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#181 maximus2001

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Posted 08 February 2008 - 05:24 PM

Well I was suprised Erebusant and bigmoshi didn't have to run an end biff weidu somewhere. When I just started the game I could hardly move and I was carrying nothing but a sword and leather armor. Then my PC would jump 10 feet across the screen. It sounds as bad as yours, but it actually started right off the bat. Had to go back and run the biff, then put back in worldmap etc.

#182 Rabbi Satan

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Posted 08 February 2008 - 08:34 PM

Hm, so Bigmoshi, what did you do? Did you do the NearInfinity fix? I'm a bit of a noob (Scratch that, have no idea what I'm doing at all!) when it comes to modding.

Nevertheless, I'll try the NI fix. It's a bit ambiguous that way you described it, whether or not you used an older save, or did the NI fix.

#183 Valiad

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Posted 09 February 2008 - 04:48 AM

Rabbi:
about the Tor'gal bug at my post earlier I said that as soon as you have allready met him he gets implemented in ur save game as bugged even if you have replaced the TORGAL.cre with the old bug-free one.But for not using the mind flayer trick you could spawn via console TORGAL.cre and you get the dialogs and the quest advances normally(plus you can kill him hehe).As soon as you get out and Nalia gives you the stronghold new areas get loaded and the bugged unkillable troll at the entrance and Tor'gal are cleared (well they stay in the old areas but you can never get back there any way).

The same goes for Tolgerias probably-wn't use the fixed .cre anyway personally gonna mid flay him to death even though I haven't been to the planar sphere yet to get him in my save game as bugged(although if he has allready been implemented in ur save game and use a fixed .cre to replace him still you could spawn via console the fixed one, like Tor'gal as I said earlier)

Encountered the Cromwell crush as well after visiting him a few times without ever been to Arlax(the other smithy).The instructions at the posts mentioned earlier worked great though.Followed erebusant's solution with DLTCEP without implementing any files from the patch and it worked just splendid(just by previewing the area).Will probably encounter the Arlax Smithy crush as well but I think I will manage to fix it with the instructions on the post talking about it.

Bigmoshi:
about the crushes with the two mages I will try to find a save game close to them and post it as soon as I am able.

Cheers all and keep on killing bugs!

#184 Valiad

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Posted 09 February 2008 - 11:19 AM

Something odd I noticed as well: the red dragon armor crafted from Fikraag's scales wasn't red.Both in the paper doll and in game.It had a generic metal plate armor colour.I CLUAed the item in and its the same.Thought it has smth to do with refinements mod since only that alters armors in general anyway so I made a post asking about it there.Waiting for an answer atm.Tried searching the forums a bit too but nothing like that seems to have come up again.

#185 Thesslian

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Posted 10 February 2008 - 08:27 AM

Well, something went wrong with my install. Slowdown again. It may have been progressive, but I'm not sure. Became blatantly obvious around the time I went to Larswood to do go through the bandit camp part of the game. Tried ditching ammo, items, containers, going back to previous saves and replaying, uninstalling improved black talons, and a bit of cussing and vulgar gesturing. Slowdown still shows up and won't go away. I'm just going to nuke the whole thing and avoid mega mods like the plague.

I think I will foolishly try a lightly modded version of bgt and see if I ever get to the end of ToB in a modded game.

#186 Valiad

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Posted 11 February 2008 - 05:35 AM

Hmm about the red dragon armor appearance I uninstalled refinements checked it again and it the appearance was the same(also it messed up my Worldmap since it was installed after refinements,got an exception error every time I tried opening the map even in a new game but worked it around and eventually fixed it).Can anyone post me the original item file (without the refinements edit) so I drop it in the override folder and see what happens then?

#187 bigmoshi

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Posted 11 February 2008 - 06:09 AM

Well, something went wrong with my install. Slowdown again. It may have been progressive, but I'm not sure. Became blatantly obvious around the time I went to Larswood to do go through the bandit camp part of the game. Tried ditching ammo, items, containers, going back to previous saves and replaying, uninstalling improved black talons, and a bit of cussing and vulgar gesturing. Slowdown still shows up and won't go away. I'm just going to nuke the whole thing and avoid mega mods like the plague.

I think I will foolishly try a lightly modded version of bgt and see if I ever get to the end of ToB in a modded game.


Hey Thess, these things can happen, which is why I really prefer to stick closer to erebusant's set of installs. The nerfed armor actually was kinda fun at the start. But seriously, the real good armor that you'll be wearing when you hit lvl 5-6 aren't nerfed at all. So if you had played on, you'll realise that nerfed armor isn't a big deal to spend manual installing. And, you could actually edit the smm-config.xml file using notepad instead of manually installing :cheers:

Well I was suprised Erebusant and bigmoshi didn't have to run an end biff weidu somewhere. When I just started the game I could hardly move and I was carrying nothing but a sword and leather armor. Then my PC would jump 10 feet across the screen. It sounds as bad as yours, but it actually started right off the bat. Had to go back and run the biff, then put back in worldmap etc.


Hi Maximus, nopes I didn't need biffing, it ran ok on my laptop & desktop. I managed to find a good round up on biffing by berelinde, and posted it earlier on the thread. Perhaps that may clear things up a little. http://www.shsforums...p...0695&st=40#

Just pmed you about the portraits. :D

Hmm about the red dragon armor appearance I uninstalled refinements checked it again and it the appearance was the same(also it messed up my Worldmap since it was installed after refinements,got an exception error every time I tried opening the map even in a new game but worked it around and eventually fixed it).Can anyone post me the original item file (without the refinements edit) so I drop it in the override folder and see what happens then?


Hey Valiad, what's the resource file name? :cheers:

PS all: Schedule's tight lately, feel free to msn me if you need help urgently. thanks.

"[You are] the foe of my foe, friend of my friend, by the first sapling that rose where Shilmista now stands, and by the shadow it will cast before all things will end, I swear to give my blood for you." - Kivan when we meet Imanel Silversword.

bigmoshiteam2.jpg

@ SMM Auto DL / Auto-Installer / Manual Install / Walkthru - based on Erebusant's installation @
@ Infinity Explorer v0.85 (Some fixes for v0.75/v0.80) @
@ Future of MegaMods? - Working with Mega-Modification Installations - by Ascension64 @


#188 cardinalinfante

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Posted 11 February 2008 - 09:47 AM

Well, something went wrong with my install. Slowdown again. It may have been progressive, but I'm not sure. Became blatantly obvious around the time I went to Larswood to do go through the bandit camp part of the game. Tried ditching ammo, items, containers, going back to previous saves and replaying, uninstalling improved black talons, and a bit of cussing and vulgar gesturing. Slowdown still shows up and won't go away. I'm just going to nuke the whole thing and avoid mega mods like the plague.

I think I will foolishly try a lightly modded version of bgt and see if I ever get to the end of ToB in a modded game.


Hey Thess, these things can happen, which is why I really prefer to stick closer to erebusant's set of installs. The nerfed armor actually was kinda fun at the start. But seriously, the real good armor that you'll be wearing when you hit lvl 5-6 aren't nerfed at all. So if you had played on, you'll realise that nerfed armor isn't a big deal to spend manual installing. And, you could actually edit the smm-config.xml file using notepad instead of manually installing :cheers:

Well I was suprised Erebusant and bigmoshi didn't have to run an end biff weidu somewhere. When I just started the game I could hardly move and I was carrying nothing but a sword and leather armor. Then my PC would jump 10 feet across the screen. It sounds as bad as yours, but it actually started right off the bat. Had to go back and run the biff, then put back in worldmap etc.


Hi Maximus, nopes I didn't need biffing, it ran ok on my laptop & desktop. I managed to find a good round up on biffing by berelinde, and posted it earlier on the thread. Perhaps that may clear things up a little. http://www.shsforums...p...0695&st=40#

Just pmed you about the portraits. :D

Hmm about the red dragon armor appearance I uninstalled refinements checked it again and it the appearance was the same(also it messed up my Worldmap since it was installed after refinements,got an exception error every time I tried opening the map even in a new game but worked it around and eventually fixed it).Can anyone post me the original item file (without the refinements edit) so I drop it in the override folder and see what happens then?


Hey Valiad, what's the resource file name? :cheers:

PS all: Schedule's tight lately, feel free to msn me if you need help urgently. thanks.

OK Bigmoshi- as usual- a massive help! Turns out the problem was my bag of holding- dumping it means the game goes back to normal speed!
Time to limp off to Nashkel and flog everything in the scrap metal franchise... :)

#189 -Guest-

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Posted 12 February 2008 - 06:51 AM

i'm getting all the strongholds, but the bard stronghold seems to be bugged,
when i have to watch the dress rehearsal, something goes wrong.
i talk to higgold, five flagons, not below, then he tells everyone to get ready, standard transition, and my guys are just standing there, still in the five flagons, rather than near the stage, not moving, out of my control, the wandering characters still wander, but nothing else happens.
any solution?

#190 -Guest-

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Posted 12 February 2008 - 06:55 AM

guests can't edit, so i'll have to doublepost, but the solution is easy enough, go to the stage, and spawn him (bdhigg01), it'll work.
doesn't remove the fact that you have to clua to advance though, so it might be good to see if it can/will be fixed in the next release.

#191 billy3

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Posted 14 February 2008 - 01:21 PM

bigmoshi, a bit off topic, but which portrait pack are you using? Is there a way I can set NPC portraits ones similar to what you have in your sig?

#192 Toppo

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Posted 15 February 2008 - 03:36 AM

-Newb Alert-

Hi Big Moshi, I have been dying to play this for ages now but on the free download manager when I try to download anything Baldurs Gate 1 related or BGT it won't download on the manager and says 'file not found on the server' ?

I had to change the directories due to space constraints and I have Baldurs Gate 2 in here...

D:\Baldurs Gate 2 (Big Moshi.exe) in there

and Baldurs Gate 1 in here....

D:\Baldurs Gate

Any help is greatly appreciated, please :)

#193 -Guest-

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Posted 18 February 2008 - 06:33 AM

the jaheira romance seems to get stuck at the bandit part, it(the JaheiraBanditPlot variable) returns a 2 by default, if set to 1, and resting outside, they appear.
however, after that, meronia has to arrive, but doesn't.
i tried clua'ing in both "meronia" and "merinia"(same dialog file, different creatures), but that didn't work, so it appears the plot is rather stuck.

any way to solve it?

#194 Xeniteia

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Posted 19 February 2008 - 12:12 PM

Hello to all!

I have a strange problem with the installation using the 1.25 version, since some mods (like SOS, TDD, CtB, DSotSC, NSotSC and Worldmap) don't install for an unknown reason. All other mods -including BGT and BP- install fine, as do the extraction of files. The GUI mod (last mod installed) seems to have problems too.

I've tried to delete all my BG2 install and I found that it seems that some files weren't deleted. I'm running Windows Vista Premium Home Edition, the French one.
Here's my WEIDU log :

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.05b
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications for Version 14, September 18, 2007
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content)
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content)
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location. -> Alora Starts in the Hall of Wonders.
~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #0 // Copy all portraits for use by player characters
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #4 // Alternate Branwen portrait: BioWare edit by XVIII
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #19 // Alternate Kivan Portrait: BioWare edit by XVIII
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #27 // Alternate Viconia Portrait: BioWare edit by XVIII
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Immunity
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections
~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc
~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts
~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles
~SETUP-SCS.TP2~ #0 #40 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis
~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing
~SETUP-SCS.TP2~ #0 #60 // Faster Bears
~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills
~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes
~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations
~SETUP-SCS.TP2~ #0 #120 // Smarter general AI
~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs
~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins
~SETUP-SCS.TP2~ #0 #160 // Smarter mages
~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells
~SETUP-SCS.TP2~ #0 #180 // Smarter priests
~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells
~SETUP-SCS.TP2~ #0 #200 // Smarter deployment
~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders
~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade
~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads
~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers
~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks
~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers
~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards
~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters
~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster
~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle
~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower
~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists
~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters
~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle
~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle
~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle
~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle
~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle
~SETUP-SCS.TP2~ #0 #390 // Improved final battle
~SETUP-SCS.TP2~ #0 #400 // Skip Candlekeep
~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak
~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts
~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI
~ABYSTORE/ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop
~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu v1.5
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~BWQUEST.TP2~ #0 #0 // Black Rose Part I: Market Prices
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal)
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-DOFD.TP2~ #0 #0 // DofD
~SETUP-DOS.TP2~ #0 #0 // Desecration of Souls 2.6
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn v2.2
~SETUP-DSOA.TP2~ #0 #1 // Difficult Brown Dragon
~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon
~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord
~SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB)
~SETUP-FR_ROV.TP2~ #0 #1 // Reign of Virtue (ToB)
~SETUP-GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold
~SETUP-IMPASYLUM.TP2~ #0 #0 // Improved Asylum Mod for BG2:ToB
~SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-IMPASYLUM.TP2~ #0 #2 // Improved Player Scripts
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-PSTELE.TP2~ #0 #0 // PlanarSphere_Return_v2 Weidu
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content)
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content)
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content)
~SETUP-RGENIE.TP2~ #0 #0 // Ribald's Genie
~SETUP-RITEMPACK.TP2~ #0 #0 // Enhanced Girdle of Fortitude
~SETUP-RITEMPACK.TP2~ #0 #1 // Patrick's Chainmail
~SETUP-RITEMPACK.TP2~ #0 #3 // Replaced Crom Faeyr
~SETUP-RITEMPACK.TP2~ #0 #4 // Fixed Dragon Plate Armor
~SETUP-RITEMPACK.TP2~ #0 #5 // Ring of Power
~SETUP-RITEMPACK.TP2~ #0 #6 // Improved Anomen's Ring
~SETUP-RITEMPACK.TP2~ #0 #8 // BG1 Ring of Wizardry
~SETUP-RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA)
~SETUP-RUAD.TP2~ #0 #1 // Ruad Ro'fhessa (ToB)
~SETUP-SELUNEARMOURY.TP2~ #0 #0 // Selune's Armoury v1
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes
~SETUP-TACTICS.TP2~ #0 #3 // Improved Sahuagin City
~SETUP-TACTICS.TP2~ #0 #4 // Improved Bodhi
~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
~TB#QUEST/TB#QUEST.TP2~ #0 #2 // A large battle
~TB#QUEST/TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar
~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold
~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In
~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu
~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu
~SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (ToB Required)
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #3 // Altered Spells
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions
~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions
~RR/SETUP-RR.TP2~ #0 #3 // Bard High Level Ability revisions
~RR/SETUP-RR.TP2~ #0 #4 // Proper spell progression for Bards
~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards
~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery
~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter
~RR/SETUP-RR.TP2~ #0 #8 // Shadow Thief Improvements
~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom
~SETUP-BGTTWEAK.TP2~ #0 #3 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection
~SETUP-BGTTWEAK.TP2~ #0 #4 // Major locations explored upon visit
~SETUP-BGTTWEAK.TP2~ #0 #7 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat)
~SETUP-BGTTWEAK.TP2~ #0 #9 // Random activated traps in the pirate cave -> Game-time randomisation
~SETUP-BGTTWEAK.TP2~ #0 #11 // Altered spawns -> TuTu-style levelled spawns
~SETUP-BGTTWEAK.TP2~ #0 #18 // Hooded unarmoured mages and thieves
~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries
~SETUP-D0TWEAK.TP2~ #0 #3 // Reintroduce Dimension Door
~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-D0TWEAK.TP2~ #0 #15 // Remove Quayle Portrait
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing
~SETUP-EXNEM.TP2~ #0 #0 // Exnem Vault v5, Install Items
~SETUP-EXNEM.TP2~ #0 #1 // Add items to creatures
~SETUP-EXNEM.TP2~ #0 #2 // Add items to areas (affects SOA areas only - not BGT, TDD, CtB, etc. areas)
~SETUP-BPSERIES.TP2~ #0 #0 // BPSeries v3
~SETUP-ESERIES.TP2~ #0 #0 // eSeries v1.8
~SETUP-GMINION.TP2~ #0 #0 // gMinion v1.8
~SETUP-SCRIPTABLE_SPELLS.TP2~ #0 #0 // Scriptable Spells v1.4
~SCSII/SETUP-SCSII.TP2~ #0 #10 // Detectable spells and effects (required for most other components)
~SCSII/SETUP-SCSII.TP2~ #0 #20 // Allow Spellstrike to take down a Protection from Magic scroll
~SCSII/SETUP-SCSII.TP2~ #0 #30 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning)
~SCSII/SETUP-SCSII.TP2~ #0 #40 // Antimagic attacks penetrate improved invisibility
~SCSII/SETUP-SCSII.TP2~ #0 #50 // Iron Skins behaves like Stoneskin (can be brought down by Breach)
~SCSII/SETUP-SCSII.TP2~ #0 #61 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy and player Harm spells both do 150 hp of damage
~SCSII/SETUP-SCSII.TP2~ #0 #70 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.
~SCSII/SETUP-SCSII.TP2~ #0 #80 // Revert Greater Restoration back to only affecting one creature
~SCSII/SETUP-SCSII.TP2~ #0 #90 // Blade Barrier and Globe of Blades only affect hostile creatures
~SCSII/SETUP-SCSII.TP2~ #0 #100 // Cap damage done by Skull Trap at 12d6
~SCSII/SETUP-SCSII.TP2~ #0 #110 // Make Minute Meteors into +2 weapons
~SCSII/SETUP-SCSII.TP2~ #0 #113 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level)
~SCSII/SETUP-SCSII.TP2~ #0 #140 // Move Vhailor's Helm into Throne of Bhaal
~SCSII/SETUP-SCSII.TP2~ #0 #150 // Move the Robe of Vecna into Throne of Bhaal
~SCSII/SETUP-SCSII.TP2~ #0 #184 // Increase the price asked by Gaylan Baele -> Gaylan wants 120,000 gold pieces
~SCSII/SETUP-SCSII.TP2~ #0 #190 // Make Watchers' Keep accessible between SoA and ToB
~SCSII/SETUP-SCSII.TP2~ #0 #201 // Prevent party members from dying irreversibly
~SCSII/SETUP-SCSII.TP2~ #0 #220 // Smarter general AI
~SCSII/SETUP-SCSII.TP2~ #0 #235 // Potions for NPCs
~SCSII/SETUP-SCSII.TP2~ #0 #238 // Improved Spiders
~SCSII/SETUP-SCSII.TP2~ #0 #240 // Improved fiends -> Fiends have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #250 // Smarter genies -> Genies have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #260 // Smarter celestials -> Celestials have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #281 // Smarter beholders -> Upgrade the beholders found in the hive in the Underdark (borrowed from Quest Pack)
~SCSII/SETUP-SCSII.TP2~ #0 #292 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod)
~SCSII/SETUP-SCSII.TP2~ #0 #300 // Smarter githyanki
~SCSII/SETUP-SCSII.TP2~ #0 #330 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting
~SCSII/SETUP-SCSII.TP2~ #0 #351 // Add high-level abilities (HLAs) to ToB priests -> All ToB priests who can cast 9th-level spells get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #371 // Add high-level abilities (HLAs) to SoA priests -> All SoA priests who can cast 9th-level spells get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #380 // Improved d'Arnise Keep ("Tactics Remix") -> Enhanced spirit trolls (as in Tactics)
~SCSII/SETUP-SCSII.TP2~ #0 #385 // Enhanced Sendai's Enclave
~SCSII/SETUP-SCSII.TP2~ #0 #387 // Improved Shade Lord
~SCSII/SETUP-SCSII.TP2~ #0 #403 // Increase difficulty of level-dependent monster groupings -> Maximum difficulty
~SCSII/SETUP-SCSII.TP2~ #0 #410 // Improved minor encounters [almost no content yet]
~SCSII/SETUP-SCSII.TP2~ #0 #415 // Give SCS II style AI to Ascension enemies
~SCSII/SETUP-SCSII.TP2~ #0 #420 // Ease-of-use party AI
~SCSII/SETUP-SCSII.TP2~ #0 #430 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values
~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities
~SETUP-REFINEMENTS.TP2~ #0 #31 // Shapeshifting fix -> Heal on shifting to animal (by Borsook)
~SETUP-REFINEMENTS.TP2~ #0 #73 // Revised Armors & Shields. -> Update the descriptions.
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1250 // More cheating Wishes: -> Cheesy Limited Wish & Wish. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #2050 // Improved Difficulty System. -> Serious dialogue (recommended). (v2.10)
~SETUP-XPMOD.TP2~ #0 #0 // Creature XP Reduction -> Reduce to 75%
~SETUP-SCSBGT.TP2~ #0 #22 // Better calls for help
// Recently Uninstalled: ~SETUP-GUI.TP2~ #0 #0 // Game Graphical User Interface (GUI) -> "Original SoA/ToB"

#195 Rabbi Satan

Rabbi Satan
  • Member
  • 24 posts

Posted 22 February 2008 - 01:39 AM

Heya again, came back from a hiatus from BGII,

Anyone know which mod is responsible for stripping you of all your equipment in the Asylum Maze? I'm finding it nearly impossible to play from this point onwards, as you're butt naked and have nothing to defend yourself with except for the weapons which you picked up in the dream with the Bhaal aspect :crying:

Any suggestions as to what to do?

#196 Altomar

Altomar

    Seraph

  • Member
  • 163 posts

Posted 22 February 2008 - 04:59 AM

Heya again, came back from a hiatus from BGII,

Anyone know which mod is responsible for stripping you of all your equipment in the Asylum Maze? I'm finding it nearly impossible to play from this point onwards, as you're butt naked and have nothing to defend yourself with except for the weapons which you picked up in the dream with the Bhaal aspect :crying:

Any suggestions as to what to do?


~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold

#197 Hoppy

Hoppy

    Mage Hunter

  • Member
  • 2107 posts

Posted 22 February 2008 - 06:07 AM

Heya again, came back from a hiatus from BGII,

Anyone know which mod is responsible for stripping you of all your equipment in the Asylum Maze? I'm finding it nearly impossible to play from this point onwards, as you're butt naked and have nothing to defend yourself with except for the weapons which you picked up in the dream with the Bhaal aspect :crying:

Any suggestions as to what to do?


I think it can be bypassed by moving the Difficulty setting to Easy=no stripping.
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


Posted Image The Definitive Guide to Trolls

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#198 Rabbi Satan

Rabbi Satan
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  • 24 posts

Posted 23 February 2008 - 09:11 AM

Many thanks Altomar and Hoppy,

I tried to uninstall it, but it seems that I can't uninstall that particular component of big picture. I tried to adjust the difficulty slider, but the game still stripped me of my equipment. Do I need to adjust the slider prior to entering and loading the asylum on my save game?

#199 billy3

billy3
  • Member
  • 138 posts

Posted 25 February 2008 - 06:11 PM

Hi bigmoshi,

Is there a way to convert a weidu.log to the xml format required for the SMM autoinstaller? I wiped my install and am going to start the installation from scratch, but there are some extra mods I installed that I want to retain.

Thanks!

#200 DavidWallace

DavidWallace
  • Validating
  • 337 posts

Posted 26 February 2008 - 12:09 AM

Many thanks Altomar and Hoppy,

I tried to uninstall it, but it seems that I can't uninstall that particular component of big picture. I tried to adjust the difficulty slider, but the game still stripped me of my equipment. Do I need to adjust the slider prior to entering and loading the asylum on my save game?


A component of SCSII (with the cryptic name "Party's items are taken from them in Spellhold") also strips you.