Won't we also get the erroneous Pick Pocket sounds that Ascension mentioned in TobEX?
No, you wont. I mean, not any less then sounds in slot 70 (70 HIDDEN_IN_SHADOWS), 71 (71 SPELL_DISRUPTED)...
They all share same slot as EXISTANCE1,2... sounds.
You can see in this post, explanation by Miloch, how this should work.
In short, PICKED_POCKET sounds are attached to joinables, and EXISTANCE to non-joinables.
It is small chance that chanter, town crier, cow or wolf will pick any pocket.
He did code BGT and TobEX afterall?
This has nothing to do with BGT. It affects all, BG2, BGT, all mod-added creatures.
So basically our problem is that we don't have an option to disable these sound changes in ToBEx?
If we had this option within BWS, we could set it off by default so that our precious chanters could sing! (I really miss those chanters!)
It is part of Core fixes of TOBex.
Is it that hard to edit ini file in notepad?
I guess, BWS could copy fixed TOBexCore.ini at the end of BWS install, if you have TOBex installed.
Edited by Mad Mate, 08 June 2015 - 05:30 PM.