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About Fading Promises


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#1 berelinde

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Posted 25 December 2007 - 06:01 AM

Ever wondered what it was like to be tied to life - forever? Aidan knows.

Help him regain his honor, and you might even help him remember what it was to be human.

Fading Promises introduces Aidan, a fallen paladin of Amaunator, who has a couple problems. One of them is that he's dead. Another is that he never completed his last quest. You can't help him with the first, but he would be very grateful for your assistance with the second. Who knows? You might even give him the courage to face the judgment he has so long avoided.

The quest kicks off in the Temple District, where a woman has had a bit of a scare.

 

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Edited by skellytz, 07 December 2024 - 10:23 PM.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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#2 -guest-

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Posted 22 July 2010 - 01:10 PM

Ever wondered what it was like to be tied to life - forever? Aidan knows.

Help him regain his honor, and you might even help him remember what it was to be human.

Fading Promises introduces Aidan, a fallen paladin of Amaunator, who has a couple problems. One of them is that he's dead. Another is that he never completed his last quest. You can't help him with the first, but he would be very grateful for your assistance with the second. Who knows? You might even give him the courage to face the judgment he has so long avoided.

The quest kicks off in the Temple District, where a woman has had a bit of a scare.

is this paladin only for a good party?
Thanks for help

#3 berelinde

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Posted 22 July 2010 - 01:24 PM

He isn't a joinable NPC, but he will appear to any party. It's up to the PC to decide how to handle his quest and the friendship he offers.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

berelinde's mods
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#4 jastey

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Posted 04 February 2019 - 09:47 AM

Version 8 is up! With is comes native BGI:EE and EET compatibility and bugfixes.

 

Changes are:

-Native BGII:EE and EET compatibility;

-all fixes from BWP Fixpack integrated: compatible ids patching, corrected journal titles (English and Spanish version), only one mace is dropped if Victor's BGII Improvement Mod is installed, dialogue fixes - Aidan always leaves as intended, custom mace damage fix;

-added journal entry to the woman in Temple District if met before Aidan;

-if PC is in Underdark, Aidan will wait three days after Underdark exit before confronting in case of betrayal;

-changed his time of appearance to "NIGHT" instead of "MIDNIGHT" in the hopes that is solves some reports about Aidan not showing up and/or having to wait very long;

-removed Selma's portrait due to unclear copyright situation;

-removed annoying sound upon loading or area transfer;

-all audio references de-capitalized so sound will be played in case-sensitive OS;

-audio install updated and old .bat files deleted;

-setup-fadingpromises.ini with metadata added;

-updated to WeiDU v246


Edited by jastey, 04 February 2019 - 09:49 AM.


#5 Isewein

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Posted 04 February 2019 - 12:37 PM

So happy to see another well-loved mod getting ready for EE! The project is nearing completion...

 

The image could stay; it's a portrait of a handmaiden of Queen Amalia of Greece and hence predates the notion of copyright somewhat. ;)


Edited by Isewein, 04 February 2019 - 12:41 PM.


#6 jastey

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Posted 04 February 2019 - 01:05 PM

Thank you for the info. Still, maybe it's best to move such portraits to the according portrait mods, though, since having a portrait for such a small game character is not usual in teh original game.



#7 Gwendolyne

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Posted 27 September 2020 - 12:23 AM

As she died in 1875, I guess it's OK with copyright. There is no problem to use paintings from Delacroix, de Vinci... for no commercial purpose as long as you credit them. ;)


CARPE DIEM ....
 

In progress : Menace sur le Royaume de Diamant Éternel there.


#8 jastey

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Posted 27 September 2020 - 12:44 AM

If copyright is no problem, I'll probably add the portrait back in as an optional component.