BaihBalm's BigWorldProject Weidu Log
#1
Posted 18 January 2008 - 08:14 AM
I'll keep updating this if I run into any problems in the future.
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-SCRIPTABLE_SPELLS.TP2~ #0 #0 // Scriptable Spells v1.4
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (ToB Required)
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.12
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.05b
~TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.10 (Requires BGT-Weidu or Tutu)
~SETUP-SLIMEQUEST_JASTEY.TP2~ #0 #0 // Installation of jastey's mini-quest mod "fun with slime"
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
~BW_HERBS/SETUP-BW_HERBS.TP2~ #0 #0 // Herbs and Potions Add-in (BG1 / BG1Tutu / BGT) v1.0.1 by Baronius
~SETUP-LOSTITEMS.TP2~ #0 #0 // Lost Items
~SETUP-LOSTITEMS.TP2~ #0 #2 // Monk +3 AC and +1 THAC0 Bonus
~SETUP-LOSTITEMS.TP2~ #0 #4 // Viconia has 18 WIS
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications for Version 14, September 18, 2007
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.
~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack
~MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v3
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance
~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections
~SETUP-GHOST.TP2~ #0 #0 // Ghost - WeiDU-version
~SETUP-MUNCHMOD.TP2~ #0 #0 // Munchmod v2.6
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements
~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc
~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts
~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles
~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing
~SETUP-SCS.TP2~ #0 #95 // Better NPC management
~SETUP-SCS.TP2~ #0 #120 // Smarter general AI
~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs
~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins
~SETUP-SCS.TP2~ #0 #200 // Smarter deployment
~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade
~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads
~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers
~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks
~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers
~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards
~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters
~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster
~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle
~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower
~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists
~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters
~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle
~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle
~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle
~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle
~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle
~SETUP-SCS.TP2~ #0 #390 // Improved final battle
~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak
~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts
~SETUP-SCS.TP2~ #0 #430 // Move Boo out of quick access and into Minsc's pack
~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI
~SETUP-DOS.TP2~ #0 #0 // Desecration of Souls 2.6
~TB#QUEST/TB#QUEST.TP2~ #0 #0 // The curse of Mprolla the spammer
~TB#QUEST/TB#QUEST.TP2~ #0 #1 // The curse of Mprolla the cheater
~TB#QUEST/TB#QUEST.TP2~ #0 #2 // A large battle
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v3
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal)
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn v2.2
~SETUP-DSOA.TP2~ #0 #2 // Improved Copper Coronet
~SETUP-DSOA.TP2~ #0 #3 // Improved Crypt King
~SETUP-DSOA.TP2~ #0 #5 // Gnome Fighter/Illusionist Encounter
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord
~SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-IMPASYLUM.TP2~ #0 #2 // Improved Player Scripts
~SETUP-BG2SOA.TP2~ #0 #1 // Adds Items from Baldurs Gate to SoA -> Improved Mencar Pebblecrusher (Not so cheesy method)
~SETUP-HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU-version)
~SETUP-RITEMPACK.TP2~ #0 #0 // Enhanced Girdle of Fortitude
~SETUP-RITEMPACK.TP2~ #0 #1 // Patrick's Chainmail
~SETUP-RITEMPACK.TP2~ #0 #2 // Weakened Cloak of Mirroring
~SETUP-RITEMPACK.TP2~ #0 #3 // Replaced Crom Faeyr
~SETUP-RITEMPACK.TP2~ #0 #4 // Fixed Dragon Plate Armor
~SETUP-RITEMPACK.TP2~ #0 #5 // Ring of Power
~SETUP-RITEMPACK.TP2~ #0 #8 // BG1 Ring of Wizardry
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-FOODMOD.TP2~ #0 #0 // Chosen of Mystra's Food and Herbal Mod (Requires Throne of Bhaal)
~SETUP-SELUNEARMOURY.TP2~ #0 #0 // Selune's Armoury v1
~KITANYA/SETUP-KITANYA.TP2~ #0 #0 // Kitanya Conversation/Romance Mod for BG2
~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II, v7
~XAN/SETUP-XAN.TP2~ #0 #5 // BG1-style flaming swords
~XANBG2VOICE/SETUP-XANBG2VOICE.TP2~ #0 #0 // Xan's BG2 voice for BG1, v2
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok
~SDMODS/SDMODS.TP2~ #0 #0 // Shed's Mods
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~VIC.TP2~ #0 #0 // Victor's Improved Races
~VIC.TP2~ #0 #1 // Victor's Wizards Know Better(have more Lore)
~VIC.TP2~ #0 #6 // Romance Friendly Imprisonment(by Galactygon)
~VIC.TP2~ #0 #11 // Improved Irenicus Dungeon(Not as difficult as Improved Ilyich)
~SETUP-SEMI_MULTI_CLERICS.TP2~ #0 #0 // Semi-multi-clerics
~ADPACK/SETUP-ADPACK.TP2~ #0 #0 // Shared files (required)
~ADPACK/SETUP-ADPACK.TP2~ #0 #1 // Divine spells lvl 1-8
~ADPACK/SETUP-ADPACK.TP2~ #0 #2 // Arcane spells lvl 1-10
~ADPACK/SETUP-ADPACK.TP2~ #0 #3 // New dimension door animation
~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA
~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu
~SETUP-BPV177.TP2~ #0 #14 // Level-50 Ruleset (Code By King Diamond)
~SETUP-BPV177-TOBFIX.TP2~ #0 #0 // BPv177 TOB Trigger Fix
~SETUP-BP-BALANCER.TP2~ #0 #4 // XP for Spell Learning -> None (recommended... hehehe...)
~SETUP-BP-BALANCER.TP2~ #0 #10 // XP for Disarming Traps -> Original BG1
~SETUP-BP-BALANCER.TP2~ #0 #15 // XP for Pick Pocket -> Original BG1
~SETUP-BP-BALANCER.TP2~ #0 #16 // Installing files needed for the components of the group "Balancing XP and items of several mods"
~SETUP-BP-BALANCER.TP2~ #0 #17 // Restore original BG1 creatures' XP and items -> Keep custom items from other Mods
~SETUP-BP-BALANCER.TP2~ #0 #26 // Item and XP Balancing for 'Secret of Bone Hill (v2.10)' -> Keep custom items
~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
~SETUP-TACTICS.TP2~ #0 #33 // Mike Barnes' Marching Mountains
~SETUP-TACTICS.TP2~ #0 #37 // Streamlined Trolls
~SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #7 // Universal Ioun Stones by Wormy Hellcar
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #8 // Extended Mage/Cleric Spell Tables by Kevin Dorner
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #9 // All-Blunt Dwarven Thrower by Kevin Dorner
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #10 // Green-Black Robe of Vecna by Inoshiro
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #21 // Install BG2 Xan Portrait by Lord-Jyssev
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #24 // Install Charlotte sans Menagerie by Sir BillyBob
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #25 // Install All Items Identified in Selence's Shop
~SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components)
~SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items
~SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #10 // Install Shadowdancer thief kit
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions
~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions
~RR/SETUP-RR.TP2~ #0 #3 // Bard High Level Ability revisions
~RR/SETUP-RR.TP2~ #0 #4 // Proper spell progression for Bards
~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery
~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes
~SETUP-ASHESOFEMBERS.TP2~ #0 #0 // Sensible weapon restrictions for MODS
~SETUP-ASHESOFEMBERS.TP2~ #0 #1 // Nerfed Spells (Iron/Stoneskin)
~SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars)
~SETUP-ASHESOFEMBERS.TP2~ #0 #3 // Throwing Spears
~SETUP-ASHESOFEMBERS.TP2~ #0 #4 // Wizard Slayer kit MR bonus (8% + 4%/level)
~SETUP-ASHESOFEMBERS.TP2~ #0 #14 // Sensible weapon restrictions for SoA (non-mod weapons)
~SETUP-ASHESOFEMBERS.TP2~ #0 #15 // Sensible weapon restrictions for ToB (non-mod weapons)
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #3 // Altered Spells
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything)
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #118 // Install Authlim of Iyachtu Xvim Cleric Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #403 // Install Bowslinger Ranger Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #1 // Monk Remix
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #34 // Install Duskblade fighter kit (by ronin69hof, ronin69hof@gmail.com
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2.10)
~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista
~SETUP-KIVAN.TP2~ #0 #1 // Select Deheriana's Class -> Mage/Fighter/Cleric
~SETUP-KIVAN.TP2~ #0 #6 // Select Kivan's Portrait -> Install Herd's Alternative Portrait for Kivan.
~SETUP-KIVAN.TP2~ #0 #7 // Install ToB Portion of the Mod
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn - version 6 (03Nov2007)
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal
~SETUP-SCS.TP2~ #0 #160 // Smarter mages
~SETUP-SCS.TP2~ #0 #180 // Smarter priests
~SETUP-Z#MISC.TP2~ #0 #2 // Transfer Yoshimo's XP to either Imoen or the Party
~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression for Rangers
~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression for Bards
~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression for Paladins
~SCSII/SETUP-SCSII.TP2~ #0 #10 // Detectable spells and effects (required for most other components)
~SCSII/SETUP-SCSII.TP2~ #0 #20 // Allow Spellstrike to take down a Protection from Magic scroll
~SCSII/SETUP-SCSII.TP2~ #0 #40 // Antimagic attacks penetrate improved invisibility
~SCSII/SETUP-SCSII.TP2~ #0 #50 // Iron Skins behaves like Stoneskin (can be brought down by Breach)
~SCSII/SETUP-SCSII.TP2~ #0 #61 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy and player Harm spells both do 150 hp of damage
~SCSII/SETUP-SCSII.TP2~ #0 #70 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.
~SCSII/SETUP-SCSII.TP2~ #0 #80 // Revert Greater Restoration back to only affecting one creature
~SCSII/SETUP-SCSII.TP2~ #0 #90 // Blade Barrier and Globe of Blades only affect hostile creatures
~SCSII/SETUP-SCSII.TP2~ #0 #100 // Cap damage done by Skull Trap at 12d6
~SCSII/SETUP-SCSII.TP2~ #0 #110 // Make Minute Meteors into +2 weapons
~SCSII/SETUP-SCSII.TP2~ #0 #113 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level)
~SCSII/SETUP-SCSII.TP2~ #0 #120 // Remove the Shield of Balduran from the game
~SCSII/SETUP-SCSII.TP2~ #0 #130 // Remove the invisibility power of the Staff of the Magi
~SCSII/SETUP-SCSII.TP2~ #0 #140 // Move Vhailor's Helm into Throne of Bhaal
~SCSII/SETUP-SCSII.TP2~ #0 #160 // Remove unrealistically helpful items from certain areas
~SCSII/SETUP-SCSII.TP2~ #0 #181 // Increase the price asked by Gaylan Baele -> Gaylan wants 60,000 gold pieces
~SCSII/SETUP-SCSII.TP2~ #0 #190 // Make Watchers' Keep accessible between SoA and ToB
~SCSII/SETUP-SCSII.TP2~ #0 #201 // Prevent party members from dying irreversibly
~SCSII/SETUP-SCSII.TP2~ #0 #220 // Smarter general AI
~SCSII/SETUP-SCSII.TP2~ #0 #235 // Potions for NPCs
~SCSII/SETUP-SCSII.TP2~ #0 #241 // Improved fiends -> Fiends cast spells like normal wizards
~SCSII/SETUP-SCSII.TP2~ #0 #251 // Smarter genies -> Genies cast spells like normal wizards
~SCSII/SETUP-SCSII.TP2~ #0 #261 // Smarter celestials -> Celestials cast spells like normal wizards
~SCSII/SETUP-SCSII.TP2~ #0 #271 // Smarter dragons -> Dragons cast spells like normal wizards
~SCSII/SETUP-SCSII.TP2~ #0 #281 // Smarter beholders -> Upgrade the beholders found in the hive in the Underdark (borrowed from Quest Pack)
~SCSII/SETUP-SCSII.TP2~ #0 #289 // Smarter mind flayers -> Illithids have only original-game resistances; Illithids cannot see invisible enemies (matches original game)
~SCSII/SETUP-SCSII.TP2~ #0 #321 // Smarter Mages -> Mages only cast short-duration spells instantly at start of combat if they are created in sight of the PC
~SCSII/SETUP-SCSII.TP2~ #0 #331 // Smarter Priests -> Priests only cast short-duration spells instantly at start of combat if they are created in sight of the PC
~SCSII/SETUP-SCSII.TP2~ #0 #340 // Add high-level abilities (HLAs) to ToB mages -> Only selected ToB mages get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #350 // Add high-level abilities (HLAs) to ToB priests -> Only selected ToB priestss get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #360 // Add high-level abilities (HLAs) to SoA mages -> Only selected SoA mages get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #370 // Add high-level abilities (HLAs) to SoA priests -> Only selected SoA priestss get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #400 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty
~SCSII/SETUP-SCSII.TP2~ #0 #410 // Improved minor encounters [almost no content yet]
~SCSII/SETUP-SCSII.TP2~ #0 #420 // Ease-of-use party AI
~SCSII/SETUP-SCSII.TP2~ #0 #430 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic)
~SCSII/SETUP-SCSII.TP2~ #0 #440 // Move Boo into Minsc's pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2030 // Two-Handed Katanas
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2092 // Change Experience Point Cap -> Level 30 Experience Point Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values
~SETUP-BGTTWEAK.TP2~ #0 #3 // Tougher Sarevok and Semaj
~SETUP-BGTTWEAK.TP2~ #0 #5 // Druid/Ranger-responsive bears in BG1
~SETUP-BGTTWEAK.TP2~ #0 #8 // Random activated traps in the pirate cave -> Install-time randomisation
~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast
~SETUP-BGTTWEAK.TP2~ #0 #13 // Arkion reacts to player's reputation
~SETUP-BGTTWEAK.TP2~ #0 #15 // More bandit scalps
~SETUP-BGTTWEAK.TP2~ #0 #18 // Salk's Pen-and-Paper ruleset corrections
~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries
~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #30 // Install Quest Pack Compatability patch by Moongaze
~MIXMOD/MIXMOD.TP2~ #0 #0 // WARNING
~MIXMOD/MIXMOD.TP2~ #0 #5 // Increased Ammo Stacks -> Increase Ammo by 300%
~MIXMOD/MIXMOD.TP2~ #0 #12 // Increased Gem and Jewelry Stacking -> Increase Gem and Jewelry by 300%
~MIXMOD/MIXMOD.TP2~ #0 #19 // Increased Potion Stacking -> Increase Potion by 300%
~MIXMOD/MIXMOD.TP2~ #0 #26 // Increased Scroll Stacking -> Increase Scroll by 300%
~MIXMOD/MIXMOD.TP2~ #0 #44 // Modified Shapeshifting Fix for Refinements V2
~MIXMOD/MIXMOD.TP2~ #0 #46 // Helmets for Shapeshifters Bug Fix
~SETUP-BGT-NPCSOUND.TP2~ #0 #0 // Baldurs Gate Trilogie NPC Sound
~NPCKIT/NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions
~SETUP-RPG-KP.TP2~ #0 #1 // Kitpack Component - Wizardslayer Enhancements
~SETUP-RPG-KP.TP2~ #0 #6 // Kitpack Component - Spellsword: fighter/sorcerer kit
~XAN/SETUP-XAN.TP2~ #0 #3 // Install alternate class for Xan? -> Change Xan's class to Sorcerer
~SETUP-REFINEMENTS.TP2~ #0 #20 // "SwashImoen" -> "SwashImoen", full revision (suggested)
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #610 // Install Nightcloak of Shar Kit for Viconia
~SETUP-END_BIFF.TP2~ #0 #0 // Override Biffing -> This method biffs all files in the override folder and it's possible to uninstall this mod. You need another 2GB of disk space.
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Travel Times and Area Visibility -> Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well
~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music
~SETUP-GUI.TP2~ #0 #3 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
#2
Posted 18 January 2008 - 09:00 AM
Deactivated account. The user today is known as The Imp.
#3
Posted 18 January 2008 - 09:49 AM
#4
Posted 22 August 2009 - 03:19 AM
I Just picked this game up again, after a year or more off. Having some bugs when I enter the Temple Ruins. What happens is that the game starts to have 5 second stall, then a 10 second stall, then a minute long stall, then it freezes altogether. Not sure if anyone has heard of such a problem, but any help would be great. The only clue I have as to what it could be is that after the stalls, it displays that a shade lord is self buffing, which seems to be what is causing the slow down's and eventual freeze.
Thanks for your time.
#5
Posted 22 August 2009 - 04:24 AM
Well, as you said that you are willing to deal with bugs, well, I suggest that you look at the megamoding FAQ in my sign, as it gives somewhat good advice on about how to deal with the lagging you encountered.I Just picked this game up again, after a year or more off. Having some bugs when I enter the Temple Ruins. What happens is that the game starts to have 5 second stall, then a 10 second stall, then a minute long stall, then it freezes altogether. Not sure if anyone has heard of such a problem, but any help would be great. The only clue I have as to what it could be is that after the stalls, it displays that a shade lord is self buffing, which seems to be what is causing the slow down's and eventual freeze.
But first I would suggest that you restart the game, and load the save just before entering the area, go to the area, and push the x button, it will say what area you are on...
Deactivated account. The user today is known as The Imp.
#6
Posted 22 August 2009 - 09:40 PM
Well, as you said that you are willing to deal with bugs, well, I suggest that you look at the megamoding FAQ in my sign, as it gives somewhat good advice on about how to deal with the lagging you encountered.
I'll look through the faqs now and see what I can find, thanks for the help
But first I would suggest that you restart the game, and load the save just before entering the area, go to the area, and push the x button, it will say what area you are on...
The area is the temple ruin area 4104.
I have a couple of questions, do you think it would be wise to reinstall all the mods I have? Has there been a significant increase in stability of the mega mod that would warrent a reinstallation?
And has there been any great mods that have come out in the past year that you would recommend (I looked through the new releases but it's hard to tell which one's are good, you know?)
Thanks for your help Jarno
#7
Posted 23 August 2009 - 12:10 AM
You are welcome.I'll look through the faqs now and see what I can find, thanks for the help.
Well, from that we can start the debugging then, with the help of this(be sure to read the bigg's instruction thoroughly) if you are willing, I would suggest that you identify the problem with that. And if you don't have an idea of the script files in the area, you can always use a .tp2 file that has this in as backup:The area is the temple ruin area 4104.
BACKUP ~stutter_test/backup~ AUTHOR ~blah~ BEGIN ~Test stuttering~ COPY_EXISTING_REGEXP GLOB ~.*\.bcs~ ~override~ SET x = 0 - 1 DECOMPILE_BCS_TO_BAF REPLACE_EVALUATE ~\(RESPONSE #[0-9]+\)~ BEGIN x += 1 END "\1 ActionOverride(Player1,DisplayString(Myself,~Running block %x% of %SOURCE_RES%.BCS~))" COMPILE_BAF_TO_BCSThat has just the small problem that you can't actually play the game very well, cause it will paint the dialog unreadable, but it can be uninstalled easily so there shouldn't be a problem with that.
Well, what I can see from the .log, yes there has been significant increase... but that's cause I can't see the BiG World Installs stability enhancements... they were not always visible, like they are today, as they will edit the WeiDU.logs line ends.I have a couple of questions, do you think it would be wise to reinstall all the mods I have? Has there been a significant increase in stability of the mega mod that would warrant a reinstallation?
And has there been any great mods that have come out in the past year that you would recommend (I looked through the new releases but it's hard to tell which one's are good, you know?)
Some new mods; Item Revisions, Spell Revisions, The Wheels of Prophecy... just few examples.
But if I were me, you would wait for the BiG World Setup v8 to come out, as it will help you immensely... in the setup. The v7 is a bit damaged, cause the BWP team is doing the update and it's incomplete, so the links it uses are not to the right files making it unusable unfortunately.
Edited by Jarno Mikkola, 23 August 2009 - 12:14 AM.
Deactivated account. The user today is known as The Imp.
#8
Posted 23 August 2009 - 02:07 AM
#9
Posted 23 August 2009 - 03:09 AM
By any chance did you get a quest at Umar Hills named Moxen to find somebody(I want to say it is his apprentice or daughter or something like that)? If so then your problem is probably described in this thread. It is part of the Every Mod and Dog quest. I can't tell for sure if you are using it though since I can't find it in your weidu log, but I can't find it in my own either and I know I installed it.
Wow, u are dead right. That's exactly my problem, i'm going to go try and fix it now. Thank you so much, you saved me much time and nothing is more valuable then that.
A big thanks goes out to Leomar and White Agnus for their generous assistance in solving the bug. Woot!
Edit: It worked! Well I always knew it would, but its far more pleasing to actually resolve the issue, anyways... thanks again
Edited by baihbalm, 23 August 2009 - 03:59 AM.
#10
Posted 23 August 2009 - 03:43 AM
Some new mods; Item Revisions, Spell Revisions, The Wheels of Prophecy... just few examples.
But if I were me, you would wait for the BiG World Setup v8 to come out, as it will help you immensely... in the setup. The v7 is a bit damaged, cause the BWP team is doing the update and it's incomplete, so the links it uses are not to the right files making it unusable unfortunately.
Well, looks like the problem has been solved before (see above post), so therefore I'm off to try and repeat the proecess. I'll keep a close eye on the BW Setup v8 release date. (Edit: Lol, it came out like a few minutes ago) When it comes out i'll plug it in and give the game another go (maybe even help out with bugs if they need me to).
The only other problem I'm having is when I use any sort of magic in Waukeen's Promenade, a ton of enemies named 'Shadow Warrior' or 'Shadow Mage' or 'Shadow Golem' spawn all around me (anytime a spell is cast, the spawns re-occur on the person finishing the casting.). It's very annoying, so I just don't use magic in that area. Can't find out what quest that particular encounter comes from, but I guess i'll keep looking to see if I can disable it till later.
Take care Jarno
Edited by baihbalm, 23 August 2009 - 04:00 AM.
#11
Posted 23 August 2009 - 04:21 AM
Well, I don't know about the WP, but you shouldn't be casting wizard spells at all in the city of Athkatla before you have the casting license. As it could be that someone has changed the enforcers to be 'Shadow plahs'.The only other problem I'm having is when I use any sort of magic in Waukeen's Promenade, a ton of enemies named 'Shadow Warrior' or 'Shadow Mage' or 'Shadow Golem' spawn all around me (anytime a spell is cast, the spawns re-occur on the person finishing the casting.). It's very annoying, so I just don't use magic in that area. Can't find out what quest that particular encounter comes from, but I guess i'll keep looking to see if I can disable it till later.
PS, the BWP came out, not the BWS, you'll have to wait before it's if you don't wish to make manual setup...
Deactivated account. The user today is known as The Imp.
#12
Posted 23 August 2009 - 12:49 PM
Well, I don't know about the WP, but you shouldn't be casting wizard spells at all in the city of Athkatla before you have the casting license. As it could be that someone has changed the enforcers to be 'Shadow plahs'.
I already have the casting license, oh well. I'll just avoid casting in WP for now.
PS, the BWP came out, not the BWS, you'll have to wait before it's if you don't wish to make manual setup...
oops, spoke too soon. I'll wait for the setup to be released, manual is a real pain, did that last time.