useless:
-I gave an item to the character, that makes one immune to the berserk effect - no use.
-I tried to dispel the character with Dispel Magic - no use.
-I re-equipped the cursed item, then removed it again - no use.
-I tried to wait or sleep for the effect to expire - it is still there.
My only hope is that there is a way to remove such an effect from an NPC. I checked the game with ShadowKeeper, but I don't understand its "State Flags" option (there is something about berserking on this character). If anyone has ANY idea how to remove this CURSE from the character, it would be highly appreciated, for this thing completely ruins my game.
Thanks,
TGM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#2
Posted 18 June 2003 - 01:44 AM
#3
Posted 18 June 2003 - 03:58 AM
Now, since things are different this time, I would ask someone to tell me how this all works:
-What exactly is CTRL-R and how can I do it?
-How can I activate/use the CluaConsole?
Thanx for any help on this one and my actual problem with the berserking effect!
TGM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#4
Posted 18 June 2003 - 11:28 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#5
Posted 19 June 2003 - 01:14 AM
DebugMode=1
Save and close.
You can do a search at any of the of the forums for exactly how to do this and use the Console.
Start up your game and you can now use the Control keys.
Ctrl+R = Heal
Ctrl+Y = Kill
Crtl+J = Move to point
Ctrl+7 = Rotate Avatars
etc.
Cuv
#6
Posted 19 June 2003 - 04:53 AM
I wish you the best!
TGM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#7
Posted 22 June 2003 - 10:28 AM
Any other ideas???
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#8
Posted 22 June 2003 - 02:09 PM
Debug Mode=1
Note the space between the words. This *is* case sensitive... Copy-paste it into the file. If this still doesn't work, hit Ctrl - Space - it should bring up a console at the bottom of the screen. If this works, type in it:
CLUAConsole:EnableCheatKeys()
Note again that it is case sensative.
#9
Posted 22 June 2003 - 06:15 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#10
Posted 22 June 2003 - 08:46 PM
#11
Posted 22 June 2003 - 09:10 PM
When I open the saved game with SK, and take a look at the "State Flags" option, it states:
* Berserk: 0x00000002 *
What does this mean? Is this value editable?
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#12
Posted 22 June 2003 - 09:13 PM
perhaps you can email wes the savegame and he can look into it.
#13
Posted 22 June 2003 - 09:15 PM
#14
Posted 22 June 2003 - 09:31 PM
Class ability 0
Class ability 0
Class ability 0
Class ability 0
Class ability 0
Class ability 0
0x011A 1
0x011A 1
0x011A 1
0x011A 1
0x011A 1
0x011A 1
0x011A 1
0x011A 1
Local Variable Forcetalk2 2
Local Variable Forcetalk1 2
Local Variable Sarevokhassword 2
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#15
Posted 24 June 2003 - 01:32 AM
#16
Posted 24 June 2003 - 03:18 AM
On one save give him the amulet and equip it.
Compare the 2 saves in Shadow Keeper and eliminate the differences, you should now have your smoking gun.
#17
Posted 25 June 2003 - 05:34 AM
#18 -Guest0001-
Posted 25 June 2003 - 05:39 PM