BGT continuity with TDD
#1 -superbai-
Posted 23 January 2008 - 01:14 PM
#2
Posted 23 January 2008 - 07:32 PM
BGT will transfer their stats form the end of BG1 to BG2. However, TDD items are given to them when you meet them in BG2.Since TDD adds many returning NPC's to BG2(Xzar, Montaron, Kivan,etc), after installing it with BGT, will these returning NPC's have their stat/item in the end of the BG1 part of BGT? Or will they have completely different stat/item determined only by TDD?
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#3
Posted 24 January 2008 - 11:21 AM
#4
Posted 24 January 2008 - 11:26 AM
http://www.shsforums...d...&showcat=65
Edited by cmorgan, 24 January 2008 - 11:27 AM.
#5
Posted 25 January 2008 - 05:00 AM
Hoppy's megamod
There might be some info that could help.
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
The Definitive Guide to Trolls
"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#6
Posted 25 January 2008 - 04:47 PM
That looks bad on behalf of TDD. Kagain and Yeslick variables, I believe, are timers. BGT uses Global("<NPCNAME>PartyBG1","GLOBAL",1) checks (set in the transition cutscene) to spawn these guys in BG2.Their stats transfer but for Kagain to spawn just normally as per the TDD mod, his GLOBAL has to be "Kagain"," GLOBAL", 0. When I transitioned I looked at a save and his GLOBAL was in the millions. Yeslick won't spawn either with GLOBALS in millions. Maybe if they were in the transition part something different happens but they won't spawn. Already had issues with that and TDD installed. A fresh BG2 game would be fine but with BGT, I dont know.
Hoppy's megamod
There might be some info that could help.
Edited by Ascension64, 25 January 2008 - 04:48 PM.
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#7 -superbai-
Posted 24 February 2008 - 03:56 PM
Thanks a lot. <3 BGT. Best idea ever! :-)
#8
Posted 25 February 2008 - 04:04 AM
Only those in your party and are alive.Also, does BGT transfer the stats of only the characters IN YOUR PARTY by the end of BG1 or does it transfer the stats of all of them, regardless of whether they're kicked out or not? I leveled most of the playable NPC characters and wonder if they'll come up with the same stats in BG2.
Thanks a lot. <3 BGT. Best idea ever! :-)
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)