Candlekeep remake
#41
Posted 03 November 2007 - 03:37 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#42
Posted 03 November 2007 - 04:11 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#43
Posted 03 November 2007 - 10:12 AM
I think it would be cool to add a quest with this map as a sort of "alternate dimension" or "back in time" Candlekeep. There are already 2 Candlekeep maps in the game (3 if you count BG2), why not another?
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#44
Posted 03 November 2007 - 11:01 AM
I'm just drooling over the possibility of that being the official Candlekeep. Who wouldn't want to grow up in this?Wow, you already did the overlay maps, wall limiting and everything too? That was quick work.
I think it would be cool to add a quest with this map as a sort of "alternate dimension" or "back in time" Candlekeep. There are already 2 Candlekeep maps in the game (3 if you count BG2), why not another?
I love it! Very good job Big Poppa
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood
we are all adults playing a fantasy together, - cmorgan
#45
Posted 03 November 2007 - 12:10 PM
Thx again for all the feedback n such.
I suppose looking at it now, it could resemble candlekeep many decades ago heh. Never planned for it to be like that. I just went for what I thought looked cool.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#47
Posted 07 November 2007 - 06:02 PM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#50
Posted 09 November 2007 - 08:04 AM
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#52
Posted 09 November 2007 - 09:59 AM
In doing this, I think that you can have alot of fun doing quests for next to no experience as compaired to bg2's 1000000000000exp for finding a kids teddy bear.
BTW, here's the squat bunk house for the pisshead stragglers hehe.
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#53
Posted 09 November 2007 - 11:05 AM
#55
Posted 10 November 2007 - 03:30 AM
(Although the name "Abdel" makes me wanna scream.. and you can blame the BG novels for that.)
theacefes: You have to be realistic as well, you can't just be Swedish!
#56
Posted 10 November 2007 - 03:33 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england
#58
Posted 13 November 2007 - 01:48 PM
Nice. Of course, bakeries often had breweries attached to them since they use the same raw materials. And there'd be a mill somewhere nearby, though that might be crowding the map a bit.And a bakery with stove animation
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#59
Posted 14 November 2007 - 08:00 AM
That's great you're giving as much attention (or more) to the interiors as to the exteriors.
Nice. Of course, bakeries often had breweries attached to them since they use the same raw materials. And there'd be a mill somewhere nearby, though that might be crowding the map a bit.And a bakery with stove animation
Depends on the type of mill. While I am certain it is quite windy on that cliff, the walls would hinder a windmill. Maybe there is a windmill nearby farther up the cliff. They're usually standing seperately.
If there was a stream, there could be a water mill.
Or the baker could just grind the corn himself, though considering there are quite a lot of people in Candlekeep, that could be quite tedious. Of course, there are proper round grindstones that can be operated by hand. They're not as large as the ones you'd find in another type of mill, but it should suffice for a small settlement like Candlekeep, and be more effective than grinding it by hand with two stones.
-
I Hate Elminster!
(proud member of the We Hate Elminster club)
#60
Posted 14 November 2007 - 08:03 AM
Quality over quantity baby
BG - A Tale Retold
Facebook, Richard Haines, westmidlands, england