Ah, that's a shame. To be honest, I don't particularly need the option to import old BG1 NPCs who would have no content for ToB anyway. Do you reckon HB would simply overwrite the EET content for the Fate Spirit or garble it completely? It's a difficult thing to test without running the risk of making your trilogy install unplayable a couple of months down the line...
Homeward Bound
Started by berelinde, Dec 24 2007 05:12 PM
62 replies to this topic
#61
Posted 02 December 2024 - 05:57 AM
#62
Posted 02 December 2024 - 06:20 AM
It's been a while and I no longer remember what the problem was. Might be able to re-review/wrap up a quick test with the mod during the second half of the week, though.
#63
Posted Yesterday, 05:01 AM
That'd be grand, thanks! As far as I understand, the issue is that it changes the Fate Spirit conversation, which EET relies on to be modular from scratch in otder to account for all possible mod NPCs.