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Is there a cap for resistances?


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#1 Zvijer

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Posted 29 May 2003 - 08:17 AM

I made two spells. Both of them lower Cold Resistance by 25. The problem is, the Cold Resistance end on -25, not on -50 as they should. The character has no equipment nor other modificators.

Is -25 the minimum for resistances? Or is my spell faulty?

#2 Seifer

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Posted 29 May 2003 - 12:09 PM

I'm not sure if there is a minimum but Ive seen it go as low as -90. In regards to the supposed -50, have you made the two spells stackable?

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#3 Zvijer

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Posted 29 May 2003 - 01:55 PM

have you made the two spells stackable?

I... don't know. How? :huh:

#4 Cuv

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Posted 29 May 2003 - 06:16 PM

Look at SPIN752.spl That is the Hell Tear that offers Fire and Cold resistance... and it is stackable.

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#5 Dyara

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Posted 30 May 2003 - 01:09 AM

I think the engine uses a signed byte value to store the resistances. So it goes from -128 to +127.

Most likely you have used 'Set resistance to -25%' instead 'Increment resistance by -25%'.

#6 Zvijer

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Posted 31 May 2003 - 12:44 AM

Most likely you have used 'Set resistance to -25%' instead 'Increment resistance by -25%'.

Unfortunately no, I have checked that a dozen times.
Perhaps "permanent after bonuses" will work?