I have no clue how to do any of that stuff in the Lionheart engine. I seem to recall last I looked at it that no one knew of an equivalent to the CLUA console that IE has. If those are issues, it sounds like it would almost be easier to go the first route (convert and extract all the images then piece the area map together with the .zax files).The next thing would be to remove all of the wallgroups and whatever else blocks the character’s line of sight and movement (increasing the character’s range of sight would be great, too). Anyone have any ideas on how to do this?
After that, one could remove the people and animations so that they wouldn’t have to be edited out later.
I've always done it manually, but you could google around a bit, maybe something like this would be useful.Does anyone happen to know of a good, free program that pastes overlapping pictures into a panoramic view? It would probably be very helpful for the bigger maps….