Ahem...
#1
Posted 30 January 2008 - 04:44 AM
All sounds are perfect, save for the selection sounds - only one is ever heard, and it's an unnaturally deep, male one. >.>
theacefes: You have to be realistic as well, you can't just be Swedish!
#2
Posted 30 January 2008 - 06:42 AM
If one synchronized swimmer drowns, do all the rest have to drown too?- Steven Wright
Have you ever noticed.... Anybody going slower than you is an idiot, and anyone going faster than you is a maniac? - George Carlin
#3
Posted 30 January 2008 - 09:48 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
#4
Posted 30 January 2008 - 12:09 PM
Edit: One other thing you could do is to go into your sounds folder (C:\Program Files\Black Isle\BGII-SoA\sounds) and play the individual files to see if they are the problem. They should read f_sassy*.wav ( * being 1-_ and a-z)
Edited by Caelellowynn, 30 January 2008 - 12:32 PM.
If one synchronized swimmer drowns, do all the rest have to drown too?- Steven Wright
Have you ever noticed.... Anybody going slower than you is an idiot, and anyone going faster than you is a maniac? - George Carlin
#5
Posted 03 February 2008 - 08:46 AM
If one synchronized swimmer drowns, do all the rest have to drown too?- Steven Wright
Have you ever noticed.... Anybody going slower than you is an idiot, and anyone going faster than you is a maniac? - George Carlin
#6
Posted 03 February 2008 - 09:20 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
#7
Posted 04 February 2008 - 05:27 AM
The context of the voice is the same, but the playback is warped.
#8
Posted 04 February 2008 - 12:00 PM
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
#9
Posted 04 February 2008 - 05:54 PM
1) Did your problem start right away?
2) If not then when in the game did they start?
3) Install any mods after starting the game with this soundset?
4) Use the console to give your PC anything at all?
5) Use Shadowkeeper, NI, or the like to tweak the character?
6) Are you using custom kits or AI?
With two of you having this issue it may actually be easier if we can find some common factor. Myself I have NPC mods, crossmod banters, Banterpack, Unfinished Business, and DOQuestPack installed and that's about it. I'm pretty sure nothing in these effect my .CRE file directly though.
Also, Pain Elemental, am I right in assuming that you are having the same problem with more than one voice set and that it is warping all the sounds and not just the selection voices as in the case of Choo Choo?
Hopefully I'm on the right track.
EDIT: heh, realized that was more than a few questions and changed it.
Edited by Caelellowynn, 04 February 2008 - 05:57 PM.
If one synchronized swimmer drowns, do all the rest have to drown too?- Steven Wright
Have you ever noticed.... Anybody going slower than you is an idiot, and anyone going faster than you is a maniac? - George Carlin
#10
Posted 04 February 2008 - 08:18 PM
2: See above.
3: No.
4: No.
5: No.
6: No.
However, for Pain Elemental, I've only tried out ONE of the voices. I could very well be having the same problem. I'll have to check later today.
theacefes: You have to be realistic as well, you can't just be Swedish!
#11
Posted 05 February 2008 - 06:21 AM
EDIT: I turned it on and found most of the Selection sounds disappeared. I did not get the warping however I am also not currently using a sound card. I've learned EAX and sound cards can be tricky in BG II so maybe this is where the issue is occuring.
Edited by Caelellowynn, 05 February 2008 - 06:36 AM.
If one synchronized swimmer drowns, do all the rest have to drown too?- Steven Wright
Have you ever noticed.... Anybody going slower than you is an idiot, and anyone going faster than you is a maniac? - George Carlin
#12
Posted 06 February 2008 - 04:52 AM
Okay, so I went and downloaded the f_sassy voice set, started a new female fighter PC, and spent about 15 minutes ingame with the sounds set on always. Didn't have any issues to that point. So several questions come to mind.
1) Did your problem start right away?
2) If not then when in the game did they start?
3) Install any mods after starting the game with this soundset?
4) Use the console to give your PC anything at all?
5) Use Shadowkeeper, NI, or the like to tweak the character?
6) Are you using custom kits or AI?
1) Yes
2) n.a.
3) No, installed the soundsets last, then continued with my saved game, I have BG Trilogy installled
4) Probably yes, but that should be something like extra gold, it shouldn't matter
5) No
6) No
With two of you having this issue it may actually be easier if we can find some common factor. Myself I have NPC mods, crossmod banters, Banterpack, Unfinished Business, and DOQuestPack installed and that's about it. I'm pretty sure nothing in these effect my .CRE file directly though.
Also, Pain Elemental, am I right in assuming that you are having the same problem with more than one voice set and that it is warping all the sounds and not just the selection voices as in the case of Choo Choo?
Hopefully I'm on the right track.
EDIT: heh, realized that was more than a few questions and changed it.
Yes I had the problem with all the voices, strange thing was that when I quit BG2 and restarted, all the voices worked fine for me
I assume that it was a configuration and/or software/hardware related and less of a mod problem.
#13 --EarthquakeDamage--
Posted 12 February 2008 - 07:53 PM
#14
Posted 22 February 2008 - 05:21 PM
I have not played these yet but sometimes when I change soundsets I go to Customize and change the sound from there. Press play to test the sound and that helps. If not pressing play in the customize screen and going back into game, I get high pitched or low pitched voices.
Edited by Hoppy, 22 February 2008 - 05:27 PM.
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
The Definitive Guide to Trolls
"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#15
Posted 06 September 2009 - 08:47 AM
#16 -guest-
Posted 28 February 2015 - 01:23 PM
It seems there is a lack of seletion sound file named XXXXXXX0.wav. I copied one of the other seletion sound file (f, g, h or x, y) and renamed it as XXXXXXX0.wav, then the problem solved
#17 -Guest-
Posted 01 March 2015 - 03:59 AM
It seems there is a lack of seletion sound file named XXXXXXX0.wav. I copied one of the other seletion sound file (f, g, h or x, y) and renamed it as XXXXXXX0.wav, then the problem solved
I do mot know why, but if I delete XXXXXXX0.wav and run the game again, everything still works fine. So do not know how exactly my warped selection sound problem is solved