Jump to content


Photo

I hope this is the last one


  • Please log in to reply
4 replies to this topic

#1 Naushika

Naushika
  • Member
  • 11 posts

Posted 31 October 2007 - 11:12 PM

Hello again!

Well, I captured the dragon, OK.  (Thaks to Azazello's fix and Gilqamesh's patch.)

And now, my cadderly has nothing to say!!

1. I opened his cadder2.DLG and found  that  Global("CaptiHep","RR3801",2) triggers "Excellent! Tell me when you want to return to the Spirit Soaring" and <SetGlobal("CaptiHep","RR3801",3)>.

2. I had no such things on me so I edited my savegame file.  ==> didn't work

3. I opened cadder2.BCS and found many "AR3801" things insted of "RR3801"

     So I fixed them all.

It also had lines as
ActionOverride(Player1,LeaveAreaLUA("ar3702","",[1379.893],10))
ActionOverride(Player2,LeaveAreaLUA("ar3702","",[1301.758],12))
ActionOverride(Player3,LeaveAreaLUA("ar3702","",[1578.836],4))
ActionOverride(Player4,LeaveAreaLUA("ar3702","",[1412.846],10))
ActionOverride(Player5,LeaveAreaLUA("ar3702","",[1386.756],13))
ActionOverride(Player6,LeaveAreaLUA("ar3702","",[1521.790],3))


I changed "ar 3702" into "rr3702"

----------------------------------------------> didn't work

5. I did MoveToArea and found cadderly RR3702

6. editied GLOBAL  "CaptiHep" and "RR3801" into "4"


7. Now he says he had done all he could. (I hope I passed the ordeal.)

=====================================
Well, my question is....  

A:  No.5,6 only  is enough to  fix the problem and let me proceed?

B:  Since Brother Martin  has disapeared in Brynnlow, I had to do MoveToArea.
     Of course I can go back to Brynnlow  the same way.  
     But  is it OK that  I don't CreateCreature him  at SS?


Thank you guys in advance.
I've been hanging around here more and more. :wacko:

PS : I hope this was the last encounter with Cadderly, the pighead...
      
       But there are cadder3.CRE and cadder5.CRE... OMG

Edited by Naushika, 31 October 2007 - 11:16 PM.


#2 Naushika

Naushika
  • Member
  • 11 posts

Posted 31 October 2007 - 11:32 PM

B:  Since Brother Martin  has disapeared in Brynnlow, I had to do MoveToArea.
     Of course I can go back to Brynnlow  the same way.  
     But  is it OK that  I don't CreateCreature him  at SS?


Thank you guys in advance.
I've been hanging around here more and more. :wacko:

PS : I hope this was the last encounter with Cadderly, the pighead...
      
       But there are cadder3.CRE and cadder5.CRE... OMG


Oh, No! MoveToArea("AR1600") left us on a balcony(we can't move out).

And our great Martin does just the satme thing. (says "I'll teleport you back" and just walks away)

Anyone knows the code of Brynnlow Inn?

Edited by Naushika, 01 November 2007 - 12:29 AM.


#3 Tassadar88

Tassadar88

    Templar in Flames

  • Member
  • 1302 posts

Posted 01 November 2007 - 12:13 AM

The Vulgar Monkey is AR1602,

taken from here :)

Hope it helps...

BTW - you could also use the cheat codes and ctrl+j to another portion of the map if you get stuck somewhere you cant get from
The Mind is its own place and in itself - can make a Heaven of Hell, a Hell of Heaven. -John Milton, Paradise lost

#4 Ikki

Ikki
  • Validating
  • 123 posts

Posted 01 November 2007 - 07:25 AM

Hello Naushika

(Thaks to Azazello's fix and Gilqamesh's patch.)

You should not use "Gilgamesh special patches" with the new version of RoT2.1.
His CADDER2.bcs uses old references for the area and maybe even for the globals, this worsens the situation.

#5 Naushika

Naushika
  • Member
  • 11 posts

Posted 01 November 2007 - 08:13 AM

Hello Naushika

(Thaks to Azazello's fix and Gilqamesh's patch.)

You should not use "Gilgamesh  special patches" with the new version of RoT2.1.
His CADDER2.bcs uses old references for the area and maybe even for the globals, this worsens the situation.


Oh, is that so?

But I had that exact same problem with ROT2.1 and  at least his patch solved it.  :blink:

Umm...  Maybe that's why I had to fix Globals....

Thanx for the remark.

Anyway, I don't have to meet CADDER2 again  (my Journal says that I have to wait for next clue) :rolleyes:

Edited by Naushika, 01 November 2007 - 02:29 PM.