Pickpocket Options
#21
Posted 01 March 2008 - 09:03 PM
W_GUI - a GUI replacement for Baldur's Gate 2/TUTU/BGT/CA
W_PackMule - Your own pack mule for Baldur's Gate 2/Tutu/BGT/CA, BGEE and BG2:EE
Psionics Unleashed - play as a Psion, mod for Baldur's Gate 2/Tutu/BGT/CA
#22
Posted 03 March 2008 - 10:24 AM
I thread should be opened in (or this one moved to) the misc released mods forum.
- The transitioned former modder once known as MTS.
#23 -Guest-
Posted 06 March 2008 - 06:07 PM
Nice ! Thanks for making this compatable with Classic Adventures.Update. Besides fixing the crash issue I've also made few other changes, the most notable one is that the search body ability now works only on humanoids.
#24 -Guest-
Posted 28 November 2009 - 11:02 AM
#25
Posted 28 November 2009 - 11:18 AM
And run
Cheers,
Lol
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST
GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod
#26
Posted 28 November 2009 - 11:18 AM
W_GUI - a GUI replacement for Baldur's Gate 2/TUTU/BGT/CA
W_PackMule - Your own pack mule for Baldur's Gate 2/Tutu/BGT/CA, BGEE and BG2:EE
Psionics Unleashed - play as a Psion, mod for Baldur's Gate 2/Tutu/BGT/CA
#27 -Guest-
Posted 28 November 2009 - 11:26 AM
#28
Posted 28 November 2009 - 12:19 PM
"Ok, I've just about had my FILL of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart-arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer ANYWHERE in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster AND his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the nine hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I MADE myself perfectly CLEAR?!"
--<CHARNAME> to Portalbendarwinden
--------------------
___________Old pen and paper modules of the 70s and 80s.___________
#29
Posted 01 January 2010 - 12:00 PM
#30 -jezz-
Posted 06 February 2016 - 07:18 AM
Hello.
I have a problem with this mod. Not all races/classes/genders gets the ability. I manage to get it if I select female half elf thief but not for example male human thief (or any other combination I have tried). Can this be fixed somehow?
#31
Posted 07 February 2016 - 04:41 AM
There are no checks for class/race/gender in this mod. Are you sure you have enabled party ai? If yes then maybe there is an incompatibility with something else you are using.
W_GUI - a GUI replacement for Baldur's Gate 2/TUTU/BGT/CA
W_PackMule - Your own pack mule for Baldur's Gate 2/Tutu/BGT/CA, BGEE and BG2:EE
Psionics Unleashed - play as a Psion, mod for Baldur's Gate 2/Tutu/BGT/CA
#32
Posted 12 October 2019 - 08:14 PM
I am not sure if this is the best place to ask this question and if there is a similar topic somewhere, I haven?t found it.
How would one go about modifying the inventory slots from which a thief or bard can pickpocket?
For instance, a thief picked my character?s pocket Onlinesbi sudoku incometaxindiaefilingand being the nice person that I am, I beat him unconscious with my fists but left him with his life. I see no reason why I shouldn?t be able to take the sword out of his unconscious hand or the boots off of his unconscious feet. It?s not like he?s swinging and kicking. (Although picking the pockets of a hostile creature is a different matter.)
Currently, (in BG 1 at least) a thief can pickpocket from every slot except ARMOR, BRACERS, HELMET, GIRDLE, CLOAK, BOOTS, SHIELD, and selected WEAPON.
Thanks for any help in advance.
#33
Posted 12 October 2019 - 08:14 PM
I am not sure if this is the best place to ask this question and if there is a similar topic somewhere, I haven?t found it.
How would one go about modifying the inventory slots from which a thief or bard can pickpocket?
For instance, a thief picked my character?s pocketand being the nice person that I am, I beat him unconscious with my fists but left him with his life. I see no reason why I shouldn?t be able to take the sword out of his unconscious hand or the boots off of his unconscious feet. It?s not like he?s swinging and kicking. (Although picking the pockets of a hostile creature is a different matter.)
Currently, (in BG 1 at least) a thief can pickpocket from every slot except ARMOR, BRACERS, HELMET, GIRDLE, CLOAK, BOOTS, SHIELD, and selected WEAPON.
Thanks for any help in advance.