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BGT 1.05a install problem


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#1 Henslesax

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Posted 17 November 2007 - 11:17 AM

Hi there,

well my problem is rather simple to understand but i find it pretty strange. I uninstalled the BGT 1.04 to install the 1.05a. When it ask me to "Enter the full path to your Baldur's Gate Installation"... witch i entered correctly, and when i install BGT 1.04 again, it work just fine. Minor issue but... i can't understand what's wrong :rolleyes:

#2 Ascension64

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  • 5983 posts

Posted 17 November 2007 - 03:58 PM

Hi there,

well my problem is rather simple to understand but i find it pretty strange. I uninstalled the BGT 1.04 to install the 1.05a. When it ask me to "Enter the full path to your Baldur's Gate Installation"... witch i entered correctly, and when i install BGT 1.04 again, it work just fine. Minor issue but... i can't understand what's wrong :rolleyes:

Are you saying that v1.05a doesn't recognise your BG directory, whereas v1.04 does? If so, then your BG:TotSC installation is not complete. Check that you have a full custom install of BG and TotSC with all tickboxes checked, and patched to 5512. I think there was a previous report of some files not being copied over during a BG:TotSC installation because of scratched CDs. You might also want to check whether you also have this problem.

--------------
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#3 Altomar

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Posted 17 November 2007 - 04:14 PM

yes, it happen to me. if a full custom install of BG and TotSC don't work then look at this file with an editor (BGT\Install\presetup.bat) to see what is missing from your data folder. then copy/paste them at your data folder

#4 Henslesax

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  • 16 posts

Posted 17 November 2007 - 07:49 PM

I'm patched to 5512 and my BG/ToTSC are fully installed but i think i got a file missing because of one of my CD(area001B.bif).

I also tryied what you suggested Altomar, but i didn't really get what to do after looking at the presetup file since it say that it cannot find the following file:
C:\Program Files\Black Isle\BGII - SOA\BGT\Install\BGT\Language\Presetup\ 003.txt

So... i guess it can be either reason i cannot install 1.05, but i don't get why it wouldn't install the 1.05 because of a missing file(area001B.bif) since the 1.04 is installing without a problem.

Edited by Henslesax, 17 November 2007 - 07:53 PM.


#5 Altomar

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Posted 18 November 2007 - 12:44 AM

I'm patched to 5512 and my BG/ToTSC are fully installed but i think i got a file missing because of one of my CD(area001B.bif).

I also tryied what you suggested Altomar, but i didn't really get what to do after looking at the presetup file since it say that it cannot find the following file:
C:\Program Files\Black Isle\BGII - SOA\BGT\Install\BGT\Language\Presetup\ 003.txt

So... i guess it can be either reason i cannot install 1.05, but i don't get why it wouldn't install the 1.05 because of a missing file(area001B.bif) since the 1.04 is installing without a problem.


no no, don't open it with double click. right click on it then edit it.
if you double click on it(left click) then you get the message for missing 003.txt

just look for these files :)

:: Check directory contains full BGTotSC installation:::::::::::::::::::::::::::::::::::
:CHECK
IF NOT EXIST "%BG1PATH%\data\AREA000A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000E.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000F.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000G.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000H.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA010A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA010B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA020A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA020B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA030A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA030B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA040X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA060A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA070A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA080A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA080B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA090X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA120A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA120B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA130A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA140A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA140B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA160X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180E.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA190X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA210X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA220X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA230A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA230B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA320X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA340X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA360X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA380X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA390X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA400X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA410X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA420X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA440X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA450X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA470X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA480X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA490X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA500X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA510X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA520X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA550X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Areas.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ARMisc.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CHAAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CHASound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CREAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Creature.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CRESound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Default.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Dialog.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Effects.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Gui.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Items.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPCREANM.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPGUI.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPSounds.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\NPCSound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\OBJAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\RndEncnt.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\scripts.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\SFXSound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Spells.bif" GOTO FAIL

IF NOT EXIST "%BG1PATH%\data\AREA050A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA100A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA150A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA200A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA200B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ExArMaps.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ExPAreas.bif" GOTO FAIL

IF NOT EXIST "%BG1PATH%\chitin.key" GOTO FAIL
IF NOT EXIST "%BG1PATH%\BGMain2.exe" GOTO FAIL



#6 Henslesax

Henslesax
  • Member
  • 16 posts

Posted 18 November 2007 - 10:12 AM

Ah thanks, sorry if i got it wrong the first time

Here is what i get:


:: Check directory contains full BGTotSC installation:::::::::::::::::::::::::::::::::::
:CHECK
IF NOT EXIST "%BG1PATH%\data\AREA000A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000E.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000F.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000G.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA000H.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA010A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA010B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA020A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA020B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA030A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA030B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA040X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA060A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA070A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA080A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA080B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA090X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA110C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA120A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA120B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA130A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA140A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA140B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA160X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA180E.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA190X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA210X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA220X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA230A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA230B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA260C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA320X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA330D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA340X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA360X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA380X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA390X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA400X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA410X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA420X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA440X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA450X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA470X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA480X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA490X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA500X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA510X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA520X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA540D.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA550X.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA3900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4600.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4700.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4800.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA4900.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5100.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5200.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5300.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5400.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA5500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Areas.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ARMisc.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CHAAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CHASound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CREAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Creature.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\CRESound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Default.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Dialog.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Effects.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Gui.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Items.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPCREANM.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPGUI.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\MPSounds.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\NPCSound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\OBJAnim.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\RndEncnt.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\scripts.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\SFXSound.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\Spells.bif" GOTO FAIL

IF NOT EXIST "%BG1PATH%\data\AREA050A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA050C.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA100A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA150A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA200A.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA200B.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA0500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA1500.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\AREA2000.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ExArMaps.bif" GOTO FAIL
IF NOT EXIST "%BG1PATH%\data\ExPAreas.bif" GOTO FAIL

IF NOT EXIST "%BG1PATH%\chitin.key" GOTO FAIL
IF NOT EXIST "%BG1PATH%\BGMain2.exe" GOTO FAIL
GOTO CREATURE

:FAIL
more BGT\Language\%LANGUAGE1%\PreSetup4.txt
GOTO START

#7 Altomar

Altomar

    Seraph

  • Member
  • 163 posts

Posted 18 November 2007 - 11:10 AM

now open your data folder in baldur gate 1 directory and look which one of these files you are missing. if you are missing any of them then open the data folder at each one of you cd's and then try to copy/paste it back to data folder at baldur's gate 1 directory.

#8 Henslesax

Henslesax
  • Member
  • 16 posts

Posted 22 November 2007 - 01:17 PM

I finally managed to solve my problem, even if i didn't think this way would work. There was 1 or 2 missing file that i tryied to copy from my CD 5, but it didn't worked. The CD was damaged so i tought that making a copy of it wouldn't work because the files could be damaged for good, but after reinstalling using this new copy, it worked just fine. Thanks for the answers.

#9 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 22 November 2007 - 03:23 PM

I finally managed to solve my problem, even if i didn't think this way would work. There was 1 or 2 missing file that i tryied to copy from my CD 5, but it didn't worked. The CD was damaged so i tought that making a copy of it wouldn't work because the files could be damaged for good, but after reinstalling using this new copy, it worked just fine. Thanks for the answers.

Well, BGT will only check for the presence of files, and not the integrity. So, hopefully, when you made the copy, the integrity of the damaged files didn't get compromised. Otherwise, you might find that BGT will crash when its trying to load a corrupted file imported from BG1. Fingers crossed. :)

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#10 -Xyebane-

-Xyebane-
  • Guest

Posted 24 July 2011 - 05:40 AM

I finally managed to solve my problem, even if i didn't think this way would work. There was 1 or 2 missing file that i tryied to copy from my CD 5, but it didn't worked. The CD was damaged so i tought that making a copy of it wouldn't work because the files could be damaged for good, but after reinstalling using this new copy, it worked just fine. Thanks for the answers.

Well, BGT will only check for the presence of files, and not the integrity. So, hopefully, when you made the copy, the integrity of the damaged files didn't get compromised. Otherwise, you might find that BGT will crash when its trying to load a corrupted file imported from BG1. Fingers crossed. :)


I've had the same problem with BGT not recognizing my BG install path. I have it fully installed in C:\BiG World\Black Isle\Baldur's Gate however I get the following error cycling continuously:

Enter the full path to your Baldur's Gate installation
then press Enter.
------------------------------------------------------
Checking C:/Program Files/Black Isle/Baldur's Gate
----------------------------------------------------------------
Invalid Baldur's Gate directory, or
incorrect Baldur's Gate installation.

It is safe to abort this installation by closing this window, or
pressing Ctrl+Break three times.

I'm not prompted to enter my install path, it keeps checking the incorrect one. I checked all my files, they are all there (none missing). Is this a problem with BGT or BiG World? The install path on the BiG World setup is correct.

Should i simply copy my BG1 install to the path that BGT is searching?

#11 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 06 August 2011 - 04:21 PM

You can try running the installation with the auto-installation feature, which involves specifying the path to your BG1 directory when you run Setup-BGT.exe. Please check the readme.
Otherwise, try running Setup-BGT.exe from a console (cmd).

In future, please start a new topic instead of necro-posting a 2007 topic.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)