Robes:
I aim to make much more robes, give them more describing names (ranger's robe, Shamans's robe, Mystic robe, ...) and give each some enchantment, taht would correspond with the name, so that the robe is really useful (i.e. Ranger's robe gives you a some shield and improves your marksman, etc.). Also I would like to add these new robes to levelled lists and place them on NPC and make them available to buy at shops just like armor. The quality of the robes would depend on PC's level. So, for example at level 5 you would have a chance to buy/find a Lesser Mystic robe, whil at level 15 you could find a Legendary Mystic robe with higher enchantments.
The robes will be sporting meshes from my Robe Mesh Replacer2 and some new work as well and some of the good robe retxtures available (depends on permissions of course).
In short, I want to have a reason to wear a robe!!!
PROGRES SO FAR:
The enchantments are of course subjects of change, so criticise!
Acolyte Robe:
Especially servants of the Nine ar awarded by these robes for their service, but you can find random ones everywhere in Cyrodiil. This robe providesincreased stamina and helath and it alos protects its wearer in danger
Shield 5
Fortyfy Health 50
Fortyfy Fatigue 50
Elven Robe:
Like Elven armor, these robes are a choce of those who want a decent protection and a good appearance. Designed for Elven clergy, these robes make your load easier on you and help you appear wiser.
Shield 8
Feather 75
Fortyfy Intelligence 10
Shaman Robe:
Worn by Orcish shamans and priests, these robes do not look fancy, but asre supposed to scare enemies off. To survive in dangerous territories shamans need to be strong and endure many hardships. To defend themselves, they must be able to use their staff with deadly precision.
Fortyfy Strength 7
Fortyfy Endurance 7
Fortfy Blunt 15
Vampyre Robes:
Few who sas these robes lived long enough to tell others about them. Worn by the most powerfull of vampyre Partiarchs and Matriarchs these robes robes contains ome of the power of their wearers.
Sun Damage
Fortyfy Intelligence, Agility, Strength, Willpower 15
Weakness to Fire 10
Night Eye
Dark Elven Robe:
Probably a unique item.
Imperial Battlemage:
The imperial battlemages prefere to have a combination of an armor and a robe to be easily distinguishable while walking the streets of the Imperial city.
Armor Class: 30, Heavy Armor
Imperial Dragon Battlemage:
Only the best battlemages in the imperial legion can be given the honot ot protect the imperila palace. With this honor comes also this robe. It provides good protection and also helps the wearer resist the power of unfrendly spells.
Armor Class: 40, Heavy Armor
Resist Magic: 25
War Priest's Robe:
new:
Being very old, these robes are rquite unique in Cyrodiil. It is said that they were made for priests who were supporing fighters in wars. Therefore these robes helps priests to do they job more effectively.
Shield 15
Fortify Blunt Weapon 10
Fortify Restoration 10
Sorcerer's Robe:
Rather common robes found throughout Cyrodiil. Almost everyone of them is enchanted, but the enchantment depends on who made them and why.
Shield: 10
Various boosts
Wizard Robe:
Except for the unique ones, Wizard robes are the most expensive and rarest in all Cyrodiil. Worn almost exclusively by the high ranking members of the Mages Guild, these robes provide very high protection against both magical and phisical attacks as well as boosts to the attributes favoured by mages.
Shield: 20
Resist magic: 35
Fortify Intelligence and Willpower: 10
Warior Mage's Robes:
Dark Robe mostly suited for battlemages who prefere imposing dread upon their enemies before destroying themwith their power.
Warlock's robe:
Warlocks are mages who prefere using destruction magic to weaken adn later to destroy their foe. Their garments are made to reflect this inclination.
Mage's Robe:
Like Wizard's robe, also Mage's Robe is warn almost exclusively y the members of the Mage's Guild, but unlike theaffore mentioned one, Mage's robe is much simplier and thus more wide spread.
Mystic Robe:
These robes date far back to Cyrodiil's history and very little is known about their origin. Although these are not very common, a lucky traveller might come over them throughout all province.
Illusionist's Robe:
Appearances are most important for Illusionists. Even their clothing must be both elegant, practical and well suited for both sities and wilderness. These robes offer all this as well as much more.
Battlemage's Robe:
Athough the best known battlemages are the ones gurading the Imperial City, there are others as well, although perhaps not so noble and skilled. These robes are rather common on mages who seek ballance between magic and protection.
Staves:
In my opinion a mage sould ahave a staff and be able to use it as a melee weapon. There are mods out there that add new meshes and/or maek it possible to use the vanilla ones as melee weapons. I would like to add these (if I get permission) and/or some new meshes to the game with new enchantments. I believe that a mages staff sould not only make damage to mage's enemies, but sould as well give the mage some boosts. I know it is impossible with normal enchanting (WHY!!! Bethesda, WHY!!!), but I hope there is a way to do this using scripts.
HELP WANTED:
As you can see thsi is rather ambitious project, so I would very much like to ask for help. I can more or less manage the modelling, although another modeller could have another ideas, so would be appreciated as well, but I will be in a desperate need of a scripter for the staves (see above), a texturer most probably and someone who is good with the Construction Set and will be able to add all these things to the game. And of course any ideas are welcommed.
So if you think you can/want to help, please, post here or PM me.
Edited by Najaknevrec, 01 October 2007 - 11:27 AM.