Candlekeep remake
#81
Posted 29 November 2007 - 08:25 AM
#82
Posted 30 November 2007 - 03:20 AM
Here's the priest house. Miloch, or anyone else. Have you got or can you remember an area sound with a harp being played sound? There's a magical harp here that I think would sound cool and a quiet gentle ambient.
Edited by Big Poppa, 30 November 2007 - 03:20 AM.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#83
Posted 01 December 2007 - 03:09 AM
Nah, I just picked up some cheapware at the local office supply store for spare change. Although the sound quality isn't always outstanding, the best thing is the license, as the second reviewer in that link says - you can use up to 150 of the sounds in a computer program (such as a mod) without any special permission or royalty. I don't think there's a list, but there's literally thousands of sound clips in various categories (animals, household, nature, people, etc.). So unless it's something really unique, there's probably something close.Ah cool, thx alot. Did you record those sounds yourself with a mic?
Not sure exactly, but I think they can be fairly large - maybe 256px square? There was some talk about that on the old DLTCEP boards - Avenger might know (his new board is over at gibberlings3.net).As for the windmill, I'm pretty sure I can come up with something nice. Does anyone know the maximum size of an animation file before crashing? pixel size that is.
I'm willing to believe it could be. I'm sure Candlekeep could afford such a thing, what with their 10k library admission fee or whatever. Looks cool (eh... no pun intended ).Unless the freezy thing is magical, of course.
Edit:
I think there might be some harp sounds in the game - not sure which ones they'd be though.Have you got or can you remember an area sound with a harp being played sound? There's a magical harp here that I think would sound cool and a quiet gentle ambient.
The harp clip on that compilation I have is fairly rubbish:
harpclip.wav 31.87K 219 downloads
I sampled some traditional Irish and Manx harp music I have that might work better:
harpberu.wav 329.66K 250 downloads harpmanx.wav 645.01K 265 downloads harpmoyl.wav 467.58K 279 downloads
Edited by Miloch, 01 December 2007 - 04:56 AM.
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#84
Posted 01 December 2007 - 05:39 AM
Here's the temple interior. I'm not a forgotten realms super nut but I know oghma is the god of knowledge or something like that so I figured that it could be a place to go and read etc hence all the tomes and that the vortex that I kindly skanked from iwd1's kuldahar temple could be a place to throw all evil or corrupting books. I managed to find a logo of the ogmha symbol and made it look painted to the tiles on the floor. Logo was kinda cartoony but looked okay when done.
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#85
Posted 01 December 2007 - 06:01 AM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#87
Posted 06 December 2007 - 06:59 AM
Edited by Big Poppa, 06 December 2007 - 12:00 PM.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#88
Posted 06 December 2007 - 07:15 AM
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#89
Posted 07 December 2007 - 08:08 AM
As will eventually be seen when I get this out, I have lots of these little places where it explains how potential assassins actually got in to candlekeep's walls. This leads to a freshly dug passage that goes in to the catacombs within the grounds. Not much else going on here but these little areas help with the plot telling.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#90
Posted 08 December 2007 - 07:19 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#91
Posted 08 December 2007 - 09:52 AM
Maybe call it "Lionscrag" or the like, since Candlekeep "stands on a volcanic horn, or crag, overlooking the sea." And I've always wondered what the Lion's Way refers to, since it just links Candlekeep to the Coast Way. Maybe there was a settlement there long before Candlekeep, founded by a hero known as "Lion-hearted" or a similar epithet. Perhaps the ancient town was destroyed by volcanic activity, or most of it fell into the sea. Now, nothing remains where the settlement once was, except a few humble buildings, and maybe a few ruins poking out of the soil.All I am looking for really is a name for the place. I guess "Candlekeep bay Hamlet" would suffice and get right to the point since it's sat on that little island like bay.
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#92
Posted 08 December 2007 - 01:40 PM
Oh, and how do you find out all of that info? I actually did a search for candlekeep of a forgotten realms wiki and got jackshit really.
Edited by Big Poppa, 08 December 2007 - 03:46 PM.
Quality over quantity baby
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#93
Posted 13 December 2007 - 07:11 AM
Quality over quantity baby
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#94
Posted 13 December 2007 - 07:16 AM
And that looks so dawn sweet. Really a nice little hobbit house!
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#95
Posted 13 December 2007 - 07:50 AM
Huh?The info miloch said is actually simply ingame
Edit: Oh, I missed this earlier:
Yeah, that's because there is jack. There's no real history in Lost Empires of Faerun either, at least not about the Sword Coast. You can find some stuff about the founding of Baldur's Gate if you browse around the web, but that's about it.Oh, and how do you find out all of that info? I actually did a search for candlekeep of a forgotten realms wiki and got jackshit really.
As Deathsangel said, the info about Candlekeep is said in-game at the opening scene, and it's also in Volo's Guide to the Sword Coast, which used to be a free download from WotC but they must've taken it off the list for some stupid reason. If you want, I can quote the text from it. There's not a whole lot about the area I haven't already mentioned. I also have an article on Candlekeep from a Dragon issue. Most of the background is directly from BG, but there's a couple new things maybe.
The Lion's Way is the name of the road to Candlekeep that appears on the FR maps, and it's also the name of the game map area when you first leave Candlekeep. It's also called "The Way of the Lion" on some maps.
The rest of that stuff I made up, since there's a lack of any official material. Sounded plausible enough though.
Edited by Miloch, 13 December 2007 - 08:14 AM.
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#96
Posted 14 December 2007 - 01:24 AM
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#97
Posted 14 December 2007 - 01:59 AM
It's ok... kinda sparse on some areas. Really the only BG1 areas mentioned are Candlekeep, BG, Nashkel, Beregost, Friendly Arm... it has some good data that could be used to add NPCs and magic items. If you're modding BG2 though, it doesn't cover that at all really - you're better off dowloading Lands of Intrigue (somehow WotC's site offers that but not the much smaller Sword Coast guide).I think I have found that guide somewhere... unofficial download. I didn't need it so tossed it away... apparently a bit of shame, need I find it again?
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#98
Posted 14 December 2007 - 02:14 AM
It's ok... kinda sparse on some areas. Really the only BG1 areas mentioned are Candlekeep, BG, Nashkel, Beregost, Friendly Arm... it has some good data that could be used to add NPCs and magic items. If you're modding BG2 though, it doesn't cover that at all really - you're better off dowloading Lands of Intrigue (somehow WotC's site offers that but not the much smaller Sword Coast guide).I think I have found that guide somewhere... unofficial download. I didn't need it so tossed it away... apparently a bit of shame, need I find it again?
I didn't meant searching it for me so much, as simply for others that do work on BG1. Thanks for the link though
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#99
Posted 14 December 2007 - 04:16 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#100
Posted 14 December 2007 - 08:53 AM
I PMed you some more info I have - should be at least marginally useful for Candlekeep and Beregost. Let me know if you want more on Candlekeep... I'll see what I can pull from that Dragon article.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle