
Icewind Dale 2 mods
#1
Posted 03 October 2007 - 03:04 AM
Also, has anyone thought of introducing a wild-mage class for Icewind Dale 2? It would presumably involve replacing one of the original mage-kits, but that wouldn't be much of a loss.
#2
Posted 03 October 2007 - 05:32 AM
I think that's cause there is only barelly one mod, and that's a tweak pack, unless you count the addition packs, but they were part of the sell pack, so no.I was wondering why...
No that might not be, but as that does involve a hard moding experiance, dedication and the right tools. Not to discourage, but there are no tools I have seen, and no one willingAlso, has anyone thought of introducing a wild-mage class for Icewind Dale 2? It would presumably involve replacing one of the original mage-kits, but that wouldn't be much of a loss.

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#3
Posted 03 October 2007 - 05:49 AM
No that might not be, but as that does involve a hard moding experiance, dedication and the right tools. Not to discourage, but there are no tools I have seen, and no one willing
Not really as hard as you'd think. DLTCEP and WeiDU can handle IWD2 just fine. The biggest issue I've seen is that some of the file format information in the IESDP is just plain wrong and this makes patching the game with WeiDU somewhat difficult.
The most difficult thing is that adding BG2-style NPCs is impossible, but there's workarounds for this (the player has to include the NPC on the create party screen for banters and interjections to function).

#4
Posted 03 October 2007 - 05:59 AM
No idea about quest mods, though. I played the game once, and was unable to finish it - boredom. Maybe that's the reason.
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#5
Posted 06 October 2007 - 04:07 AM
Wait, wait, how come nobody mentioned Domi's IWD2 NPCs from Gibberlings3.net yet? Weimer's Tweaks/EaseOfUse work, too - see Weidu.org. Not exactly what you're looking for, I know, but it's all good.
No idea about quest mods, though. I played the game once, and was unable to finish it - boredom. Maybe that's the reason.
I'm amazed that you could possibly find it boring. It's a 100 times more fun than the first Icewind Dale 1, plus it has a great 3rd edition AD&D engine, and the storyline is pretty good(for once the villains are even ratehr sympathetic, by comparison to other AD&D PC games). I suppose there must indeed be a serious problems re modding the game as otherwise it would have as many mods as BG2, given its scope. What I would love is for there to be dozens of side-quests, especially around chapters 3,4 and 5, with the original villains in the various chapters being enhanced by a Tactics-style mod in order to compensate for the extra XP the party would get from the additional quests.
#6
Posted 06 October 2007 - 06:17 PM
...and still boring (at least for me)It's a 100 times more fun than the first Icewind Dale 1
I guess some girls just don't like endless hack-n-slashing without any meaningful character interaction, side-quests and well-written dialogues

#7
Posted 06 October 2007 - 07:57 PM
#8
Posted 07 October 2007 - 01:15 AM
Edited by Strontium Dog, 07 October 2007 - 02:53 AM.
#9
--Strontium Dog--
Posted 07 October 2007 - 02:51 AM
...and still boring (at least for me)It's a 100 times more fun than the first Icewind Dale 1
I guess some girls just don't like endless hack-n-slashing without any meaningful character interaction, side-quests and well-written dialogues
While I find the intra-group BG2-character-interaction amusing on occasion, I don't really see it as being all that essential to a game. As for Icewind Dale 2, while there was no actual banter between party-members, there was a great deal of interaction with NPCs, much more so than with BG2 - for example, you'd need high charisma to initiate some very interesting dialogues and quests. And I thought that the ICWD2 villains in each chapter were very complex and interesting, IMO. NWN is similiar, in that there's not much banter between the PC and his lackeys, but a great deal of interaction with the various NPCs. That's what I prefer:- interesting, complex NPCs with various motivations and good dialogue, , plus more complex ways of winning fights than just hack'n'slash(not surprisingly, I generally favour playing mages/sorcerers than fighters in games like NWN etc.)
The original Icewind Dale, though, was just a mindless hack'n'slash throughout the entire game - apart from a couple of interesting story-arcs and characters(eg:- the white dragon in the Heart of Winter expansion), I found it incredibly dull. Yet, it has 2 expansions and a few extra side-quests, while its sequel has nothing. Tragic, really.
#10
-Gear-
Posted 30 June 2008 - 07:54 AM
Custom portraits and sound sets and all the banters and romance........
I did not say they are high quality, but I am gratful enough for the efforts and I really liked how you can romance few of the created npcs
Also its got more than 5 npcs so you can choose who you want every time you restart
Although sound sets didnt work well for me except for Sir Nord (if you download the mod, he's the most awesome paladin ever created)
One thing though....... it lags a lot due to the time it has to load up all the interjections and banters......
and it took twice as long for me to reload a saved game now..............
Maybe it's just because of my computer.. but that sure is a drastic change for confort in game.
Also one more thing, there's homosexual (gay, not lesbian) romance in the mod, that's why I approved it so much for it encouraging the modern (not really but more appealing within) sexuality.
#11
Posted 01 July 2008 - 10:35 PM

and the load times are just that way for that mod no getting around it sadly to my understanding

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#12
Posted 04 July 2008 - 03:46 PM
As far away as China people are still modding the game. There are quite some modders over at Sorcerer's place. Below is my WeiDU log to give you an example of the alterations you can make to the game.
There aren't true expansions adding loads of new content, but many enhancements to the original game. Plus with Icewind Gate II, Weimer's abandoned beta, you can play Shadows of Amn in IWD2 engine.
Check out the new posts i put on blackwyrmlair:
Comprehensive Mod List
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-TARGOS.TP2~ #0 #0 // Undead Targos
~SETUP-TARGOS.TP2~ #0 #1 // Tougher Torak
~SETUP-MERCHANT.TP2~ #0 #0 // Bonus Merchant for IWD2
~SETUP-B0SW1H51.TP2~ #0 #0 // Installation of Item B0SW1H51 - Celestial Fury
~SETUP-BBBKBG.TP2~ #0 #0 // Installation of Item BBBKBG1, BBBKBG2, BBBKBG3, BBBKBG4, BBBKBG5, BBBKBG6, BBBKBG7, BBBKBG8, BBBKBG9 - Book Bag
~SETUP-BBCLKBL.TP2~ #0 #0 // Installation of Item BBCLKBL - Cloak of Blending
~SETUP-BBCRPL.TP2~ #0 #0 // Installation of Item BBCRPL - Crate of Planar Rest
~SETUP-BBDAGCM.TP2~ #0 #0 // Installation of Item BBDAGCM - Claw of Meerclar (Dagger)
~SETUP-BBHLMBR.TP2~ #0 #0 // Installation of Item BBHLMBR - Helm of Brilliance
~SETUP-BBHLMDR.TP2~ #0 #0 // Installation of Item BBHLMDR - Helm of Dragon Scales
~SETUP-BBPCKTR.TP2~ #0 #0 // Installation of Item BBPCKTR - Pocket Transmuter
~SETUP-BBQUIV.TP2~ #0 #0 // Installation of Item BBQUIV1, BBQUIV2, BBQUIV3, BBQUIV4, BBQUIV5, BBQUIV6, BBQUIV7, BBQUIV8, BBQUIV9 - Quiver
~SETUP-BBQUIVB.TP2~ #0 #0 // Installation of Item BBQUIVB1, BBQUIVB2, BBQUIVB3, BBQUIVB4, BBQUIVB5, BBQUIVB6, BBQUIVB7, BBQUIVB8, BBQUIVB9 - Bolt Quiver
~SETUP-BBQUIVC.TP2~ #0 #0 // Installation of Item BBQUIVC1, BBQUIVC2, BBQUIVC3, BBQUIVC4, BBQUIVC5, BBQUIVC6, BBQUIVC7, BBQUIVC8, BBQUIVC9 - Ammunition Belt
~SETUP-BBRNGEST.TP2~ #0 #0 // Installation of Item BBRNGEST - Bright Evening Star
~SETUP-BBRNGNF.TP2~ #0 #0 // Installation of Item BBRNGNF - Ring of Natural Form
~SETUP-BBRNGOC.TP2~ #0 #0 // Installation of Item BBRNGOC - Ring of Over-Compensation
~SETUP-BBRNGTEL.TP2~ #0 #0 // Installation of Item BBRNGTEL - Ring of Teleportation
~SETUP-BBRPENT.TP2~ #0 #0 // Installation of Item BBRPENT - Rope of Entanglement
~SETUP-BBSCARDR.TP2~ #0 #0 // Installation of Item BBSCARDR - Scimitar of the Arch-Druid
~SETUP-BBSHLFR.TP2~ #0 #0 // Installation of Item BBSHLFR - Hellfire Sword
~SETUP-BBSTAF11.TP2~ #0 #0 // Installation of Item BBSTAF11 - Staff of the Archmagi
~SETUP-BBSW1H51.TP2~ #0 #0 // Installation of Item BBSW1H51 - Celestial Storm
~SETUP-BBSW1NDL.TP2~ #0 #0 // Installation of Item BBSW1NDL - Needle
~SETUP-IWD2-AMMO-V1.TP2~ #0 #0 // Bottomless bags
~SETUP-IWD2-AMMO-V1.TP2~ #0 #1 // Ammo belts
~SETUP-IWD2-AMMO-V1.TP2~ #0 #2 // Ammo belt available in Henghelm's store
~SETUP-IWD2-AMMO-V1.TP2~ #0 #3 // Ammo belt available in Gallaway's store
~SETUP-IWD2-AMMO-V1.TP2~ #0 #4 // Ammo belt available in Artemus store
~SETUP-IWD2-AMMO-V1.TP2~ #0 #5 // Ammo belt available in Beodaewn's store
~SETUP-IWD2-AMMO-V1.TP2~ #0 #6 // Ammo belt available in Tahvo's store
~SETUP-IWD2-AMMO-V1.TP2~ #0 #7 // Ammo belt available in Conlan's store
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #100 // Unlimited Ammo Stacking
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #110 // Unlimited Gem and Jewelry Stacking
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #120 // Unlimited Potion Stacking
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #130 // Unlimited Scroll Stacking
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #200 // Make Bags of Holding Bottomless
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #300 // Weapon Animation Tweaks
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #400 // Force All Dialogue to Pause Game
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #600 // 100% Learn Spells
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #700 // Stores Sell Higher Stacks of Items
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #800 // Staff, Club, and Sling Sellability
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #1100 // Save in Each Area
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #1200 // Magically Created Weapons Have Zero Weigth
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #1300 // Maximum HP for Non-Party-Joinable NPCs
~IWD2TWEAKS/SETUP-IWD2TWEAKS.TP2~ #0 #1400 // Potions and Gems Require Identification
~SETUP-COMSTORE.TP2~ #0 #0 // comstore
~SETUP-LOS.TP2~ #0 #1 // Druid Armor Fix
~SETUP-LOS.TP2~ #0 #2 // Light of Selune MOD
~SETUP-TACTICS4IWD2.TP2~ #0 #0 // Tactics4IWD2
~SETUP-IWD2-EASE.TP2~ #0 #0 // Bugfixes
~SETUP-IWD2-EASE.TP2~ #0 #1 // Infinite Stacking
~SETUP-IWD2-EASE.TP2~ #0 #2 // Non-Combat War Chant of the Sith
~SETUP-IWD2-EASE.TP2~ #0 #3 // Improved Holy Avenger (Lawful: +2d6 vs. Chaos; Dispel On Hit, Will saves)
~SETUP-IWD2-EASE.TP2~ #0 #5 // No-Fists for Iron Body
~SETUP-IWD2-EASE.TP2~ #0 #6 // Deep Gnome Starting XP
~SETUP-IWD2-EASE.TP2~ #0 #7 // Improved Moonblades
~SETUP-IWD2-EASE.TP2~ #0 #8 // Improved Monk Fists
~SETUP-IWD2-EASE.TP2~ #0 #9 // Collector's Edition Bonus Items
~SETUP-IWD2-EASE.TP2~ #0 #11 // Magic Weapon Finesse
~SETUP-IWD2-EASE.TP2~ #0 #13 // Some Heart of Fury Items In Normal Mode
~SETUP-IWD2-EASE.TP2~ #0 #14 // Stronger Bastard Swords
~SETUP-IWD2-EASE.TP2~ #0 #16 // Non-Linear Teleportation
~SETUP-IWD2-EASE.TP2~ #0 #17 // Armor and Shields Provide Damage Resistance
~SETUP-IWD2-EASE.TP2~ #0 #18 // Include Forgotten Armor and Shields
~SETUP-IWD2-EASE.TP2~ #0 #20 // Alternate Shapeshifting
~SETUP-IWD2-EASE.TP2~ #0 #21 // Skip Battle Square
~SETUP-IWD2-EASE.TP2~ #0 #23 // Faster Oswald
~SETUP-IWD2-EASE.TP2~ #0 #19 // Additional Druid Spells
There are non-WeiDU mods, fixes, etc. not listed here.
Edited by coineineagh, 11 July 2008 - 05:13 AM.
#13
Posted 29 August 2008 - 01:20 PM
-Cernd
I hate Elminster!
(Proud Member of the We Hate Elminster Club)
The Maesters of Yevon: Putting the Spira back into 'conspiracy'.
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#14
Posted 30 August 2008 - 11:31 PM
Having said that, if you use Domi's NPC mod, the boring bits become more bearable, and the quality of the mod is every good, even if it does slow down load times. As the guest poster says, with 10 different NPCs and 5 romanceable characters, there's lots of replayability.
Kulyok's NPC mod for IWD (1) is also wonderful. It does only have the 5 NPCs so the replayability isn't as high, but it's done really well (and the loadtimes don't suffer either). So do check that one out also. It's at Pocket Plane.
#15
Posted 03 September 2008 - 12:22 AM
#16
--Lord Of Al--
Posted 16 October 2008 - 02:35 AM