Question [Possible spoilers, I guess]
#21 -Zharahbi-
Posted 16 January 2008 - 03:16 AM
I still find this problem strange though - even though my game got back on track thanks to Nix's advice - but there definatly seems to be a problem with the whole Latimer concept. Hope someone can find a way to fix it permenantly so to save other people the trouble of joining this thread.
Oh, and still a great mod.
#22
Posted 16 January 2008 - 03:41 AM
(or you could import a game and play the ToB edition, it's a lot more stable )
Co-creator: Faren | The Luxley Family | Nathaniel
#23
Posted 19 April 2008 - 06:00 PM
PS. How do you edit the code? You mean the fhbryce.cre file right? I'm not sure how to open the file so I can edit the code. :/ Help? ^^
Edited by Hitokirinome, 19 April 2008 - 06:11 PM.
#24 -la-li-lu-le-lo-
Posted 20 April 2008 - 05:59 PM
#25
Posted 21 April 2008 - 01:48 AM
I'm playing the most recent edition for this mod (and I love it btw), but this is happening to me as well. I'm going to go try the fix that was suggested, but I thought I'd let you know that it's still doing it, even in this edition. ^^
PS. How do you edit the code? You mean the fhbryce.cre file right? I'm not sure how to open the file so I can edit the code. :/ Help? ^^
Hmm, that was meant to be fixed in the current version. Could you attach your WeiDU log and send your savegame to feuille_sakaki@spellholdstudios.net?
No, NathRomanceActive is meant to be at 1 at that point - it'll switch later.I'm playing with 4.2 and I got Bryce all right but after the I love you's were said the romance stayed at 1, was it supposed to change there or did I jump the gun by using the CLUA cheat to change it?
Co-creator: Faren | The Luxley Family | Nathaniel
#26
Posted 26 April 2008 - 02:28 PM
Hmm, that was meant to be fixed in the current version. Could you attach your WeiDU log and send your savegame to feuille_sakaki@spellholdstudios.net?
Sent! I think I sent the right save file... Unfortunately it looks like I saved over all the files from earlier so I only had files that were after I used the "cluaconsole" fix. If that doesn't help, I'm sure I'll play the mod again and I'll send the save game when I do.
#27 -Nathanial-
Posted 04 August 2008 - 05:13 PM
#28 --Silverstar--
Posted 11 August 2008 - 02:54 AM