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#321 kovarex

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Posted 28 December 2007 - 10:52 AM

If I wanted somebody to mirror PPG mods or repackage them, I would ask them to do so. Take them off, now.


I don't get you ppl, I'm not doing nasty things with your wife, I just have copy of your mod on my page in the way it can be used easily, what is the problem?

#322 bigmoshi

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Posted 28 December 2007 - 11:01 AM

The big world unpacker based on the packages, that are no longer available. Especially one modder thought, players should not be able to get the mods in a easy way, but they should feel all the pain, and she prompted the host to take down the files.
As a result of this, it is no longer a automated procedure from only two hours, but from two or three days. (See this thread: http://www.shsforums...showtopic=30560 and think yourself about why a few modders make life unnecessary difficult for players.) Because of these troubles I deleted the unpacker. I'm sorry. kovarex is working on another solution for download and unpack the mods. Until he is ready, there will not be any easy way for this process.

Perhaps bigmoshi's SMM Auto-Installer can be extended into a BiG World Auto-Installer... This might make installation even easier than the unpacker.


Ok, you owe me a treat. I spent the whole night on this
http://moddy.forbesn...k.com/index.php

Please note: If you use opera, right-click to view the source after generating the XML. Internet Explorer is okay.

Edited by bigmoshi, 28 December 2007 - 11:02 AM.

"[You are] the foe of my foe, friend of my friend, by the first sapling that rose where Shilmista now stands, and by the shadow it will cast before all things will end, I swear to give my blood for you." - Kivan when we meet Imanel Silversword.

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#323 jcompton

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Posted 28 December 2007 - 11:05 AM

Your understanding is not requested or required. Neither are your mirroring services. Discontinue them, please.

#324 Altomar

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Posted 28 December 2007 - 02:01 PM

Leonardo, there is something else that i notice in the guide
In page 85 at 19.2. Unfinished Business for BGII v15 you said

19.2.2. Replace the file setup-ub.tp2 in your directory ...\BGII-SvA with this one of the same name from the
folder BiG World Patches.


I can't find any setup-ub.tp2 at BiG World Fixpack v4.0

and something last, in page 37-38 at 10.5. Improved Battles Mod v5.1 there are some notes in german (in english guide)

Install Component [Modified STATS.IDS (see NOTE and WARNING)]? [I]nstall
Ist Voraussetzung für die nachfolgenden Mods
...............................................................................................................
Install Component [Improved Firkraag]? [N]ot Install
Nicht zusammen mit dem Mod Super Firkraag installieren.
...............................................................................................................
Install Component [Improved Dungeon]? [N]ot Install
Nicht zusammen mit der Komponente Improved Illych aus dem Tactics Mod installieren.



#325 10th

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Posted 28 December 2007 - 02:56 PM

Install Component [Modified STATS.IDS (see NOTE and WARNING)]? [I]nstall
Ist Voraussetzung für die nachfolgenden Mods
...............................................................................................................
Install Component [Improved Firkraag]? [N]ot Install
Nicht zusammen mit dem Mod Super Firkraag installieren.
...............................................................................................................
Install Component [Improved Dungeon]? [N]ot Install
Nicht zusammen mit der Komponente Improved Illych aus dem Tactics Mod installieren.


Just a quick and paraphrased translation:
[Modified STATS.IDS (see NOTE and WARNING)]
Required for the components of this mod

[Improved Firkraag]
Incompatible with Super Firkraag

[Improved Dungeon]
Incompatible with Improved Ilych from Tactics

10th
Avast! You cannot defeat our titan-mounted submarine staffed by cannibal vikings! - Nodwick

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#326 SConrad

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Posted 28 December 2007 - 06:08 PM

If I wanted somebody to mirror PPG mods or repackage them, I would ask them to do so. Take them off, now.

Your understanding is not requested or required. Neither are your mirroring services. Discontinue them, please.

These posts echo my feelings exactly. Thank you, JC.

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#327 Leonardo Watson

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Posted 03 January 2008 - 11:10 AM

I could solve some problems discussed in several threads:

ERROR: parsing [udmaster.bcs.BAF] --> by a revised ACTION.IDS

ERROR: parsing [MALAR10.BCS.BAF]

ERROR: [wand18.itm] --> by a revised ANIMATE.IDS and ANISND.IDS


A lot of errors with ANYONE like this:
[./override/BPTGRDR1.BCS] loaded, 4238 bytes

[BPTGRDR1.BCS.BAF] PARSE ERROR at line 6 column 23-28
Near Text: ANYONE
syntax error
I have comment out these lines from Setup-BPv177.tp2 to prevent the errors with ANYONE

/*
APPEND ~EA.IDS~ ~0 ANYONE~ UNLESS ~0 ANYONE~
COPY_EXISTING ~EA.ids~  ~override~
 REPLACE_TEXTUALLY ~10~  ~18~ UNLESS ~18~
BUT_ONLY_IF_IT_CHANGES
*/


#328 --Shard--

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Posted 04 January 2008 - 02:42 PM

I am having trouble finding the file "Big World Unpacker" is it supposed to be in the Tools or Fixback Rar file? I did download 7-zip.

#329 cmorgan

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Posted 04 January 2008 - 02:55 PM

Leonardo, can I get confirmation that this project is using the authorized mirrors and getting the appropriate permissions? Otherwise, I can't follow it any more and help - and I would need to request that you guys be kind to the community of folks who have built the mods and the communities that have hosted them.

There are many, many raeasons, some listed in other threads, but none of that matters. SHS and PPG distributions are not permitted, and all G3 mods but Gavin are not permitted, some folks are going to start gettuing a little ticked off...

The project is a great idea. Just go with authorized mirrors. Hell, write up the darned XHTML to pop up a pre-addressed browser box. Or set the .bat installer to do it. Or, find another place to discuss this stuff, if you folks are all intent on taking other folk's work without permission and creating your own megamod. If you are going to do that, just grab the first tp2 and start combining. Then find a new site, because I don't think people are ging to be very happy about it, regardless of hosting site. Myself included.

#330 Leonardo Watson

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Posted 05 January 2008 - 12:14 AM

Your question was already answered here: http://www.shsforums...&...st&p=367936 and commented here: http://www.shsforums...&...st&p=368201

My unpacker is no more available, neither on any forum nor as email. A team of German coders is working on another solution respecting the oddest wishes. I hope it is ready soon.

Edited by Leonardo Watson, 05 January 2008 - 12:21 AM.


#331 cmorgan

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Posted 05 January 2008 - 07:37 AM

Cool - I have been out for two weeks, and my backlog of reading encompasses several hundred posts at G3, PPG, SHS, SP, CoM, and then there are the actual projects. I followed the links enough to find this

http://www.shsforums...showtopic=31041

where Ascension64 did another of his awesome analysis/decisionmaking summaries; no time to read the full threads, but if you are following his basic setup and using bigmoshi's grid and not creating an unauthorized mirror, no problem.

I will not be able to get back around for a few days but if you run into somehing specific, you can PM me the link to the forum thread if you wish.

#332 Ascension64

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Posted 05 January 2008 - 07:02 PM

Cool - I have been out for two weeks, and my backlog of reading encompasses several hundred posts at G3, PPG, SHS, SP, CoM, and then there are the actual projects. I followed the links enough to find this

http://www.shsforums...showtopic=31041

where Ascension64 did another of his awesome analysis/decisionmaking summaries; no time to read the full threads, but if you are following his basic setup and using bigmoshi's grid and not creating an unauthorized mirror, no problem.

I will not be able to get back around for a few days but if you run into somehing specific, you can PM me the link to the forum thread if you wish.

Well, AFAIK, that idea is still only an idea, even though some of its components are currently in place for the current auto-installers that are around.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

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Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#333 -Aleksandar-

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Posted 06 January 2008 - 05:55 AM

If I wanted somebody to mirror PPG mods or repackage them, I would ask them to do so. Take them off, now.

Your understanding is not requested or required. Neither are your mirroring services. Discontinue them, please.

These posts echo my feelings exactly. Thank you, JC.

OK I don't get it. If you don't want your mods on the net, then why are you releasing them at all. I always questioned myself why didn't anyone put all mods on one site so I can just click and download, not chase them across the net for half a day; now I know, a modder's vanity. I really don't know why are You all so conceited, all mods in one place would really make life easy for us who want to play the mods (and how many times did it happen to me that I can't find the mod from some list, that I'm looking for and I can't find it on any of the modding sites, so I find it somwhere on the net or not at all).

#334 kovarex

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Posted 06 January 2008 - 10:05 AM

Hello, I believe I found some problem with the BP-Balancer, details are here : http://www.shsforums...showtopic=31190

I have similar problem with the Bonehill location.

#335 berelinde

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Posted 06 January 2008 - 01:38 PM

OK I don't get it. If you don't want your mods on the net, then why are you releasing them at all. I always questioned myself why didn't anyone put all mods on one site so I can just click and download, not chase them across the net for half a day; now I know, a modder's vanity. I really don't know why are You all so conceited, all mods in one place would really make life easy for us who want to play the mods (and how many times did it happen to me that I can't find the mod from some list, that I'm looking for and I can't find it on any of the modding sites, so I find it somwhere on the net or not at all).

It isn't about vanity, it's about support. When issues arise, and they do, especially with mega installs, it's the modders that have to work through the problems, at least on supported mods.

If a player gets a mod from the mod's legitimate host, support for the mod is usually right there at the same site. The player doesn't have to chase the modder down across the net for half a day just to figure out where to go if there is a problem. When the player gets the mod from "Pirates 'R' Us," or whatever the unauthorized mirror decides to call itself, and if a problem does arise, then the player has to waste a lot of time looking for a solution, sometimes without even knowing which mod precisely was causing the problem. So providing the player with an unauthorized mirror isn't providing them with a tangible service after all.

I maintain, as I stated earlier, that it is better just to provide the links, so that the player may become familiar with the support network *before* there is a problem. Believe me, a player with an issue doesn't like to wait five minutes for an answer, let alone search the net for half a day to get one. A links list, therefore, *is* a valuable service, especially if it includes installation instructions for mega configurations.

Is it vain to want to support your own mods? If so, it's a very unusual conceit.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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TolkienAcrossTheWater website
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#336 -Aleksandar-

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Posted 06 January 2008 - 02:14 PM

OK I don't get it. If you don't want your mods on the net, then why are you releasing them at all. I always questioned myself why didn't anyone put all mods on one site so I can just click and download, not chase them across the net for half a day; now I know, a modder's vanity. I really don't know why are You all so conceited, all mods in one place would really make life easy for us who want to play the mods (and how many times did it happen to me that I can't find the mod from some list, that I'm looking for and I can't find it on any of the modding sites, so I find it somwhere on the net or not at all).

It isn't about vanity, it's about support. When issues arise, and they do, especially with mega installs, it's the modders that have to work through the problems, at least on supported mods.

If a player gets a mod from the mod's legitimate host, support for the mod is usually right there at the same site. The player doesn't have to chase the modder down across the net for half a day just to figure out where to go if there is a problem. When the player gets the mod from "Pirates 'R' Us," or whatever the unauthorized mirror decides to call itself, and if a problem does arise, then the player has to waste a lot of time looking for a solution, sometimes without even knowing which mod precisely was causing the problem. So providing the player with an unauthorized mirror isn't providing them with a tangible service after all.

I maintain, as I stated earlier, that it is better just to provide the links, so that the player may become familiar with the support network *before* there is a problem. Believe me, a player with an issue doesn't like to wait five minutes for an answer, let alone search the net for half a day to get one. A links list, therefore, *is* a valuable service, especially if it includes installation instructions for mega configurations.

Is it vain to want to support your own mods? If so, it's a very unusual conceit.


Well, I really want to believe that it isn't vanity, but then why are SConrad and jcompton (there are others) being so rude about all that, what are we to think ? And almost every mod I saw has readme file that clearly states it's maker, site, support forum, maker's e-mail adress etc... I think that readme pretty much breaks all of the "player can't find support" theory. And really my life would've been easier if only I didn't search for mods that much, but only downloaded them. So I'll believe it is vanity until somebody proves otherwise.

#337 -Guest-

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Posted 06 January 2008 - 04:40 PM

yes, it usually has a readme file, but some people are too stupid to read it, sure, they should, but they get told that AFTER they already bugged the mod maker.
and if you get a version of a mod that isn't up to date, and ask for help on something that's been fixed, you're not gonna be happy, neither is the mod maker that has to tell you to get the newest version.

having only approved sources gives the modmakers more control, sure, it's irritating not to have an easy list, but then why not make a list of links to the sites that do have it with permission?

on topic:
following this, greatly interested in the progress, and i'll surely use it once i find my damned discs back.

#338 erebusant

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Posted 06 January 2008 - 07:27 PM

OK I don't get it. If you don't want your mods on the net, then why are you releasing them at all. I always questioned myself why didn't anyone put all mods on one site so I can just click and download, not chase them across the net for half a day; now I know, a modder's vanity. I really don't know why are You all so conceited, all mods in one place would really make life easy for us who want to play the mods (and how many times did it happen to me that I can't find the mod from some list, that I'm looking for and I can't find it on any of the modding sites, so I find it somwhere on the net or not at all).

It isn't about vanity, it's about support. When issues arise, and they do, especially with mega installs, it's the modders that have to work through the problems, at least on supported mods.

If a player gets a mod from the mod's legitimate host, support for the mod is usually right there at the same site. The player doesn't have to chase the modder down across the net for half a day just to figure out where to go if there is a problem. When the player gets the mod from "Pirates 'R' Us," or whatever the unauthorized mirror decides to call itself, and if a problem does arise, then the player has to waste a lot of time looking for a solution, sometimes without even knowing which mod precisely was causing the problem. So providing the player with an unauthorized mirror isn't providing them with a tangible service after all.

I maintain, as I stated earlier, that it is better just to provide the links, so that the player may become familiar with the support network *before* there is a problem. Believe me, a player with an issue doesn't like to wait five minutes for an answer, let alone search the net for half a day to get one. A links list, therefore, *is* a valuable service, especially if it includes installation instructions for mega configurations.

Is it vain to want to support your own mods? If so, it's a very unusual conceit.


Well, I really want to believe that it isn't vanity, but then why are SConrad and jcompton (there are others) being so rude about all that, what are we to think ? And almost every mod I saw has readme file that clearly states it's maker, site, support forum, maker's e-mail adress etc... I think that readme pretty much breaks all of the "player can't find support" theory. And really my life would've been easier if only I didn't search for mods that much, but only downloaded them. So I'll believe it is vanity until somebody proves otherwise.

So then, if most of the mods have readme's and author e-mail addresses, and download links, why is there the neccessity to mirror the mods in direct opposition to the mod-makers express desire? Why is it asking so much to only have the downloads from authorized mirrors? Why is there such a need to do whatever, whoever feels like doing, and then putting it out there for whoever wants it, regardless of whether it walks over someone else's work or not?

It takes a village...


#339 bigmoshi

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Posted 06 January 2008 - 07:51 PM

Alex,

You need a lot of spankings :new_bottom: for not reading before shooting around.

Well, I really want to believe that it isn't vanity, but then why are SConrad and jcompton (there are others) being so rude about all that, what are we to think ?

JCompton said

Discontinue them, please.

- Rude? Don't think so, but he was strict. I think you owe them an apology.

Next for your queries:

1) Read http://www.shsforums...showtopic=30560 - try to see both sides. But I suggest NOT replying to that topic because we have had peace for about 1 week, so don't open such a topic :crying:

2) Check the following so-called "easy" lists for mods.3) If you have any constructive energy. Spend it here http://www.shsforums...showtopic=31041

4) Most importantly, in your so-called definition of "vain" -- If a girl is "vain" and pretty, she has the right to go where she wants. You'll go looking for her and still think she deserves to be looked at! Period.

Hope this answers your doubts.

Edited by bigmoshi, 06 January 2008 - 07:53 PM.

"[You are] the foe of my foe, friend of my friend, by the first sapling that rose where Shilmista now stands, and by the shadow it will cast before all things will end, I swear to give my blood for you." - Kivan when we meet Imanel Silversword.

bigmoshiteam2.jpg

@ SMM Auto DL / Auto-Installer / Manual Install / Walkthru - based on Erebusant's installation @
@ Infinity Explorer v0.85 (Some fixes for v0.75/v0.80) @
@ Future of MegaMods? - Working with Mega-Modification Installations - by Ascension64 @


#340 Manduran

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Posted 10 January 2008 - 04:49 AM

Guys,
There was a problem with BP-Balancer 0.27.
When I corrected some macros within the mod making it work for WeiDu 202, I just produced a repeating typo. Veeeery anyoing. But it's gone now

New Version 0.28 here:
http://bgtproject.me...ancer-v0.28.rar

DON'T USE any version below, you would have more than one corrupt area.

Sorry for that, I appologize :whistling:

:cheers:
Manduran

------------------------------

Manduran