Edited by Big Poppa, 24 December 2007 - 03:25 PM.
Candlekeep remake
#101
Posted 15 December 2007 - 04:43 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#102
Posted 15 December 2007 - 05:31 AM
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
#103
Posted 15 December 2007 - 06:53 AM
I can't believe I missed this thread. I was in a really foul mood all day today, but all this beautiful work has really cheered me up.
Stunning work Big Poppa.
It was mentioned a few pages back, but I didn't read for fear of spoilaz - You mentioned some little, minor quests I think. Will these be in the prologue or Chapter 6? I always felt that the prologue was a wasted opportunity in the finished game, and it'd be an absolute travesty if your beatiful work were only seen for that brief snatch of time it takes to catch some rats, fetch a potion, kill some assassin and buy a sword.
I never got the real sense of this being a home for CHARNAME. Spending some more time there at the beginning, getting to know various people, performing some minor errands/quests and perhaps even exploring the main Keep itself, might make it seem a more homely place.
I love the style of the IWD interiors; all dark and cosy, it's so nice to see something similar here. As for the grounds themselves... well, I almost imagine I could take a deep breath and breath the scent of those gardens, they look fantastic.
Ah! It's all too exciting!
Sorry, but I get excited easily, and then I can't shut up. I'm doing it again.
#104
Posted 15 December 2007 - 07:52 AM
I will mention that I was kinda about hobbit holes popping in, but other than that it is entirely fantastic.
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood
we are all adults playing a fantasy together, - cmorgan
#105
Posted 15 December 2007 - 08:16 AM
Yeah, the prolog was wasted I think and since there is no need to teach the player how to swing a staff any more, the time can be used to do more creative interesting stuff. Sorry about the hobbit holes, I just always wanted to make a sort of hobbiton place so a few had to make an appearance . Not all buildings will be holes in a hill though, just a few
I have to be honest, I'm not sure if I intend on using the areas to remake the prolog or actually to do something else I have in mind. Either way, If I don't then I'll let them go to someone who will do that when ready.
Edited by Big Poppa, 15 December 2007 - 08:20 AM.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#106
Posted 15 December 2007 - 11:05 AM
#107
Posted 16 December 2007 - 06:25 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#108
Posted 16 December 2007 - 04:38 PM
Great Job,
Manwe
#109
Posted 18 December 2007 - 04:02 AM
(Updated above image)
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#111
Posted 18 December 2007 - 05:31 AM
Is that something you're considering remaking aswell, or was it just an off-hand remark?
#112
Posted 18 December 2007 - 05:57 AM
Yeah, we putted him to reshape the whole Swordcoast all by himself. No, that was a joke, unless of course he is intrested.Is that something you're considering remaking aswell, or was it just an off-hand remark?
But say, as there is a 32 Mb limit in the uploading options, at least for me, I hope that someone has shown Big Poppa, the ropes on how to publish a bigger files, like say 100-200Mb's. As the Administrators can, somehow make it possible. Example. As I wouldn't want to miss the opportunity to play with his files.
Deactivated account. The user today is known as The Imp.
#113
Posted 19 December 2007 - 12:31 AM
But aren't there too much mushrooms...?
(last update: 02-12-2008)
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SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
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BP Animations Scheme
#114
Posted 19 December 2007 - 02:01 AM
You have my respect, Big Poppa. Crazy good work.
#115
Posted 19 December 2007 - 04:06 AM
Yeah, there are alot of mushrooms hehe but having them with all the little rocks and flowers kinda makes to place feel more untouched and farmlandish as supposed to built up. They are not overwhelming though when at 100% scale and it just seems to look better than just grass on its own. I did fill a field with cow shit as supposed to mushies though which made for a change hehe
Edited by Big Poppa, 19 December 2007 - 05:52 AM.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#116
Posted 19 December 2007 - 02:43 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#118
Posted 20 December 2007 - 10:52 AM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#119
Posted 20 December 2007 - 11:14 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#120
Posted 22 December 2007 - 08:15 AM
Edited by Big Poppa, 23 December 2007 - 12:55 AM.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england