Oh man long time i posted here.
Well then let's start. I understand both points of view. Leonardo was only trying to make things simple for beginners, I've been arround for a few years and i'm still unable to do quick bugfixes with
NI, and I've been trying to compose such a Uber-Mega Mod for years.
The truth is such a project is a very hard and ungrateful one. The mantainance of up-to-date instructions is a lot of work by it self, then also trying to keep up with new mod releases and new versions is even harder. So the decision was made that a big file(s) with the necessary mods should be made.
Of course Leonardo should have asked for the permission of the modders in first place, but the intentions were good.
I believe what drove this discussion to this point was the reaction in the first posts.
Every modder has a right to decide what should happen to their mods, even when it means it should completly disappear from the net. But arguing about not beeing able to support their mods, when people use older versions, isn't very enlightening to me. First of all some or maybe many modders will have nothing to do with bugs that appear when such a huge mix of mods has been used. I also understand why, but is it really the best choice?
Most of the times it's very hard to spot which mod is causing the bug and why, and in this cases the user or Leonard would be left alone with the problem. So to minimize risks Leonard when for the "use only this and that mod with version X and Y", this has been done before with the old BP. The difference was that ppl. had to search for the correct versions themselves. Finding this versions became harder and harder the older the project got.
The idea of such an application which will only download the correct versions is good and all, but which use is it when the older compatible version isn't found anymore?
E.g. I've been trying to locate Craig's bottomless containers and I can't find it anywhere anymore.
And how many of the modders are willing to actively support this project when bugs and compatibility issues arrise?
I know some are but I'm quite sure not everyone is.
I would never have included
NEJ inside this project at all for example. Because I know Vlad won't really support it since his project is big enough to bug hunt when played has standalone already. Although the same could be said about many other mods arround.
And what happens to those mods that aren't actively supported anymore. Who is going to help there?
I think that the best solution would be an automated procedure too, but how well can this be done without further endangering the project, due to mentioned versions not beeing available anymore. And are authorized mirrors really that much better?
Take World Map as an example not all mirrors are up to date although the newest version has been available for some time.
My advice would be that some people just take a deep breath and try to understand the other point of view, then you can strive to achieve a mutual solution.
Edited by Kamui2040, 08 December 2007 - 12:55 AM.