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Edited by Altomar, 07 December 2007 - 05:58 PM.
Posted 07 December 2007 - 05:56 PM
Edited by Altomar, 07 December 2007 - 05:58 PM.
Posted 07 December 2007 - 08:54 PM
Posted 08 December 2007 - 01:02 AM
Posted 08 December 2007 - 08:33 AM
No biggy.
If you're willing, give the 'unmodified Tactics trumps BP'-install a try and tell us the results.
Posted 08 December 2007 - 10:09 AM
I like this idea very well. Feel free to do so!But i got a question that is also a suggestion wouldn't it be better to make the instructions as a wiki?
Posted 08 December 2007 - 04:26 PM
Every time this happens, a WeiDU.log would need to accompany it. I'm not sure how you would handle bad installs though (people who have put things in the wrong order, used mods like BP S&H patch).1. Add a new entry: that could be an overview, a walkthrough, report about incompatibility and so on.
2. Report of a problem or a bug, when does it occur and so on...
If two mods are incompatible, you'll need to have checks to see whether they have installed the mod before patching. I'm not exactly sure how you would deal with 'order' of install, in the case that a bug only occurs if you install A on B, but not B on A.3. If someone can confirm this problem, searching for a fix.
4. If the fix works and it can be confirmed by another player, it can be added to a cumulative fixpack. I have already created one and it can be used in every configuration within or without a megamod.
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 09 December 2007 - 04:41 AM
Edited by Kamui2040, 09 December 2007 - 04:42 AM.
Posted 09 December 2007 - 05:12 AM
Posted 09 December 2007 - 06:00 AM
You are right. Perhaps it would be the best, only people that are known for they know exactly what they are doing may be allowed to do any changes. (protected forum?)I'm not sure how you would handle bad installs though (people who have put things in the wrong order, used mods like BP S&H patch).
That's the reason why it is necessary to have a standardized correct order of install.I'm not exactly sure how you would deal with 'order' of install, in the case that a bug only occurs if you install A on B, but not B on A.
Posted 09 December 2007 - 06:14 AM
Edited by 10th, 09 December 2007 - 06:15 AM.
Posted 09 December 2007 - 08:28 AM
Posted 09 December 2007 - 01:13 PM
Sure I can send you a PM, but what would be considered "relevent stuff"? I'm assuming the weidu log and a slight description of what I did. Anything else that you will want?If you get a chance, please shoot me a PM with relevant stuff, and in January I should be able to help out with a fix of some sort (like a siple added block in Dynaheir's script that detects a Drizzt mod variable, and activates the darbned thing.
Of course, if you have Drizzt in the party, it could be very strange to have Drizzt meet Drizzt - the .cre, etc spawn as independets now, just to help out players who want both...
Posted 10 December 2007 - 03:47 PM
Posted 10 December 2007 - 05:26 PM
Posted 10 December 2007 - 05:35 PM
Halflings. And a winery - I'd reinstall for that alone.Additionally, is there anything in Gullykin(assuming there are no other areas that have this problem) that is actually worth reinstalling for?
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 10 December 2007 - 05:59 PM
Posted 10 December 2007 - 06:08 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 11 December 2007 - 08:29 AM
In BWP install order the BG1NPC goes after The Drizzt Saga mod. In this thread flysoup say that the correct order is BGT, BG1 NPC and last Drizzt Saga, becouse of minor conflict with BG1 NPC. Quick question to cmorgan
Are the bug will still occur in new BG1NPC v14 so we should install it before Drizzt Saga?
Thanks!
Posted 11 December 2007 - 11:43 AM
Posted 11 December 2007 - 03:04 PM
I Ride for the King!
a.k.a. Chev