Now, I like the fact of not attempting to hide during the day, but when in dunegons or at night, the stalker seems to why overuse the ability, as well as the thief/traps thing, hiding lasts at little while maybe 10, 15 seconds, yet, almost every second I am having both my stalker (my pc) and my npc fighter/thief (the Amber Mod) hiding again every second, it gets rather annoying since almost everytime they do it, I have to remind them of their current objective. otherwise, your scripts seem to work nicely, is there any why I can fix this?
Stalker overuse of hide in shadows
Started by
-Hide Much do we?-
, Feb 29 2008 07:06 PM
2 replies to this topic
#1 -Hide Much do we?-
Posted 29 February 2008 - 07:06 PM
#2 -Hide much do we?-
Posted 29 February 2008 - 07:09 PM
heheh, double post, I forgot to mention I use the Sg version of your mod, sorry!
#3
Posted 13 April 2008 - 10:39 AM
OMG, someone puts in a post and I miss it for a whole month!! AAARGHH!!!!
In theory the NPC shouldn't lose sight of the current command because everything checks for ActionListEmpty() before running any part of the script. I hadn't actually noticed that behaviour - must check it and see.
-Y-
In theory the NPC shouldn't lose sight of the current command because everything checks for ActionListEmpty() before running any part of the script. I hadn't actually noticed that behaviour - must check it and see.
-Y-
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