If you use OBMM it's very easy to get your load order:
Step 1: At the main OBMM screen click on the Import/Export button:
Step 2: Click the first item on the list, View Load order:
Step 3: When you click that you get a nice window showing your load order, copy that:
Step 4: Paste that into a reply, post it, and your done:
For those that don't use OBMM, you have two options, either A: A very simple and quick download of OBMM followed by a simple install then the steps above. Or B: Opening up oblivion, go to data files, and manually write them all down (take a wild guess what one I think is better )
And there we have it, how to get your load order. See? painless!
And now, here is my current load order, I'm currently in the process of reinstalling all my favorite mods so this will get updated but for now here it is.
NPC Vars.esp
FCOM_Convergence.esp
JOJOeffect.esp
OSR_pose.esp
StandingJOJO.esp
Seph's new animations.esp
EFGAddPose.esp
Lem - The Nether.esp
MountainTower.esp
Sword_of_lineage.esp
RealSwords - Khajiit HI v1.3.esp
Action_Figures_Series1.esp
RealSwords - Argonian HI.esp
RealSwords - Breton HI.esp
RealSwords - Bosmer HI.esp
RealSwords - Orc HI v1.0.esp
RealSwords - Redguard HI.esp
xulLushWoodlands.esp
xulBeachesOfCyrodiilLostCoast.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulChorrolHinterland.esp
xuldarkforest.esp
xulStendarrValley.esp
xulImperialIsle.esp
ULFallenLeafEverglade.esp
Short Grass V3.esp
ooommmfrans loot.esp
quickstart.esp
LoadingScreens.esp
[GFX]_Initial_Glow-all.esp
Better Cities Full.esp
Diverse Effect Icons for OOO.esp
MidasSpells.esp
Elves Of Lineage II.esp
Mounted_Spellcasting Deadly Reflex Compatible.esp
DeadlyReflex - Timed Block + Very High Damage.esp
Bashed Patch, 0.esp
DeadlyReflex - Combat Moves.esp
linenums:0'>Oblivion.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Francesco's Optional New Items Add-On.esmFrancesco's Leveled Creatures-Items Mod.esmHorseCombatMaster.esmTNR ALL RACES FINAL.espUnofficial Oblivion Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espDLCShiveringIsles.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espJOJOeffect.espOSR_pose.espStandingJOJO.espSeph's new animations.espEFGAddPose.espLem - The Nether.espMountainTower.espSword_of_lineage.espRealSwords - Khajiit HI v1.3.espAction_Figures_Series1.espRealSwords - Argonian HI.espRealSwords - Breton HI.espRealSwords - Bosmer HI.espRealSwords - Orc HI v1.0.espRealSwords - Redguard HI.espxulLushWoodlands.espxulBeachesOfCyrodiilLostCoast.espxulAncientYews.espxulAncientRedwoods.espxulChorrolHinterland.espxuldarkforest.espxulStendarrValley.espxulImperialIsle.espULFallenLeafEverglade.espShort Grass V3.espooommmfrans loot.espquickstart.espLoadingScreens.esp[GFX]_Initial_Glow-all.espBetter Cities Full.espDiverse Effect Icons for OOO.espMidasSpells.espElves Of Lineage II.espMounted_Spellcasting Deadly Reflex Compatible.espDeadlyReflex - Timed Block + Very High Damage.espBashed Patch, 0.espDeadlyReflex - Combat Moves.esp
Edit: Another good idea from Yorkmaster, use the (codebox) (/codebox) (replace the () with [] ) to post you load order so it doesn't take up a ton of room
Please not all claims that you will win something are completely false and only existed to make people look at this thread
Edited by Karandras, 12 December 2007 - 08:41 AM.