
Are there any +3 or better scimitars in BGII?
#1
Posted 31 December 2007 - 05:20 AM
I have a great solo character for BGI (A Berserker 7 > Mage who is a Grandmaster in Scimitar), who I'm about ready to import into BGII. But I don't think there are any very good Scimitars to be found in BGII aside from Belm +2. I know many, many monsters need a +3 weapon or better to hit.
If there are any, where can they be found?
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#2
Posted 31 December 2007 - 05:36 AM
From what I can see, not many scimitars are about early on in BG2 that can be accquired by "normal" means with a +3 rating or above. Two Handed swords unfortunately get the big bonus there.
What you should be looking for is a weapon that can apply a bonus damage on top of it's enchantment to a certain type of creature, scimitars unfortunately don't get as much opportunity in canon BG2 early on, but later when the completely non-storyline areas open up, is when you can get ahold of some more powerful scimitars.
I think by the end of Chapter 3, it's only possible to have +2 Scimitars without using Shadowkeeper or CLUAConsole. Someone please prove me wrong.

During the chapters inbetween however, excluding Drow weapons, there may be a few more, but I can't remember clearly.
Sorry I can't be of much more help.

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#3
Posted 31 December 2007 - 05:39 AM
I would have recommended to use Katanas, but...
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#4
Posted 31 December 2007 - 05:56 AM

Scimitars at best are a good second weapon, or a druid's lucky charm. For a beserker, probably not the best of choices unless paired with another strong weapon of a different category.
Or, a shield if you're so inclined, but being a beserker your character (especially when enraged) should have plenty of compensation to the point of that, with the exception of dealing with the Beholder gazes (Thank you Balduran for your expensive shield)

Although I will voucher for +5 Spectral Brand. Negative Plane Protection puts vampires to dust, and the icey chills from attacks is even more of a problem to enemies sensitive to such things. Of course how to fairly accquire that one, I'm not certain of just yet.
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#5
Posted 31 December 2007 - 06:09 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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#6
Posted 31 December 2007 - 06:17 AM
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#7
Posted 31 December 2007 - 07:07 AM
Solar's Harper: Drizzt's weapons wouldn't disintegrate. They're not made by Drow.
Jarno Mikkola: I chose scimitars because in BGI using Drizzt's Defender scimitar is just awesome. It's definitely the best weapon in BGI. BTW, it's called a +5 weapon because in pnp D&D, a defender is a +5 sword, and you choose to split up the AC and attack bonus. BG doesn't let you choose, but designates it to a +3 attack bonus, and a +2 AC bonus. I don't know if it can hit enemies requiring a +5 bonus to hit or not (but it should).
Kulyok: The +4 scimitar in Watcher's Keep (Usuno's) sounds great: Can it be used by Berserkers? I only ask b/c the one in Joluv's store (the Scarlet Ninja-To) is a Monk only item.

I could replay this character in BGI (I had so much fun with him), and choose a different weapon. Unfortunately, I'm a stickler to the rules, and won't switch proficiencies inbetween the games. It's difficult to find a good weapon to put ***** in that's good for both games.
The best melee weapon types in BGI are either Dagger (Dagger of Venom), Scimitar (Drizzt's Defender), Longsword (the +2 Blade from the bounty hunter), Hammer (Aishideena), or Two Handed Sword (Spider's Bane). Unfortunately, I don't see any of these weapons being really great at the beginning of BGII. Maybe I should go with Hammers, since you get that +1/+4 vs giants hammer in DeArnise Keep, which counts as a +4 weapon for determining what it can hit. It's not very remarkable in any other way though, neither are any other hammers until chapter 7. ::shrug::
Edited by Klorox, 31 December 2007 - 07:09 AM.
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#8
Posted 31 December 2007 - 07:10 AM
Kulyok: The +4 scimitar in Watcher's Keep (Usuno's) sounds great: Can it be used by Berserkers?
I think so.
I only ask b/c the one in Joluv's store (the Scarlet Ninja-To) is a Monk only item.
Not exactly. There's a Scarlet Ninja-to, but there's also Kachiko's blade(same proficiency), and it's a +3 weapon.
The Spectral Brand +4 is even better, but I can't get it very early on, and there's even a chance that you won't get it (isn't there?).
Yes, you have to save beforehand and reload a few times; I do.
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#9
Posted 31 December 2007 - 07:38 AM
Depending on your alignment, blackrazor is a long sword, which will last you through a good deal(if not all) of ToB) Then there's Daystar, Blade of Roses+3, and later on Argundaval, The Answerer(excellent against magic resistant folk), and the Equalizer.
2-Handers have Sarevok's Sword of Chaos, then Lilarcor, and later on Warblade+4(with 1d12 damage), Soul Reaver, Silver Sword(+3), Psion's Blade(ToB), Gram the Sword of Grief, or the Flame of the North.
For Hammers, your best ones are Crom Faeyr and Runehammer. Early on you have some +1, +2s, Ashideena, +4 against Giantkin. Hammer of Thunderbolts(until it's made to Crom Faeyr. Actually dueling Crom and Rune has always turned out exceedingly well for me. The 25 Str(Crom) and Negative Plane Protection(Rune), not to mention the awesomeness against Trolls, Golems(Stone/Clay), Ettins and Undead.
Just some thoughts if you choose to go with non-scimitars...
Edited by Kellen, 31 December 2007 - 07:39 AM.
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#10
Posted 31 December 2007 - 09:11 AM
#11
Posted 31 December 2007 - 11:48 AM
It also allows an easy switch to a longbow, which will be used a lot in BGI (even with only *).
Edited by Klorox, 31 December 2007 - 11:49 AM.
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#13
Posted 31 December 2007 - 03:14 PM
Solar's Harper: Drizzt's weapons wouldn't disintegrate. They're not made by Drow.
I know that one, I was speaking about the adamantine weapons you can purchase or accquire in the Underdark, and more specifically - Ust Natha.
Drow Scimitar +3
STATISTICS
Damage: 1D8 +4
THAC0: +3
Damage type: slashing
Weight: 3
Speed Factor: 2
Proficiency Type: Scimitar/Wakizashi/Ninja-To
Type: 1-handed
Requires: 10 Strength
Not Usable By:
Cleric
Mage
Thief
(Information gathered from Shadowkeeper, canon BG2 no mods)
The armor is also powerful there, too bad they don't deal in leather.

The longsword you can accquire is also somewhat weaker, however it requires only a mere STR6 to wield.
Trolls beware Gram the Sword of Grief +5 tho

Anyway, I still recommend only using the scimitar as one of the weapons, pair it up with another type to stay versatile, and spend some points beefing up Longsword proficency as well, since Daystar will make your fights (especially when charged) against undead enemies a whole lot less of a painkiller, as long as you have negative plane protection attached.

Edit: Oh!
And about Two Handed Swords, I highly recommend spending some points to the extent you can use Psion's Blade (found among the illithids ironically), and the Silver Sword when you reforge it eventually.
The former will make dealing with those mind flayers a helluva lot easier, just be sure to save first because anything can happen, especially against Alhoons and Ultrathids.
Psion's Blade +5
Some believe this massive blade to be of Drow origin, though others dispute this claim. However, all agree this great sword was fashioned with a single purpose... to rid the world of the Illithid. Those who wield the Psion's Blade are immune to the Mind Flayer's psionic attacks. The bewildering gaze of Umber Hulks, often found serving the Illithid, are similarly rendered harmless.
STATISTICS:
Grants immunity to confusion and all Psionic attacks when wielded.
Damage: 1D10 +5
THAC0: +5 bonus
Damage type: slashing
Weight: 9
Speed Factor: 5
Proficiency Type: Two Handed sword
Type: 2-handed
Requires: 14 Strength
Not Usable By:
Druid
Cleric
Mage
Thief
As for the other one, is it vorpal or what?

Edited by Solar's Harper, 31 December 2007 - 03:19 PM.
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
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#14
Posted 02 January 2008 - 05:50 AM
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#15
Posted 02 January 2008 - 04:19 PM
Specifically, any that you can find fairly early on?
I have a great solo character for BGI (A Berserker 7 > Mage who is a Grandmaster in Scimitar), who I'm about ready to import into BGII. But I don't think there are any very good Scimitars to be found in BGII aside from Belm +2. I know many, many monsters need a +3 weapon or better to hit.
If there are any, where can they be found?
Er, Scarlet Ninja-To (WANINJA), from Joluv (bonus merchant in Copper coronet).
+3 and adds an attack, and another special... Poison 2 hp/sec for 12 sec (save for none)
Far and away the best Scimitar weapon. But, um, it seems to be tweaked to be F/M/T or Monk, human or half-orc only. That can't be right. But I guess it is, that's what my clean patched ToB install shows.
Which just means it's a weapon to remember for when you get Use Any Item ;-)