Excuse me for asking what's probably an idiot question, but regarding the
bg.vbs file; does it work with Torment?
(I've been trying to tweak the game a bit, but had no real luck (I've running a 8600GTS on
XP); best I can manage is edge the hardware acceleration down and that leaves cursor trails. I forced disabled the vsync with the nvidia control panel which appeared to achive presicely nothing.)
I attempted to use the
bg.vbs file, but it didn't seem to do anything. I copy-pasted the code, used save as to save it as
bg.vbs and put in the folder with Torment.exe. And obviously, changed the line
bgdx.Run "bgmain2.exe", 1, True
to
bgdx.Run "Torment.exe", 1, True
Is there anything else I should do, as this didn't seem to do anything. (I'm afraid I'm a complete beginner when it comes to this sort of thing...) I'm almost 100% I must be doing something wrong somewhere...
I'm also not entirely following what the bigg said in the first post:
the bigg said:
?PST: Like in BG1, disable all software rendering, then enable Software Transparency Rendering. Like in IWD2, it's playable at 1680x1050.
As far as I can find, there's only three graphic options in Torment, Software Blitting, Software Mirroring and Software Transparency. Are you talking about something different (in the nvidia control panel or something or some third-party application, like the widescreen mod I keep hearing about?)
Any help would be greatly appreciated!